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    • Christoph HartC
      Christoph Hart
      last edited by Christoph Hart

      Alright guys, let's get this over with. Rules:

      • One post per bug
      • bug must be published as github issue
      • posts that get no upvote are deleted after some time so that we can ensure that it's only the heavy hitters in this topic.
      • upvote the bug you want to see fixed
      • when it's fixed I'll delete the post.
      • when the topic is empty I'll get back to adding email support to HISE as everybody requested years ago.
      A DanHD LindonL clevername27C ustkU 11 Replies Last reply Reply Quote 8
      • A
        aaronventure @Christoph Hart
        last edited by

        @Christoph-Hart

        I'll start by posting my [Engine] bugs, which are all breaking bugs (or at least I thought so at the time of posting).

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        [ScriptNode/Engine] Control.smoothed_parameter nodes do not have continuous SmothingTime · Issue #679 · christophhart/HISE

        If you want to be changing the smoothing time dynamically, there's currently no way to get a linear response in ScriptNode. You can use the smoother node to smooth out the signal, but it's a low pass response, not linear. The smoothed_pa...

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        • A
          aaronventure
          last edited by

          Low prio but still a broken network

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          [Engine] Why would some ScriptNode parameters lose stepsize and skew properties? · Issue #613 · christophhart/HISE

          HiseSnippet 1321.3oc2XE0SiaDDdcR1.j6Z0gz8XeHOxUQQ1Ig.n9POfPtF0FH5RJ5dCswdCYUr20xdMPZUeu+r5Oo9OncVuNI1j.gX0qspAIHyNyr62Ly2riM8BD1zvPQ.xnxfo9Tjwqw8mxkiOeLgwQcZgL9RbWRnjFTUuzYS8IggTGjgQwOnVvXmRn3O+w2cFwkvsoKVBgtVvro+HyiIWrZu2+CLW21DG5.lWJqa...

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          • A
            aaronventure
            last edited by

            Also kinda low prio, there's a niche usecase for multichannel smoothing that can be worked around (unless you require dynamic smoothing time), but it's still a bugged node.

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            [Engine/ScriptNode] core.smoother node only works on one channel, even when not in a modchain node · Issue #610 · christophhart/HISE

            It's audible, too.

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            • A
              aaronventure
              last edited by

              This one is super funny (and annoying if you don't know it's there)

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              [Engine] Scriptnode math.pi node is multiplied by 2 by default unless the parameter is touched · Issue #602 · christophhart/HISE

              2636d04 macOS 14.5 Upon loading the node, it's outputting pi*2 by default unless the parameter gets touched. I'm converting 40 degrees to radians in this case. Also, probably a good idea to add deg2rad and rad2deg to the converted node.

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              • A
                aaronventure
                last edited by

                This one is about having panel + combobox functionality by dropping down with a left click, but it doesn't work (right click dropdown mode works fine).

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                [Engine] ScriptPanel popupOnRightClick = false breaks the event.clicked property for the left click · Issue #591 · christophhart/HISE

                macOS Right click works as expected (1 on down, 0 on up). HiseSnippet 1007.3ocsVE0aaaCDlJIJXVacXEX+.D7CCNCAtV1wtMHXXMwId0awIF0sE6gATvPREQDJRAJpjYLj+y6ev1QIqZoZO2VCL8ff3c2G4GuieG0TshvRSUZji2almvPNei6r4RSzvHLWhFeNx4acmfSMLsegoylmfSSYTjiyt+...

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                • DanHD
                  DanH @Christoph Hart
                  last edited by

                  @Christoph-Hart

                  Scriptnode Notch Filter has the incorrect display graph (shows Bandpass) and neither it or the bandpass filter graph respond to Q value changes. Currently impossible to use either with an External Filter Slot on the user interface...

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                  Scriptnode Notch + BP SVF Filter Displays Incorrect · Issue #703 · christophhart/HISE

                  Notch filter displays a bandpass graph and neither notch or bandpass respond to Q value changes. https://forum.hise.audio/topic/11898/notch-filter-mode-in-scriptnode-shows-wrong-graph/8

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                  DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                  https://dhplugins.com/ | https://dcbreaks.com/
                  London, UK

                  1 Reply Last reply Reply Quote 7
                  • A
                    aaronventure
                    last edited by

                    Forces workarounds for some dynamic label callback systems.

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                    [Engine] Typing into a label does not trigger a value change broadcaster, even though it triggers the control callback · Issue #590 · christophhart/HISE

                    A value change broadcaster does not trigger when a label text is entered after clicking on it, even though its assigned callback triggers and returns the string as value. The broadcaster does trigger on init even though the label is not ...

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                    • A
                      aaronventure
                      last edited by

                      Not so funny one. Doesn't quite blow up here, the signal is below audible range, but the network just dies (no output) and HISE must be restarted.

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                      [Engine] How To Blow Up Your System: Part 2 · Issue #536 · christophhart/HISE

                      So I was putting together a snippet for null-testing biquad vs svf-eq for our filter talk. It works as it should, just turn on the inv node. But here's the kicker. If you click that exclamation mark and adjust the ranges for the frequenc...

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                      • A
                        aaronventure
                        last edited by

                        Might finally be time for Melatonin to take over?

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                        [Engine] Using g.addDropShadowFromAlpha within g.beginLayer breaks when interacting with Settings.setZoomLevel · Issue #525 · christophhart/HISE

                        if you call g.addDropShadowFromAlpha() within a layer, either in a paint routine or laf, and then zoom, either in HISE or a compiled plugin, it will stay at the absolute pixel position and scale as if the zoom level was 1.0 or 100% - it ...

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                        • A
                          aaronventure
                          last edited by

                          This is annoying for anyone who doesn't read the docs THOROUGHLY or read the forum properly, but the workaround is easy: simply enable the queue. Perhaps it should be enabled by default for mouse broadcasters that aren't realtime?

