The big bug tier list
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Might finally be time for Melatonin to take over?
[Engine] Using g.addDropShadowFromAlpha within g.beginLayer breaks when interacting with Settings.setZoomLevel · Issue #525 · christophhart/HISE
if you call g.addDropShadowFromAlpha() within a layer, either in a paint routine or laf, and then zoom, either in HISE or a compiled plugin, it will stay at the absolute pixel position and scale as if the zoom level was 1.0 or 100% - it ...
GitHub (github.com)
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This is annoying for anyone who doesn't read the docs THOROUGHLY or read the forum properly, but the workaround is easy: simply enable the queue. Perhaps it should be enabled by default for mouse broadcasters that aren't realtime?
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Not being able to set the mouse sensitivity property for the built in sliders for this long... So either be happy with the HISE speed on shift or go and make a panel, which gets fun if you need MIDI mapping and DAW automation.
[Engine] ScriptSlider mouseSensitvity property cannot be reset after being altered e.g. with broadcaster · Issue #514 · christophhart/HISE
The property gets set back to 1.0 and reads, but the slider functionality will remain unchanged i.e. set at whatever you changed it to. HiseSnippet 1031.3ocsVs0qaTCD1axYqZVfJpT+AXkGPIRQoIPuf.gNmlKGHpMmFHGpPBUU4is2Dqrqcjs2.oUGo9.+Pgm4E9G....
GitHub (github.com)
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[Engine] drawMatrixPeakMeter causes the floating tile to go absolutely insane · Issue #484 · christophhart/HISE
Haha, what??? The code part shows when the peak value reaches 0 after playing some audio i.e. triggering a note. Does not matter if I create it in script or manually in the interface editor and just pull a reference. const var meterLAF =...
GitHub (github.com)
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Better check your text on all systems thoroughly!
There's a title that I used a font for, which I had to break into two separate graphics calls to manually adjust kerning that way.
christophhart/HISE
The open source framework for sample based instruments - christophhart/HISE
GitHub (github.com)
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This is probably my #1. Timers work, yes, but multiplying every single setColour call with them just to get fades... Not to mention the poor message thread...
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This is my #2. MIDI FX could use some love.
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Ok here's the one about Channel Aftertouch not working correctly in all situations - to emphasise Channel aftertouch, not poly aftertouch...
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posts that get no upvote are deleted after some time so that we can ensure that it's only the heavy hitters in this topic.
Respectfully, I don't think that's an effective way to improve HISE. Certain issues are simply more important than others, regardless of anyone experiencing them. And self-selection bias reinforces existing issues. Just my $0.02.
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@aaronventure said in The big bug tier list:
This is annoying for anyone who doesn't read the docs THOROUGHLY or read the forum properly, but the workaround is easy: simply enable the queue. Perhaps it should be enabled by default for mouse broadcasters that aren't realtime?
Not just this, but all the issues in HISE like this. Reliability and API Logic, first. Performance, second. The API should respond as it implies, and be generalised as such. I realise that HISE only works its magic because of many (very clever, and hard-fought) hand-optimisations, and doing the first has implications for the second that I do not know.
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Breakpoints don't work. HISE can crash by enabling them. They don't need to be fixed, but if not, should be removed from the UI.
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There is no functional SAVE command in HISE, and the menu items are confusing. (Workflows can have bugs.)
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@Christoph-Hart All caching, that can result in incorrect data, should be disablable with a single flag. (Also, "disablable" is not a word, but also not a HISE issue.)
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@Christoph-Hart Things working better > backwards compatibility. Reduce complexity. Don't introduce new API calls to get around other issues.
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I don't understand the purpose of this. Are there rules that aren't being followed in terms of reporting bugs here? I'd like to know if I reported something badly or not.
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A critical issue that prevents us from using the neural network node in a commercial plugin. My #1.
8 Times more CPU consumption on Aida-X Neural Models · Issue #710 · christophhart/HISE
HISE exported plugin consumes 8 times more CPU than the Aida-X plugin, the same model is installed and there is nothing extra. This is obviously quite a lot. Forum post: https://forum.hise.audio/topic/11326/8-times-more-cpu-consumption-o...
GitHub (github.com)
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Another critic one.
Effect Slot (HardcodedMasterFX) cannot open custom nodes with more than 2 channels · Issue #711 · christophhart/HISE
As the title says. Forum post: https://forum.hise.audio/topic/11005/using-2-and-multiple-channels-together-in-the-effect-slot?_=1743078046553
GitHub (github.com)
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@Christoph-Hart Although it seems a good action on you behalf, I don’t really see the purpose of this thread. It’s like going back in the days where we were constantly asking for fixes in the forum and you said that if we want better chances to see them corrected, we have to open an issue on git. And that’s what we are doing, but they are often not treated, letting us in a state of despair… (yeah I know I’m just trying to draw a teardrop from you, Chris
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So in the end, is the only goal here to get a vote system?
I’m sure that the priorities can be easily seen from the issue list, and then taken in order until the « full » issue list is cleaned.I am not trying to print a bad feeling to this thread. It’s just that it’s already a pain sometimes to report issues that have already been reported multiple times (sometimes over a very ling period of time), as well report them in git, and finally see we have to do it again here.
Or maybe it’s just me and my laziness talking, and in no way I want to be demotivational or disheartening, I’d just like a bug report system we can really be relying on and trust, as a sustainable system