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    • d.healeyD
      d.healey
      last edited by

      Start here - https://github.com/christophhart/HISE/blob/master/hi_scripting/scripting/api/DspFactory.cpp

      Libre Wave - Freedom respecting instruments and effects
      My Patreon - HISE tutorials
      YouTube Channel - Public HISE tutorials

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      • LindonL
        Lindon @hisefilo
        last edited by

        @hisefilo this is as far as I ever got - it makes an additive synth but I cant make it make a noise --- so I could (Very likely) be barking up the wrong tree...

        Content.makeFrontInterface(600, 500);
        
        const var core = Libraries.load("core");
        const var aasyn = core.createModule("additive_synth");
        
        
        function prepareToPlay(sampleRate, blockSize)
        {
            aasyn.prepareToPlay(sampleRate, blockSize);
        }
        
        function processBlock(channels)
        {
            aasyn >> channels[0];
        	aasyn >> channels[1];
        }
        

        HISE Development for hire.
        www.channelrobot.com

        LightandSoundL hisefiloH 2 Replies Last reply Reply Quote 0
        • LightandSoundL
          LightandSound @Lindon
          last edited by

          @Lindon Check out the JUCE tutorials, they'll help make everything clear when it comes to a lot of hise.

          hisefiloH LindonL 2 Replies Last reply Reply Quote 0
          • hisefiloH
            hisefilo @Lindon
            last edited by

            @Lindon thanks mate!!! this is for ScriptFX or what module??

            LindonL 1 Reply Last reply Reply Quote 0
            • hisefiloH
              hisefilo @LightandSound
              last edited by

              @LightandSound The Audio Programmer search for :)

              LightandSoundL 1 Reply Last reply Reply Quote 0
              • LightandSoundL
                LightandSound @hisefilo
                last edited by

                @hisefilo I think learning how to read the JUCE api is far more valuable than any of the videos - I did check some out at the start, but I didn't find them too helpful, I knew C++ (a bit) I just needed to get used to using the API, once you understand the API and the practises in JUCE (there's a lot of things in JUCE that effectively replace "standard" practise C++ things, even down to some specific pointers and Arrays not being C++ arrays), so once you can just look at a class on the API and know how to implement it you'll feel a lot more comfortable.

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                • LindonL
                  Lindon @LightandSound
                  last edited by

                  @LightandSound thanks - if I ever get the time I will...

                  HISE Development for hire.
                  www.channelrobot.com

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                  • LindonL
                    Lindon @hisefilo
                    last edited by

                    @hisefilo said in Libraries > Core:

                    @Lindon thanks mate!!! this is for ScriptFX or what module??

                    Well I put it in a Script Processor - but really - who knows where it should go...

                    HISE Development for hire.
                    www.channelrobot.com

                    hisefiloH 1 Reply Last reply Reply Quote 0
                    • hisefiloH
                      hisefilo @Lindon
                      last edited by

                      @Lindon I pasted it into Scriptnode Synth >> FX >> Script FX and using sine instead lf additive_synth and is doing weird noises...... LOL

                      mute or -99db your audio before

                      HiseSnippet 1118.3oc2XE0aaaCDlxNJHVqYXcqOzGEB1CN.cFRYcqEvXco1wYyXwIFwYEEanHfQ5rMQjIEHocq2P+OteJ688vFojrkbifirSR6Z0Sh2wS9iGuuu6R5xYdfPv3HiJmMMDPF2yr2TpbXygXBE09.jwma1AKj.2N1TiogXg.7QFFk+IsAiJafhd96erAN.S8fTSHzKXDO3HxHhL0Z28+ERPvgXe3LxnL69w621iQaxBXiU3oroCJD6cId.bLVusRlHiMa4SjLdOIVBBjwFMX9S6Mj8ZZ79eAQPtH.zKbQ8TenXyGxB70HV+Np4PRfe2YmaABYX1MMKTNNK7.yNDexb6oYiuHxgcZDYyGFkVF7bud34lG7Lx.uMhg28M64wIgxTOZr8UIVSQmaV3UJ1Kx3eLsU4YgzdBlqdiC1+f8QjK3XNAD0BXX+p6nMuyt0sR2HFKlRU6T6olGGTGwNL+wAP0cv9piMYBbtPW5nBq+Xpmjvn1L5wLIbBs5tV+oUEq2ZY+tt52OWeMYTImED.7bcqKb3KKvpzwit.3ORA8fwv7MpxfKdE8YE6JRkFj.UlYiLZaJQdRHLec7IclEGz7CXVSomqrViNN4rsTSKuFA0LFep2901GfkXcYShM09BAtjnOsFG.ST7w3hnJlG.hKkrPEi7JUXp5b8kKVtXwulwm3PktWn3us9WSPjSypHrBLBmByHJJbuuYWhzaX93sTN3Uk0tqwah9x1ls52G7jofcCyCe4GFwDqDYC0uuFH2alJxguLW4iRMLLuikOR4ygbHDygyXcCvSqJviBCfSUg9H6KBXdW1i7GQb6nOdshr45KpWDFmMZn8W0aHlRg.g9KZqdhg7ydl8LG+tyqpaU4plceU8UUFxbwK2sJ1k6hhNp9iYOwYMmdpxpPcEUkqJqkS06orwRBcPGrjSdiB4GOdTOUGZOnYx4WYynjVDJdsidslL0Cn9QK9W0ShSW8ZiDmtybdKpeUYFAKtbMZXln55GlXgx7AasYPPDvhsHemIZ9qhNQSXgmnYFIpkwcdSXKKqUkGMupuXbIUor0sOUx5sqOOZyhMP3hswxr+El5KCs3jI.eBAd80LI4l+uYRRmaPeyada9xEqs40zepxLL1inK+ZQm.AJsfHL9kJxee73.4LqKxi6vnrvgLJwKK08TPIgMX.vyh8bOPOWJU+oGoVdv9mBA.Vjga+06eDgBXtJOAqYtvs34hkce8PyX3ZqEer+zX7rxexOdlyMd7r8xc7reyvLoyYMAH+YfLXnr5dNN6Veaqsstc64HTLfnNMqZilUtSiVs+NoWi068w1bWkw1bJxXaNe7O11xDJ1xr0ajbr6spd1seayDXt2GJY2OBtvee.wQXON6buXNiVScqHKpzFM5eiXEyN501tnHxsJNSmZNnQpgwN2ySqz+Mpza9wr2ZDy2tFw730HluaMh46WiXdxZDySWZL54fe9XIaT7T.JCcaEUbYXzhhUDgHlD5+3+ztoC```
                      LindonL 1 Reply Last reply Reply Quote 0
                      • LindonL
                        Lindon @hisefilo
                        last edited by Lindon

