The big bug tier list
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I'll start by posting my [Engine] bugs, which are all breaking bugs (or at least I thought so at the time of posting).
[ScriptNode/Engine] Control.smoothed_parameter nodes do not have continuous SmothingTime · Issue #679 · christophhart/HISE
If you want to be changing the smoothing time dynamically, there's currently no way to get a linear response in ScriptNode. You can use the smoother node to smooth out the signal, but it's a low pass response, not linear. The smoothed_pa...
GitHub (github.com)
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Low prio but still a broken network
[Engine] Why would some ScriptNode parameters lose stepsize and skew properties? · Issue #613 · christophhart/HISE
HiseSnippet 1321.3oc2XE0SiaDDdcR1.j6Z0gz8XeHOxUQQ1Ig.n9POfPtF0FH5RJ5dCswdCYUr20xdMPZUeu+r5Oo9OncVuNI1j.gX0qspAIHyNyr62Ly2riM8BD1zvPQ.xnxfo9Tjwqw8mxkiOeLgwQcZgL9RbWRnjFTUuzYS8IggTGjgQwOnVvXmRn3O+w2cFwkvsoKVBgtVvro+HyiIWrZu2+CLW21DG5.lWJqa...
GitHub (github.com)
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Also kinda low prio, there's a niche usecase for multichannel smoothing that can be worked around (unless you require dynamic smoothing time), but it's still a bugged node.
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This one is super funny (and annoying if you don't know it's there)
[Engine] Scriptnode math.pi node is multiplied by 2 by default unless the parameter is touched · Issue #602 · christophhart/HISE
2636d04 macOS 14.5 Upon loading the node, it's outputting pi*2 by default unless the parameter gets touched. I'm converting 40 degrees to radians in this case. Also, probably a good idea to add deg2rad and rad2deg to the converted node.
GitHub (github.com)
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This one is about having panel + combobox functionality by dropping down with a left click, but it doesn't work (right click dropdown mode works fine).
[Engine] ScriptPanel popupOnRightClick = false breaks the event.clicked property for the left click · Issue #591 · christophhart/HISE
macOS Right click works as expected (1 on down, 0 on up). HiseSnippet 1007.3ocsVE0aaaCDlJIJXVacXEX+.D7CCNCAtV1wtMHXXMwId0awIF0sE6gATvPREQDJRAJpjYLj+y6ev1QIqZoZO2VCL8ff3c2G4GuieG0TshvRSUZji2almvPNei6r4RSzvHLWhFeNx4acmfSMLsegoylmfSSYTjiyt+...
GitHub (github.com)
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Scriptnode Notch Filter has the incorrect display graph (shows Bandpass) and neither it or the bandpass filter graph respond to Q value changes. Currently impossible to use either with an External Filter Slot on the user interface...
Scriptnode Notch + BP SVF Filter Displays Incorrect · Issue #703 · christophhart/HISE
Notch filter displays a bandpass graph and neither notch or bandpass respond to Q value changes. https://forum.hise.audio/topic/11898/notch-filter-mode-in-scriptnode-shows-wrong-graph/8
GitHub (github.com)
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Forces workarounds for some dynamic label callback systems.
[Engine] Typing into a label does not trigger a value change broadcaster, even though it triggers the control callback · Issue #590 · christophhart/HISE
A value change broadcaster does not trigger when a label text is entered after clicking on it, even though its assigned callback triggers and returns the string as value. The broadcaster does trigger on init even though the label is not ...
GitHub (github.com)
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Not so funny one. Doesn't quite blow up here, the signal is below audible range, but the network just dies (no output) and HISE must be restarted.
[Engine] How To Blow Up Your System: Part 2 · Issue #536 · christophhart/HISE
So I was putting together a snippet for null-testing biquad vs svf-eq for our filter talk. It works as it should, just turn on the inv node. But here's the kicker. If you click that exclamation mark and adjust the ranges for the frequenc...
GitHub (github.com)
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Might finally be time for Melatonin to take over?
[Engine] Using g.addDropShadowFromAlpha within g.beginLayer breaks when interacting with Settings.setZoomLevel · Issue #525 · christophhart/HISE
if you call g.addDropShadowFromAlpha() within a layer, either in a paint routine or laf, and then zoom, either in HISE or a compiled plugin, it will stay at the absolute pixel position and scale as if the zoom level was 1.0 or 100% - it ...
GitHub (github.com)
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This is annoying for anyone who doesn't read the docs THOROUGHLY or read the forum properly, but the workaround is easy: simply enable the queue. Perhaps it should be enabled by default for mouse broadcasters that aren't realtime?
