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    SNEX nodes - Waveshaping / Saturation / Distortion?

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    • Dan KorneffD
      Dan Korneff @DanH
      last edited by

      @danh said in SNEX nodes - Waveshaping / Saturation / Distortion?:

      it didn't have a SNEX node

      Same here. I can compile script FX that do not contain SNEX nodes.

      Dan Korneff - Producer / Mixer / Audio Nerd

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      • DanHD
        DanH @Dan Korneff
        last edited by

        @dustbro out of interest can you export a plugin that has a compiled .dll in it?

        DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
        https://dhplugins.com/ | https://dcbreaks.com/
        London, UK

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        • Dan KorneffD
          Dan Korneff @DanH
          last edited by

          @danh I can. It MOSTLY works pretty well ;)

          Dan Korneff - Producer / Mixer / Audio Nerd

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          • Matt_SFM
            Matt_SF @Dan Korneff
            last edited by

            @dustbro said in SNEX nodes - Waveshaping / Saturation / Distortion?:

            Same here. I can compile script FX that do not contain SNEX nodes.

            Do you get the "frozen" icon on your compiled nodes ? Here I can wrap the network, compiling it doesn't show any errors (seems to go well) but HISE is not using the compiled node.

            BTW I didn't try to compile a SNEX node yet because I'm not smart enough ATM to understand how to write SNEX code 😂

            Develop branch
            Win10 & VS17 / Ventura & Xcode 14. 3

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            • Dan KorneffD
              Dan Korneff @Matt_SF
              last edited by

              @matt_sf said in SNEX nodes - Waveshaping / Saturation / Distortion?:

              Do you get the "frozen" icon on your compiled nodes ?

              I do. Just not on SNEX nodes. You have to use commit 9935411bb9bfcd4be583c93143121ccb75c57fc5 or newer for scriptnode compilation to work.

              Dan Korneff - Producer / Mixer / Audio Nerd

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              • Matt_SFM
                Matt_SF @Dan Korneff
                last edited by

                @dustbro I'm on the Dec. 22 commit but I'll try this one, thanks !

                Develop branch
                Win10 & VS17 / Ventura & Xcode 14. 3

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                • Dan KorneffD
                  Dan Korneff
                  last edited by Dan Korneff

                  cannot convert 'this' pointer from 'T'

                  @Christoph-Hart It looks like and issue the parameter data from the snex nodes. Anything I can do to remedy this?

                  Edit:
                  Just did a quick text. It appears to only affect the snex_shaper node. I was able to successfully compile the snex_node.

                  Dan Korneff - Producer / Mixer / Audio Nerd

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                  • Christoph HartC
                    Christoph Hart @Dan Korneff
                    last edited by

                    @dustbro Good catch, should work now.

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                    • Dan KorneffD
                      Dan Korneff @Christoph Hart
                      last edited by

                      @christoph-hart Thank you!

                      Dan Korneff - Producer / Mixer / Audio Nerd

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                      • orangeO
                        orange @Dan Korneff
                        last edited by orange

                        @dustbro Just to follow up, does the snex_shaper node can be compiled as a dll DSP network?

                        It crashes here.

                        develop Branch / XCode 13.1
                        macOS Monterey / M1 Max

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                        • Dan KorneffD
                          Dan Korneff @orange
                          last edited by

                          @orange I'm able to compile SNEX_Node and SNEX_Shaper here.

                          Dan Korneff - Producer / Mixer / Audio Nerd

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                          • Dan KorneffD
                            Dan Korneff @orange
                            last edited by

                            @orange Beware, it's very picky... I have to compile the DSP dll in debug mode to sort out issues. Eventually it works

                            Dan Korneff - Producer / Mixer / Audio Nerd

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                            • orangeO
                              orange @Dan Korneff
                              last edited by

                              @dustbro said in SNEX nodes - Waveshaping / Saturation / Distortion?:

                              @orange Beware, it's very picky... I have to compile the DSP dll in debug mode to sort out issues. Eventually it works

                              So it is still buggy then. Ok I will try the debug mode thanks

                              develop Branch / XCode 13.1
                              macOS Monterey / M1 Max

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                              • d.healeyD
                                d.healey @Dan Korneff
                                last edited by

                                @dustbro said in SNEX nodes - Waveshaping / Saturation / Distortion?:

                                @orange Beware, it's very picky... I have to compile the DSP dll in debug mode to sort out issues. Eventually it works

                                Can use a debug build dll in a release build plugin?

                                Libre Wave - Freedom respecting instruments and effects
                                My Patreon - HISE tutorials
                                YouTube Channel - Public HISE tutorials

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                                • Dan KorneffD
                                  Dan Korneff @orange
                                  last edited by

                                  @orange Just keep your eyes on the Data Table to make sure everything is doing what it's supposed to.
                                  Screenshot from 2022-03-15 13-49-43.png

                                  @d-healey I'm not sure. Haven't tried.

                                  Dan Korneff - Producer / Mixer / Audio Nerd

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