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    • A
      aaronventure
      last edited by

      Not so funny one. Doesn't quite blow up here, the signal is below audible range, but the network just dies (no output) and HISE must be restarted.

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      [Engine] How To Blow Up Your System: Part 2 · Issue #536 · christophhart/HISE

      So I was putting together a snippet for null-testing biquad vs svf-eq for our filter talk. It works as it should, just turn on the inv node. But here's the kicker. If you click that exclamation mark and adjust the ranges for the frequenc...

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      • A
        aaronventure
        last edited by

        Might finally be time for Melatonin to take over?

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        [Engine] Using g.addDropShadowFromAlpha within g.beginLayer breaks when interacting with Settings.setZoomLevel · Issue #525 · christophhart/HISE

        if you call g.addDropShadowFromAlpha() within a layer, either in a paint routine or laf, and then zoom, either in HISE or a compiled plugin, it will stay at the absolute pixel position and scale as if the zoom level was 1.0 or 100% - it ...

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        • A
          aaronventure
          last edited by

          This is annoying for anyone who doesn't read the docs THOROUGHLY or read the forum properly, but the workaround is easy: simply enable the queue. Perhaps it should be enabled by default for mouse broadcasters that aren't realtime?

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          [Engine] Mouse Broadcaster doesn't consistently fire on mouseOff · Issue #524 · christophhart/HISE

          MacOS 14.4.1 9d0b36c As discussed here: https://forum.hise.audio//post/79045 HiseSnippet 1156.3ocsV0uahbCD2aR11CZ6odR2Cf0pppMRHNfbeTcmNERHPE5B4PgzSsJBcxwqAbiwF40jKbQ4+5qWeH5aPeCZG6cAVHjODsm+iUqmY9Y+aFOdF2Vqnr3XkF4k6jIiXHuu0uyDoYPsADtD07....

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          • A
            aaronventure
            last edited by

            Not being able to set the mouse sensitivity property for the built in sliders for this long... So either be happy with the HISE speed on shift or go and make a panel, which gets fun if you need MIDI mapping and DAW automation.

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            [Engine] ScriptSlider mouseSensitvity property cannot be reset after being altered e.g. with broadcaster · Issue #514 · christophhart/HISE

            The property gets set back to 1.0 and reads, but the slider functionality will remain unchanged i.e. set at whatever you changed it to. HiseSnippet 1031.3ocsVs0qaTCD1axYqZVfJpT+AXkGPIRQoIPuf.gNmlKGHpMmFHGpPBUU4is2Dqrqcjs2.oUGo9.+Pgm4E9G....

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            • A
              aaronventure
              last edited by

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              [Engine] Synth.sendController(128, value) does not trigger the Glide in an MPE Pitch Modulator · Issue #509 · christophhart/HISE

              If you try the physical pitchbend wheel, it works. Sending the same with the title method doesn't work. If you use the pitch bend modulator instead of the MPE modulator, it works as expected. HiseSnippet 1317.3oc0XE0SabDD9NCGB6jF0DQT6imP...

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              • A
                aaronventure
                last edited by

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                [Engine] drawMatrixPeakMeter causes the floating tile to go absolutely insane · Issue #484 · christophhart/HISE

                Haha, what??? The code part shows when the peak value reaches 0 after playing some audio i.e. triggering a note. Does not matter if I create it in script or manually in the interface editor and just pull a reference. const var meterLAF =...

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                • A
                  aaronventure
                  last edited by

                  Better check your text on all systems thoroughly!

                  There's a title that I used a font for, which I had to break into two separate graphics calls to manually adjust kerning that way.

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                  [Engine] Kerning pairs not working for typefaces on Windows · Issue #482 · christophhart/HISE

                  Windows: MacOS: 0d0251e Thread: https://forum.hise.audio/topic/9052/hise-juce-and-kerning-pairs

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                  • A
                    aaronventure
                    last edited by

                    This is probably my #1. Timers work, yes, but multiplying every single setColour call with them just to get fades... Not to mention the poor message thread...

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                    [Engine] fadeComponent method is inconsistent, sometimes instantly changing visibility · Issue #481 · christophhart/HISE

                    fadeComponent has been demonstrating inconsistent behavior for a while now, with no apparent trigger. Assigning components to two panels and then triggering fadeComponent on these panels back and forth results in the panel (and as such, ...

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                    • A
                      aaronventure
                      last edited by

                      This is my #2. MIDI FX could use some love.