[Engine] Mouse Broadcaster doesn't consistently fire on mouseOff · Issue #524 · christophhart/HISE
MacOS 14.4.1 9d0b36c As discussed here: https://forum.hise.audio//post/79045 HiseSnippet 1156.3ocsV0uahbCD2aR11CZ6odR2Cf0pppMRHNfbeTcmNERHPE5B4PgzSsJBcxwqAbiwF40jKbQ4+5qWeH5aPeCZG6cAVHjODsm+iUqmY9Y+aFOdF2Vqnr3XkF4k6jIiXHuu0uyDoYPsADtD07....
GitHub (github.com)
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Not being able to set the mouse sensitivity property for the built in sliders for this long... So either be happy with the HISE speed on shift or go and make a panel, which gets fun if you need MIDI mapping and DAW automation.
[Engine] ScriptSlider mouseSensitvity property cannot be reset after being altered e.g. with broadcaster · Issue #514 · christophhart/HISE
The property gets set back to 1.0 and reads, but the slider functionality will remain unchanged i.e. set at whatever you changed it to. HiseSnippet 1031.3ocsVs0qaTCD1axYqZVfJpT+AXkGPIRQoIPuf.gNmlKGHpMmFHGpPBUU4is2Dqrqcjs2.oUGo9.+Pgm4E9G....
GitHub (github.com)
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[Engine] Synth.sendController(128, value) does not trigger the Glide in an MPE Pitch Modulator · Issue #509 · christophhart/HISE
If you try the physical pitchbend wheel, it works. Sending the same with the title method doesn't work. If you use the pitch bend modulator instead of the MPE modulator, it works as expected. HiseSnippet 1317.3oc0XE0SabDD9NCGB6jF0DQT6imP...
GitHub (github.com)
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[Engine] drawMatrixPeakMeter causes the floating tile to go absolutely insane · Issue #484 · christophhart/HISE
Haha, what??? The code part shows when the peak value reaches 0 after playing some audio i.e. triggering a note. Does not matter if I create it in script or manually in the interface editor and just pull a reference. const var meterLAF =...
GitHub (github.com)
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Better check your text on all systems thoroughly!
There's a title that I used a font for, which I had to break into two separate graphics calls to manually adjust kerning that way.
[Engine] Kerning pairs not working for typefaces on Windows · Issue #482 · christophhart/HISE
Windows: MacOS: 0d0251e Thread: https://forum.hise.audio/topic/9052/hise-juce-and-kerning-pairs
GitHub (github.com)
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This is probably my #1. Timers work, yes, but multiplying every single setColour call with them just to get fades... Not to mention the poor message thread...
[Engine] fadeComponent method is inconsistent, sometimes instantly changing visibility · Issue #481 · christophhart/HISE
fadeComponent has been demonstrating inconsistent behavior for a while now, with no apparent trigger. Assigning components to two panels and then triggering fadeComponent on these panels back and forth results in the panel (and as such, ...
GitHub (github.com)
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This is my #2. MIDI FX could use some love.
[Engine] Inconsistent Behavior Between Exported VSTi MIDI Output and HISE VST-hosted Project MIDI Output in DAW · Issue #463 · christophhart/HISE
I'm creating a rather simple MIDI effect. Take in the controller value, fill the array, get the average, output that instead. Some checks for notes playing to ensure a smooth experience. Using the timer callback to send that average as a...
GitHub (github.com)
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Ok here's the one about Channel Aftertouch not working correctly in all situations - to emphasise Channel aftertouch, not poly aftertouch...
MIDI Controllers not responding to CC128 & CC129 correctly · Issue #666 · christophhart/HISE
The MIDI Controller Modulators dont respond to CC129 and CC128 correctly, sadly there are a couple of variants: A MIDI Controller used as a modulator in an FX (e.g. Filter Freq Modulation) If you set the CC Number = 129 then the pitch wh...
GitHub (github.com)
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posts that get no upvote are deleted after some time so that we can ensure that it's only the heavy hitters in this topic.
Respectfully, I don't think that's an effective way to improve HISE. Certain issues are simply more important than others, regardless of anyone experiencing them. And self-selection bias reinforces existing issues. Just my $0.02.
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@aaronventure said in The big bug tier list:
This is annoying for anyone who doesn't read the docs THOROUGHLY or read the forum properly, but the workaround is easy: simply enable the queue. Perhaps it should be enabled by default for mouse broadcasters that aren't realtime?
Not just this, but all the issues in HISE like this. Reliability and API Logic, first. Performance, second. The API should respond as it implies, and be generalised as such. I realise that HISE only works its magic because of many (very clever, and hard-fought) hand-optimisations, and doing the first has implications for the second that I do not know.
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Breakpoints don't work. HISE can crash by enabling them. They don't need to be fixed, but if not, should be removed from the UI.