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    The big bug tier list

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    • A
      aaronventure
      last edited by

      Also kinda low prio, there's a niche usecase for multichannel smoothing that can be worked around (unless you require dynamic smoothing time), but it's still a bugged node.

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      [Engine/ScriptNode] core.smoother node only works on one channel, even when not in a modchain node · Issue #610 · christophhart/HISE

      It's audible, too.

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      • A
        aaronventure
        last edited by

        This one is super funny (and annoying if you don't know it's there)

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        [Engine] Scriptnode math.pi node is multiplied by 2 by default unless the parameter is touched · Issue #602 · christophhart/HISE

        2636d04 macOS 14.5 Upon loading the node, it's outputting pi*2 by default unless the parameter gets touched. I'm converting 40 degrees to radians in this case. Also, probably a good idea to add deg2rad and rad2deg to the converted node.

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        • A
          aaronventure
          last edited by

          This one is about having panel + combobox functionality by dropping down with a left click, but it doesn't work (right click dropdown mode works fine).

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          [Engine] ScriptPanel popupOnRightClick = false breaks the event.clicked property for the left click · Issue #591 · christophhart/HISE

          macOS Right click works as expected (1 on down, 0 on up). HiseSnippet 1007.3ocsVE0aaaCDlJIJXVacXEX+.D7CCNCAtV1wtMHXXMwId0awIF0sE6gATvPREQDJRAJpjYLj+y6ev1QIqZoZO2VCL8ff3c2G4GuieG0TshvRSUZji2almvPNei6r4RSzvHLWhFeNx4acmfSMLsegoylmfSSYTjiyt+...

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          • DanHD
            DanH @Christoph Hart
            last edited by

            @Christoph-Hart

            Scriptnode Notch Filter has the incorrect display graph (shows Bandpass) and neither it or the bandpass filter graph respond to Q value changes. Currently impossible to use either with an External Filter Slot on the user interface...

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            Too many requests · GitHub

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            (github.com)

            DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
            https://dhplugins.com/ | https://dcbreaks.com/
            London, UK

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            • A
              aaronventure
              last edited by

              Forces workarounds for some dynamic label callback systems.

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              [Engine] Typing into a label does not trigger a value change broadcaster, even though it triggers the control callback · Issue #590 · christophhart/HISE

              A value change broadcaster does not trigger when a label text is entered after clicking on it, even though its assigned callback triggers and returns the string as value. The broadcaster does trigger on init even though the label is not ...

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              • A
                aaronventure
                last edited by

                Not so funny one. Doesn't quite blow up here, the signal is below audible range, but the network just dies (no output) and HISE must be restarted.

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                [Engine] How To Blow Up Your System: Part 2 · Issue #536 · christophhart/HISE

                So I was putting together a snippet for null-testing biquad vs svf-eq for our filter talk. It works as it should, just turn on the inv node. But here's the kicker. If you click that exclamation mark and adjust the ranges for the frequenc...

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                • A
                  aaronventure
                  last edited by

                  Might finally be time for Melatonin to take over?

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                  [Engine] Using g.addDropShadowFromAlpha within g.beginLayer breaks when interacting with Settings.setZoomLevel · Issue #525 · christophhart/HISE

                  if you call g.addDropShadowFromAlpha() within a layer, either in a paint routine or laf, and then zoom, either in HISE or a compiled plugin, it will stay at the absolute pixel position and scale as if the zoom level was 1.0 or 100% - it ...

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                  • A
                    aaronventure
                    last edited by

                    This is annoying for anyone who doesn't read the docs THOROUGHLY or read the forum properly, but the workaround is easy: simply enable the queue. Perhaps it should be enabled by default for mouse broadcasters that aren't realtime?

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                    Too many requests · GitHub

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                    • A
                      aaronventure
                      last edited by

                      Not being able to set the mouse sensitivity property for the built in sliders for this long... So either be happy with the HISE speed on shift or go and make a panel, which gets fun if you need MIDI mapping and DAW automation.

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                      [Engine] ScriptSlider mouseSensitvity property cannot be reset after being altered e.g. with broadcaster · Issue #514 · christophhart/HISE

                      The property gets set back to 1.0 and reads, but the slider functionality will remain unchanged i.e. set at whatever you changed it to. HiseSnippet 1031.3ocsVs0qaTCD1axYqZVfJpT+AXkGPIRQoIPuf.gNmlKGHpMmFHGpPBUU4is2Dqrqcjs2.oUGo9.+Pgm4E9G....

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                      • A
                        aaronventure
                        last edited by

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                        Too many requests · GitHub

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                        • A
                          aaronventure
                          last edited by

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                          [Engine] drawMatrixPeakMeter causes the floating tile to go absolutely insane · Issue #484 · christophhart/HISE

                          Haha, what??? The code part shows when the peak value reaches 0 after playing some audio i.e. triggering a note. Does not matter if I create it in script or manually in the interface editor and just pull a reference. const var meterLAF =...

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                          • A
                            aaronventure
                            last edited by

                            Better check your text on all systems thoroughly!

                            There's a title that I used a font for, which I had to break into two separate graphics calls to manually adjust kerning that way.

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                            christophhart/HISE

                            The open source framework for sample based instruments - christophhart/HISE

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                            • A
                              aaronventure
                              last edited by

                              This is probably my #1. Timers work, yes, but multiplying every single setColour call with them just to get fades... Not to mention the poor message thread...

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                              Too many requests · GitHub

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                              • A
                                aaronventure
                                last edited by

                                This is my #2. MIDI FX could use some love.

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                                Too many requests · GitHub

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                                • LindonL
                                  Lindon @Christoph Hart
                                  last edited by Lindon

                                  @Christoph-Hart

                                  Ok here's the one about Channel Aftertouch not working correctly in all situations - to emphasise Channel aftertouch, not poly aftertouch...

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                                  Too many requests · GitHub

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                                  (github.com)

                                  HISE Development for hire.
                                  www.channelrobot.com

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                                  • C
                                    clevername27 @Christoph Hart
                                    last edited by

                                    @Christoph-Hart

                                    posts that get no upvote are deleted after some time so that we can ensure that it's only the heavy hitters in this topic.

                                    Respectfully, I don't think that's an effective way to improve HISE. Certain issues are simply more important than others, regardless of anyone experiencing them. And self-selection bias reinforces existing issues. Just my $0.02.

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                                    • C
                                      clevername27 @aaronventure
                                      last edited by clevername27

                                      @aaronventure said in The big bug tier list:

                                      This is annoying for anyone who doesn't read the docs THOROUGHLY or read the forum properly, but the workaround is easy: simply enable the queue. Perhaps it should be enabled by default for mouse broadcasters that aren't realtime?

                                      Not just this, but all the issues in HISE like this. Reliability and API Logic, first. Performance, second. The API should respond as it implies, and be generalised as such. I realise that HISE only works its magic because of many (very clever, and hard-fought) hand-optimisations, and doing the first has implications for the second that I do not know.

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                                      • C
                                        clevername27
                                        last edited by

                                        Breakpoints don't work. HISE can crash by enabling them. They don't need to be fixed, but if not, should be removed from the UI.

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                                        • C
                                          clevername27
                                          last edited by clevername27

                                          There is no functional SAVE command in HISE, and the menu items are confusing. (Workflows can have bugs.)

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                                          • C
                                            clevername27 @Christoph Hart
                                            last edited by

                                            This post is deleted!
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