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    LOGIC: version invalid on built plugins in Plugin Manager

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    • ulrikU
      ulrik @Christoph Hart
      last edited by

      @Christoph-Hart yes, that solved the issue! :)

      Hise Develop branch
      MacOs 15.3.1, Xcode 16.2
      http://musikboden.se

      DanHD 1 Reply Last reply Reply Quote 2
      • DanHD
        DanH @ulrik
        last edited by

        @ulrik which one?!

        DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
        https://dhplugins.com/ | https://dcbreaks.com/
        London, UK

        ulrikU 1 Reply Last reply Reply Quote 0
        • ulrikU
          ulrik @DanH
          last edited by ulrik

          @DanH LOGIC: version invalid on built plugins in Plugin Manager is no more :)

          Hise Develop branch
          MacOs 15.3.1, Xcode 16.2
          http://musikboden.se

          DanHD 1 Reply Last reply Reply Quote 1
          • DanHD
            DanH @ulrik
            last edited by

            @ulrik 馃帀馃コ馃嵕

            DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
            https://dhplugins.com/ | https://dcbreaks.com/
            London, UK

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            • Dan KorneffD
              Dan Korneff @Christoph Hart
              last edited by

              @Christoph-Hart said in LOGIC: version invalid on built plugins in Plugin Manager:

              @dustbro I could add a Linker flag field in the Project Settings if this is the only thing keeping you from automated builds.

              Do the auto build in MacOS make Universal Binaries by default? Or is there a setting to turn that on?

              Dan Korneff - Producer / Mixer / Audio Nerd

              d.healeyD DanHD 2 Replies Last reply Reply Quote 0
              • d.healeyD
                d.healey @Dan Korneff
                last edited by

                @dustbro Yes it's by default.

                Libre Wave - Freedom respecting instruments and effects
                My Patreon - HISE tutorials
                YouTube Channel - Public HISE tutorials

                Dan KorneffD 1 Reply Last reply Reply Quote 0
                • DanHD
                  DanH @Dan Korneff
                  last edited by

                  @dustbro Needs to be Xcode 11 or later I think

                  DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                  https://dhplugins.com/ | https://dcbreaks.com/
                  London, UK

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                  • T
                    tomekslesicki @Christoph Hart
                    last edited by

                    @Christoph-Hart I can also confirm that it's working, thank you!

                    1 Reply Last reply Reply Quote 0
                    • Dan KorneffD
                      Dan Korneff @d.healey
                      last edited by Dan Korneff

                      @d-healey Are you sure? When I compile Intel/Silicon direct from Xcode my binary is 200mb. When I export via HISE auto build the binary is 70mb.
                      I'm exporting from an Intel machine if that makes a difference.

                      Dan Korneff - Producer / Mixer / Audio Nerd

                      d.healeyD 1 Reply Last reply Reply Quote 0
                      • d.healeyD
                        d.healey @Dan Korneff
                        last edited by

                        @dustbro When you compile in Xcode are you selecting build for running?

                        Libre Wave - Freedom respecting instruments and effects
                        My Patreon - HISE tutorials
                        YouTube Channel - Public HISE tutorials

                        Dan KorneffD 1 Reply Last reply Reply Quote 0
                        • Dan KorneffD
                          Dan Korneff @d.healey
                          last edited by

                          @d-healey Build configuration is "Release"

                          Dan Korneff - Producer / Mixer / Audio Nerd

                          d.healeyD 1 Reply Last reply Reply Quote 0
                          • d.healeyD
                            d.healey @Dan Korneff
                            last edited by

                            @dustbro How are you starting the build in Xcode?

                            Libre Wave - Freedom respecting instruments and effects
                            My Patreon - HISE tutorials
                            YouTube Channel - Public HISE tutorials

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                            • Dan KorneffD
                              Dan Korneff @d.healey
                              last edited by

                              @d-healey Apple+B

                              Dan Korneff - Producer / Mixer / Audio Nerd

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                              • Dan KorneffD
                                Dan Korneff @d.healey
                                last edited by Dan Korneff

                                @d-healey I don't think it's universal.

                                Here's what the autogenerated project looks like when I export from HISE:
                                autocomp.png

                                And here's what it looks like when I export from Projucer:
                                xcond comp.png

                                Dan Korneff - Producer / Mixer / Audio Nerd

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                                • d.healeyD
                                  d.healey @Dan Korneff
                                  last edited by d.healey

                                  @dustbro I'm suspicious that your building a debug build 200mb is quite large. My universal builds are around 50-70mb. Are you embedding audio files/images?

                                  Are you building AAX too? That might be the issue.

                                  Libre Wave - Freedom respecting instruments and effects
                                  My Patreon - HISE tutorials
                                  YouTube Channel - Public HISE tutorials

                                  Dan KorneffD 1 Reply Last reply Reply Quote 0
                                  • Dan KorneffD
                                    Dan Korneff @d.healey
                                    last edited by

                                    @d-healey I building all formats. The binary should be 2X the size of a normal binary cause it contains both ARM and x86 data.

                                    Dan Korneff - Producer / Mixer / Audio Nerd

                                    d.healeyD 1 Reply Last reply Reply Quote 0
                                    • d.healeyD
                                      d.healey @Dan Korneff
                                      last edited by

                                      @dustbro If you build just a VST does it generate a universal binary? If so then it's the AAX export that is causing it to only build for Intel.

                                      Libre Wave - Freedom respecting instruments and effects
                                      My Patreon - HISE tutorials
                                      YouTube Channel - Public HISE tutorials

                                      Dan KorneffD 1 Reply Last reply Reply Quote 0
                                      • Dan KorneffD
                                        Dan Korneff @d.healey
                                        last edited by Dan Korneff

                                        @d-healey Excellent suggestion. Exporting VST alone creates an Intel/Silicon xcode project.
                                        So it looks like I have export VST+AU, then a separate AAX.

                                        Dan Korneff - Producer / Mixer / Audio Nerd

                                        Christoph HartC d.healeyD 2 Replies Last reply Reply Quote 0
                                        • Christoph HartC
                                          Christoph Hart @Dan Korneff
                                          last edited by Christoph Hart

                                          @dustbro Yes I've added a check to remove ARM builds when AAX is enabled so you definitely need to build it apart from the others.

                                          Link Preview Image
                                          - deactivate ARM builds for AAX exporter 路 christophhart/HISE@a008050

                                          The open source framework for sample based instruments - - deactivate ARM builds for AAX exporter 路 christophhart/HISE@a008050

                                          favicon

                                          GitHub (github.com)

                                          1 Reply Last reply Reply Quote 2
                                          • d.healeyD
                                            d.healey @Dan Korneff
                                            last edited by

                                            @dustbro You should setup a build script to automate the whole thing, including codesigning and notariztion.

                                            Libre Wave - Freedom respecting instruments and effects
                                            My Patreon - HISE tutorials
                                            YouTube Channel - Public HISE tutorials

                                            1 Reply Last reply Reply Quote 1
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