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    • LindonL
      Lindon @hisefilo
      last edited by Lindon

      @hisefilo Ok I will take a look - but I just tried it in a script FX slot assigning the relevent bits of function to the correct spot - onPrepareToPlay etc. - and yes it made strange sorta additive constant noise - I tried turning on the osc scope and HISE crashed - LOL...

      OK tried your version - so a different strange (still not very pleasant) noise when you say sine not additive_synth - and less controllable from the interface...

      HISE Development for hire.
      www.channelrobot.com

      hisefiloH 1 Reply Last reply Reply Quote 0
      • hisefiloH
        hisefilo @Lindon
        last edited by

        @Lindon well this is something

        Screen Shot 2020-06-29 at 12.31.39.png . like a surprise box

        LindonL 1 Reply Last reply Reply Quote 0
        • LindonL
          Lindon @hisefilo
          last edited by

          @hisefilo yeah but try saying this and the noise gets nicer...

          function processBlock(channels)
          {
              aasyn >> channels[0];
          	//aasyn >> channels[1];
          }
          

          HISE Development for hire.
          www.channelrobot.com

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          • lalalandsynthL
            lalalandsynth
            last edited by

            Is this for accessing the core Juce modules ?

            https://lalalandaudio.com/

            https://lalalandsynth.com/

            https://www.facebook.com/lalalandsynth

            https://www.facebook.com/lalalandsynth

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            • hisefiloH
              hisefilo @lalalandsynth
              last edited by

              @lalalandsynth I dont know yet LOL. The core library just shows 14 modules listed on my first post

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              • Christoph HartC
                Christoph Hart
                last edited by

                @lalalandsynth said in Libraries > Core:

                Is this for accessing the core Juce modules

                Nope, it's just a collection of (very) basic DSP modules.

                However I wouldn't spend too much energy on this system, it's most likely to be replaced entirely by scriptnode (and even if it stays in the codebase, the support will be minimal).

                Most of the modules have a very limited usability in real world applications (I wrote most of them as proof of concept for the API, but since this approach never really took off, it's not worth trying to figure out how many parameters there are and what they do).

                hisefiloH 1 Reply Last reply Reply Quote 2
                • hisefiloH
                  hisefilo @Christoph Hart
                  last edited by hisefilo

                  @Christoph-Hart mmmmm. you just killed my hope!!

                  I know Hise 3 will have scriptnode and snex. Meanwhile:
                  Whats's the recommendation to create a sinewave bank (for stacking upto 256 or 512 sinewaves) allowing to modulate for each, freq phase amplitude and envelope (frame based, or table based)?

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                  • Christoph HartC
                    Christoph Hart
                    last edited by

                    What's "frame-based"?

                    TBH, a performance-critical module like a 512-voice additive synthesiser has to be coded in raw C++, with some low-level SSE accelerations in order to be competitive enough for a commercial-grade product.

                    hisefiloH 1 Reply Last reply Reply Quote 1
                    • hisefiloH
                      hisefilo @Christoph Hart
                      last edited by

                      @Christoph-Hart frame based was to say an amplitude value for each frame.

                      I see. mmmmmmmmm. To low level for me.

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                      • ?
                        A Former User
                        last edited by

                        Is very powerful with the supporting libraries.....well worth the rabbit hole.

                        1 Reply Last reply Reply Quote 1
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