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                          [Engine] Mouse Broadcaster doesn't consistently fire on mouseOff · Issue #524 · christophhart/HISE

                          MacOS 14.4.1 9d0b36c As discussed here: https://forum.hise.audio//post/79045 HiseSnippet 1156.3ocsV0uahbCD2aR11CZ6odR2Cf0pppMRHNfbeTcmNERHPE5B4PgzSsJBcxwqAbiwF40jKbQ4+5qWeH5aPeCZG6cAVHjODsm+iUqmY9Y+aFOdF2Vqnr3XkF4k6jIiXHuu0uyDoYPsADtD07....

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                          clevername27C 1 Reply Last reply Reply Quote 2
                          • A
                            aaronventure
                            last edited by

                            Not being able to set the mouse sensitivity property for the built in sliders for this long... So either be happy with the HISE speed on shift or go and make a panel, which gets fun if you need MIDI mapping and DAW automation.

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                            [Engine] ScriptSlider mouseSensitvity property cannot be reset after being altered e.g. with broadcaster · Issue #514 · christophhart/HISE

                            The property gets set back to 1.0 and reads, but the slider functionality will remain unchanged i.e. set at whatever you changed it to. HiseSnippet 1031.3ocsVs0qaTCD1axYqZVfJpT+AXkGPIRQoIPuf.gNmlKGHpMmFHGpPBUU4is2Dqrqcjs2.oUGo9.+Pgm4E9G....

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                            • A
                              aaronventure
                              last edited by

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                              [Engine] Synth.sendController(128, value) does not trigger the Glide in an MPE Pitch Modulator · Issue #509 · christophhart/HISE

                              If you try the physical pitchbend wheel, it works. Sending the same with the title method doesn't work. If you use the pitch bend modulator instead of the MPE modulator, it works as expected. HiseSnippet 1317.3oc0XE0SabDD9NCGB6jF0DQT6imP...

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                              • A
                                aaronventure
                                last edited by

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                                [Engine] drawMatrixPeakMeter causes the floating tile to go absolutely insane · Issue #484 · christophhart/HISE

                                Haha, what??? The code part shows when the peak value reaches 0 after playing some audio i.e. triggering a note. Does not matter if I create it in script or manually in the interface editor and just pull a reference. const var meterLAF =...

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                                • A
                                  aaronventure
                                  last edited by

                                  Better check your text on all systems thoroughly!

                                  There's a title that I used a font for, which I had to break into two separate graphics calls to manually adjust kerning that way.

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                                  [Engine] Kerning pairs not working for typefaces on Windows · Issue #482 · christophhart/HISE

                                  Windows: MacOS: 0d0251e Thread: https://forum.hise.audio/topic/9052/hise-juce-and-kerning-pairs

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                                  • A
                                    aaronventure
                                    last edited by

                                    This is probably my #1. Timers work, yes, but multiplying every single setColour call with them just to get fades... Not to mention the poor message thread...

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                                    [Engine] fadeComponent method is inconsistent, sometimes instantly changing visibility · Issue #481 · christophhart/HISE

                                    fadeComponent has been demonstrating inconsistent behavior for a while now, with no apparent trigger. Assigning components to two panels and then triggering fadeComponent on these panels back and forth results in the panel (and as such, ...

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                                    • A
                                      aaronventure
                                      last edited by

                                      This is my #2. MIDI FX could use some love.

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                                      [Engine] Inconsistent Behavior Between Exported VSTi MIDI Output and HISE VST-hosted Project MIDI Output in DAW · Issue #463 · christophhart/HISE

                                      I'm creating a rather simple MIDI effect. Take in the controller value, fill the array, get the average, output that instead. Some checks for notes playing to ensure a smooth experience. Using the timer callback to send that average as a...

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                                      • LindonL
                                        Lindon @Christoph Hart
                                        last edited by Lindon

                                        @Christoph-Hart

                                        Ok here's the one about Channel Aftertouch not working correctly in all situations - to emphasise Channel aftertouch, not poly aftertouch...

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                                        MIDI Controllers not responding to CC128 & CC129 correctly · Issue #666 · christophhart/HISE

                                        The MIDI Controller Modulators dont respond to CC129 and CC128 correctly, sadly there are a couple of variants: A MIDI Controller used as a modulator in an FX (e.g. Filter Freq Modulation) If you set the CC Number = 129 then the pitch wh...

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                                        HISE Development for hire.
                                        www.channelrobot.com

                                        1 Reply Last reply Reply Quote 3
                                        • clevername27C
                                          clevername27 @Christoph Hart
                                          last edited by

                                          @Christoph-Hart

                                          posts that get no upvote are deleted after some time so that we can ensure that it's only the heavy hitters in this topic.

                                          Respectfully, I don't think that's an effective way to improve HISE. Certain issues are simply more important than others, regardless of anyone experiencing them. And self-selection bias reinforces existing issues. Just my $0.02.

                                          1 Reply Last reply Reply Quote 1
                                          • clevername27C
                                            clevername27 @aaronventure
                                            last edited by clevername27

                                            @aaronventure said in The big bug tier list:

                                            This is annoying for anyone who doesn't read the docs THOROUGHLY or read the forum properly, but the workaround is easy: simply enable the queue. Perhaps it should be enabled by default for mouse broadcasters that aren't realtime?

                                            Not just this, but all the issues in HISE like this. Reliability and API Logic, first. Performance, second. The API should respond as it implies, and be generalised as such. I realise that HISE only works its magic because of many (very clever, and hard-fought) hand-optimisations, and doing the first has implications for the second that I do not know.

                                            1 Reply Last reply Reply Quote 0
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