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                      [Engine] Inconsistent Behavior Between Exported VSTi MIDI Output and HISE VST-hosted Project MIDI Output in DAW · Issue #463 · christophhart/HISE

                      I'm creating a rather simple MIDI effect. Take in the controller value, fill the array, get the average, output that instead. Some checks for notes playing to ensure a smooth experience. Using the timer callback to send that average as a...

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                      • LindonL
                        Lindon @Christoph Hart
                        last edited by Lindon

                        @Christoph-Hart

                        Ok here's the one about Channel Aftertouch not working correctly in all situations - to emphasise Channel aftertouch, not poly aftertouch...

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                        MIDI Controllers not responding to CC128 & CC129 correctly · Issue #666 · christophhart/HISE

                        The MIDI Controller Modulators dont respond to CC129 and CC128 correctly, sadly there are a couple of variants: A MIDI Controller used as a modulator in an FX (e.g. Filter Freq Modulation) If you set the CC Number = 129 then the pitch wh...

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                        HISE Development for hire.
                        www.channelrobot.com

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                        • clevername27C
                          clevername27 @Christoph Hart
                          last edited by

                          @Christoph-Hart

                          posts that get no upvote are deleted after some time so that we can ensure that it's only the heavy hitters in this topic.

                          Respectfully, I don't think that's an effective way to improve HISE. Certain issues are simply more important than others, regardless of anyone experiencing them. And self-selection bias reinforces existing issues. Just my $0.02.

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                          • clevername27C
                            clevername27 @aaronventure
                            last edited by clevername27

                            @aaronventure said in The big bug tier list:

                            This is annoying for anyone who doesn't read the docs THOROUGHLY or read the forum properly, but the workaround is easy: simply enable the queue. Perhaps it should be enabled by default for mouse broadcasters that aren't realtime?

                            Not just this, but all the issues in HISE like this. Reliability and API Logic, first. Performance, second. The API should respond as it implies, and be generalised as such. I realise that HISE only works its magic because of many (very clever, and hard-fought) hand-optimisations, and doing the first has implications for the second that I do not know.

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                            • clevername27C
                              clevername27
                              last edited by

                              Breakpoints don't work. HISE can crash by enabling them. They don't need to be fixed, but if not, should be removed from the UI.

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                              • clevername27C
                                clevername27
                                last edited by clevername27

                                There is no functional SAVE command in HISE, and the menu items are confusing. (Workflows can have bugs.)

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                                • clevername27C
                                  clevername27 @Christoph Hart
                                  last edited by

                                  This post is deleted!
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                                  • clevername27C
                                    clevername27 @Christoph Hart
                                    last edited by clevername27

                                    @Christoph-Hart All caching, that can result in incorrect data, should be disablable with a single flag. (Also, "disablable" is not a word, but also not a HISE issue.)

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                                    • clevername27C
                                      clevername27 @Christoph Hart
                                      last edited by

                                      @Christoph-Hart Things working better > backwards compatibility. Reduce complexity. Don't introduce new API calls to get around other issues.

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                                      • O
                                        Orvillain
                                        last edited by

                                        I don't understand the purpose of this. Are there rules that aren't being followed in terms of reporting bugs here? I'd like to know if I reported something badly or not.

                                        clevername27C 1 Reply Last reply Reply Quote 0
                                        • orangeO
                                          orange
                                          last edited by orange

                                          A critical issue that prevents us from using the neural network node in a commercial plugin. My #1.

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                                          8 Times more CPU consumption on Aida-X Neural Models · Issue #710 · christophhart/HISE

                                          HISE exported plugin consumes 8 times more CPU than the Aida-X plugin, the same model is installed and there is nothing extra. This is obviously quite a lot. Forum post: https://forum.hise.audio/topic/11326/8-times-more-cpu-consumption-o...

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                                          develop Branch / XCode 13.1
                                          macOS Monterey / M1 Max

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                                          • orangeO
                                            orange
                                            last edited by orange

                                            Another critic one.

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                                            Effect Slot (HardcodedMasterFX) cannot open custom nodes with more than 2 channels · Issue #711 · christophhart/HISE

                                            As the title says. Forum post: https://forum.hise.audio/topic/11005/using-2-and-multiple-channels-together-in-the-effect-slot?_=1743078046553

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                                            develop Branch / XCode 13.1
                                            macOS Monterey / M1 Max

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