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    SNEX nodes - Waveshaping / Saturation / Distortion?

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    • DanHD
      DanH @Dan Korneff
      last edited by

      @dustbro out of interest can you export a plugin that has a compiled .dll in it?

      DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
      https://dhplugins.com/ | https://dcbreaks.com/
      London, UK

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      • Dan KorneffD
        Dan Korneff @DanH
        last edited by

        @danh I can. It MOSTLY works pretty well ;)

        Dan Korneff - Producer / Mixer / Audio Nerd

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        • Matt_SFM
          Matt_SF @Dan Korneff
          last edited by

          @dustbro said in SNEX nodes - Waveshaping / Saturation / Distortion?:

          Same here. I can compile script FX that do not contain SNEX nodes.

          Do you get the "frozen" icon on your compiled nodes ? Here I can wrap the network, compiling it doesn't show any errors (seems to go well) but HISE is not using the compiled node.

          BTW I didn't try to compile a SNEX node yet because I'm not smart enough ATM to understand how to write SNEX code 😂

          Develop branch
          Win10 & VS17 / Ventura & Xcode 14. 3

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          • Dan KorneffD
            Dan Korneff @Matt_SF
            last edited by

            @matt_sf said in SNEX nodes - Waveshaping / Saturation / Distortion?:

            Do you get the "frozen" icon on your compiled nodes ?

            I do. Just not on SNEX nodes. You have to use commit 9935411bb9bfcd4be583c93143121ccb75c57fc5 or newer for scriptnode compilation to work.

            Dan Korneff - Producer / Mixer / Audio Nerd

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            • Matt_SFM
              Matt_SF @Dan Korneff
              last edited by

              @dustbro I'm on the Dec. 22 commit but I'll try this one, thanks !

              Develop branch
              Win10 & VS17 / Ventura & Xcode 14. 3

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              • Dan KorneffD
                Dan Korneff
                last edited by Dan Korneff

                cannot convert 'this' pointer from 'T'

                @Christoph-Hart It looks like and issue the parameter data from the snex nodes. Anything I can do to remedy this?

                Edit:
                Just did a quick text. It appears to only affect the snex_shaper node. I was able to successfully compile the snex_node.

                Dan Korneff - Producer / Mixer / Audio Nerd

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                • Christoph HartC
                  Christoph Hart @Dan Korneff
                  last edited by

                  @dustbro Good catch, should work now.

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                  • Dan KorneffD
                    Dan Korneff @Christoph Hart
                    last edited by

                    @christoph-hart Thank you!

                    Dan Korneff - Producer / Mixer / Audio Nerd

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                    • orangeO
                      orange @Dan Korneff
                      last edited by orange

                      @dustbro Just to follow up, does the snex_shaper node can be compiled as a dll DSP network?

                      It crashes here.

                      develop Branch / XCode 13.1
                      macOS Monterey / M1 Max

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                      • Dan KorneffD
                        Dan Korneff @orange
                        last edited by

                        @orange I'm able to compile SNEX_Node and SNEX_Shaper here.

                        Dan Korneff - Producer / Mixer / Audio Nerd

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                        • Dan KorneffD
                          Dan Korneff @orange
                          last edited by

                          @orange Beware, it's very picky... I have to compile the DSP dll in debug mode to sort out issues. Eventually it works

                          Dan Korneff - Producer / Mixer / Audio Nerd

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                          • orangeO
                            orange @Dan Korneff
                            last edited by

                            @dustbro said in SNEX nodes - Waveshaping / Saturation / Distortion?:

                            @orange Beware, it's very picky... I have to compile the DSP dll in debug mode to sort out issues. Eventually it works

                            So it is still buggy then. Ok I will try the debug mode thanks

                            develop Branch / XCode 13.1
                            macOS Monterey / M1 Max

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                            • d.healeyD
                              d.healey @Dan Korneff
                              last edited by

                              @dustbro said in SNEX nodes - Waveshaping / Saturation / Distortion?:

                              @orange Beware, it's very picky... I have to compile the DSP dll in debug mode to sort out issues. Eventually it works

                              Can use a debug build dll in a release build plugin?

                              Libre Wave - Freedom respecting instruments and effects
                              My Patreon - HISE tutorials
                              YouTube Channel - Public HISE tutorials

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                              • Dan KorneffD
                                Dan Korneff @orange
                                last edited by

                                @orange Just keep your eyes on the Data Table to make sure everything is doing what it's supposed to.
                                Screenshot from 2022-03-15 13-49-43.png

                                @d-healey I'm not sure. Haven't tried.

                                Dan Korneff - Producer / Mixer / Audio Nerd

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