                        @hisefilo Ok I will take a look - but I just tried it in a script FX slot assigning the relevent bits of function to the correct spot - onPrepareToPlay etc. - and yes it made strange sorta additive constant noise - I tried turning on the osc scope and HISE crashed - LOL...

                        OK tried your version - so a different strange (still not very pleasant) noise when you say sine not additive_synth - and less controllable from the interface...

                        HISE Development for hire.
                        www.channelrobot.com

                        hisefiloH 1 Reply Last reply Reply Quote 0
                        • hisefiloH
                          hisefilo @Lindon
                          last edited by

                          @Lindon well this is something

                          Screen Shot 2020-06-29 at 12.31.39.png . like a surprise box

                          LindonL 1 Reply Last reply Reply Quote 0
                          • LindonL
                            Lindon @hisefilo
                            last edited by

                            @hisefilo yeah but try saying this and the noise gets nicer...

                            function processBlock(channels)
                            {
                                aasyn >> channels[0];
                            	//aasyn >> channels[1];
                            }
                            

                            HISE Development for hire.
                            www.channelrobot.com

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                            • lalalandsynthL
                              lalalandsynth
                              last edited by

                              Is this for accessing the core Juce modules ?

                              https://lalalandaudio.com/

                              https://lalalandsynth.com/

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                              • hisefiloH
                                hisefilo @lalalandsynth
                                last edited by

                                @lalalandsynth I dont know yet LOL. The core library just shows 14 modules listed on my first post

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                                • Christoph HartC
                                  Christoph Hart
                                  last edited by

                                  @lalalandsynth said in Libraries > Core:

                                  Is this for accessing the core Juce modules

                                  Nope, it's just a collection of (very) basic DSP modules.

                                  However I wouldn't spend too much energy on this system, it's most likely to be replaced entirely by scriptnode (and even if it stays in the codebase, the support will be minimal).

                                  Most of the modules have a very limited usability in real world applications (I wrote most of them as proof of concept for the API, but since this approach never really took off, it's not worth trying to figure out how many parameters there are and what they do).

                                  hisefiloH 1 Reply Last reply Reply Quote 2
                                  • hisefiloH
                                    hisefilo @Christoph Hart
                                    last edited by hisefilo

                                    @Christoph-Hart mmmmm. you just killed my hope!!

                                    I know Hise 3 will have scriptnode and snex. Meanwhile:
                                    Whats's the recommendation to create a sinewave bank (for stacking upto 256 or 512 sinewaves) allowing to modulate for each, freq phase amplitude and envelope (frame based, or table based)?

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                                    • Christoph HartC
                                      Christoph Hart
                                      last edited by

                                      What's "frame-based"?

                                      TBH, a performance-critical module like a 512-voice additive synthesiser has to be coded in raw C++, with some low-level SSE accelerations in order to be competitive enough for a commercial-grade product.

                                      hisefiloH 1 Reply Last reply Reply Quote 1
                                      • hisefiloH
                                        hisefilo @Christoph Hart
                                        last edited by

                                        @Christoph-Hart frame based was to say an amplitude value for each frame.

                                        I see. mmmmmmmmm. To low level for me.

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                                        • ?
                                          A Former User
                                          last edited by

                                          Is very powerful with the supporting libraries.....well worth the rabbit hole.

                                          1 Reply Last reply Reply Quote 1
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