Roadmap to HISE 5
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I will send you the node if I can't find the cause.
I haven't had any luck yet, I'm going to download a few builds of hise and see where it went wrong.
I'm getting inconsistent behavior.It may be tricky for you to troubleshoot my node, I doubt you want to sift through that code! It's a whole WT engine, 10 headers.
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@Christoph-Hart I saw you merged my fftw/ipp PR earlier, thank you :) Have you uploaded the FFTW library somewhere? I'm getting ready to update my videos with this new info.
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@d-healey No but if you make a release on GitHub in the repo you linked above I can just link to the release page where people can download it.
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@Christoph-Hart Done, and I added the lib as an asset to make it easy.
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I might have missed it....was there a date set for the next meet-up?
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@Chazrox Not yet
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@d-healey sweet. Thanks.
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Alright, guys, big documentation update just dropped that explains most of the things I've been working on the last month(s).
- modulation system - matrix modulators & scriptnode bridge
- wavetable synth - file drop & script controller including post FX processors
- draggable filter panel - connect to any filter module
Have fun and let me know if you find anything weird.
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@Christoph-Hart Noice! Will have a read through this soon.
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Awesome work, thank you very much.
Is there anything I should know about creating c++ nodes with sample accurate modulation, or is it the same as before?
(using parameters + hardcoded network)Also, out of curiosity, is the new WT synth oversampled, and what kind of interpolation does it use at runtime? Looks fun! I see you took the FFT approach for the band limiting.
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@Christoph-Hart
Thank you! That's awesome!
I'm ready to deep dive into the new wavetable engine! -
@Christoph-Hart Can we do this kind of thing now where each band gets a separate colour?
Also I made a few PR related to the filter panel, not sure how relevant they still are, but hopefully they can be incorporated.
https://github.com/christophhart/HISE/pull/681
https://github.com/christophhart/HISE/pull/705
https://github.com/christophhart/HISE/pull/704 -
Is all this new stuff in the develop branch?
I'm getting close to finishing my first plugin. I don't need any of these new features.
Should I update to the latest develop? Or stick with the current version that's working for me?
Currently on a20873ea7a8c00b251ddae7df8d6e3007f8c5f71 "fix typo" from May 30th.
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@dannytaurus said in Roadmap to HISE 5:
Is all this new stuff in the develop branch?
That's where the good stuff always is :)
@dannytaurus said in Roadmap to HISE 5:
Should I update to the latest develop?
Yes, if it doesn't work for you, you can always go back.
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@d-healey said in Roadmap to HISE 5:
Yes, if it doesn't work for you, you can always go back.
Advance! Stop at nothing to advance!
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HiseSnippet 1259.3oc6X0sSabDEdVfkFHMnRBpppRUZunWPphprAiCndAFL+TqD.KVGZTuIcX2yZOx6Ny1YmkhSTuqOO8UH8QnuB8Mf2f1yrqs20fCwrpIzTEeAh4Lmyb9N+eraJENPTjPRLluUuPfX7ol183pN06PYbRicHFKXd.MRARqTRa2KjFEAtDCio2WSvXtYHIetXyso9TtCjQhPNQvbfmxBXpLpMq8Dlu+dTWnEKHG2Up0vQvqK7EwHdl1rDIj5zk1FNjpYaJSx2Si5PL9Fy0VYUmJtO1ckUVaipNzpvFdTOuxq5VoR002n7paPqrdUnzZDiY20koDRaEUAQ3itsvsmcGwuvSUvIrH1o9f9PYhMp4Txj5cX9tMG3bhH3C0LyUMcpqZIyCXtrgzybYeVxEVYRj2oYL00Aox2.HYjCRyjBoEMscjrPU1MZ7bWyFbLB5QwXSdnjxKw3OLqKPF3puMf1E1ShGFJvxUKU5QV3ed324EycTLA2RvOTnfi3K+v4e07yM+uNu0kuxyar2oUiT36CxwdsNcPdcBtLON3TP9Hqyn9wvPFQyeTe5rSlO0I0pywnf2fyTGEB8Oumv2U6qz++Ui.j9tMcrnOBQVUIQhE5GIr8YtfjvvG4SLeBWbZYRB3yWjPdVicnJ5fmAeQTKgfTwzFiwNvYXQTZ.dNycfntJQXBuAgBtV+F26spzyyTX2Z8Fd3mZWKR0S6ZlMgQR.y00GZJhXZWetp6WiMABsYuLA4uZoee++5k+1lA4a.PHAzyy2OHJ1yicdRkqGyOHRgXqQ.VPSLtu4yh.KWviF6qrh5huiOi2EbaIR3OfhLedKprMnZflgo4AsdN153JY7XslvM1mpFs.T2Zp+EZyHeVuN0lilWu7P8FTUV5ZqJmTHtnYSlxoy3w3TiAiX1w6BL1uW18L20yCbTY.bFy8ddQabM4pegT0eWSaFGRl7jn7OO4r0OPOCr1G3fT67JeMCe9yIc3S3DO74HGEp9VRJOJTDMxCaCArVXoWTdhXB8dR3mOVGMySutfJG6UWr4dnQNVYropXYRZwVAhXtZjzfoGMNLyj0razJhb7OlIKybKLr6emxpawJ+QlGO2.LZyBB8gc4mA9XK8DLderGdReuATGMw9.AWD1QvYN4i5GCXCw1sAYdrOVCZKkBWaJixR0NF7AZ9L3ut1SwLOpD8SPA8E27cSFa75KLSgqktZz5C2N1S+tsiswTMuxl5KhKlqGRNDpIn7A8oZMjbgyt1lEJ7ox237n5wQJQP1z4St7dM1ABgpCi2dzVsMpc4VXENOKUmGS43NEDMLCiUomLLu9cSZf0dRUpOI+lMCXuEbtBWFKgIodfzgBY.0G4xsIHcvstz6wPNJV8lT4Eu9FpRb.B1JcvpWaE8ifTn4kT7X+JeL1++mX+swpZGKhUXPLMuBsxCiCrwMjb.T6bN3iOtowT5DhzykzmSWQh6lb3uwO8urr9rQ+KKO3x7l3cRMwuzbeewoT+rtv3WKBsVHMO+q5ecVdt0PFdOuj3k+lmEeh4Gt6b8fqDNh9336+S8EtdeTEm93o+NFuWTX.0QJdgS5u6htB5NITPm.O42KbNbZHd1ZL+fKAX0yKbbF8othfqTTAWsnBVonBtVQErZQE7wEUv0e6BpatsULteQZcJgbPycSRrLL1kSwT9jxCx+.b.nJz.
Quick snippet for multiple matrix modulators linked to a single knob. It works on MacOS. The UI knob controls the two matrix modulators, both given the id 'MTX'.
I tried this on Windows earlier, and it didn't work. Possibly I screwed something up. If anyone here is on Windows and could try this with the latest development and let me know, I'd be grateful. Otherwise I'll check it tomorrow!