• Setting filter gain in script

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    Christoph HartC

    Alright, it's fixed.

  • GUI in non-deferred script

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    d.healeyD

    That makes sense, thanks for confirming

  • Loading external script files with includes

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    d.healeyD

    ok cool, thanks

  • Pause, Wait, Sleep?

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    d.healeyD

    Thanks, really easy :)

  • Set volume for message

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    d.healeyD

    Brilliant, thanks :) this will be very helpful

  • This topic is deleted!

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  • Crossfading Notes

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    Christoph HartC

    I don't know. They're both pretty cheap so I don't think this will be a bottleneck anywhere but if I have to guess I would say the scripting functions are a bit faster.

  • Time out rendering sample error/warning

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    d.healeyD

    I'll have to see if I can recreate it in a more isolated context

  • How to loop object key/values

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    d.healeyD

    Oh, that simple :) thanks

  • Check if array key exists via the in operator

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    d.healeyD

    Thank you :)

  • Panel Text

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    Christoph HartC

    Oops, I forgot about the extraProperties parameter. (I added it before I added the data member, but the latter is much more versatile).

  • Rounding numbers

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    d.healeyD

    Fantastic!

  • Removing Combo Box Arrows

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    d.healeyD

    Thanks I'll try it out. I'm reusing some graphics from a Kontakt project which already includes an arrow for the drop down menus so the combobox one is not needed for this project, although I could edit the graphic to remove the arrow but I think it looks good in this context.

  • Searching arrays

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    d.healeyD

    :D you're the man!

  • Checking if a variable is an array

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    Christoph HartC

    Oops, I forgot about strings in my little test suite :)

    function isArray(variable) { return !(variable.length === undefined) && typeof(variable) != "string"; };

    This should do the trick…

  • Getting constant modulator's value

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    Christoph HartC

    I would recommend using two mods for this case. There's almost no performance penalty (voice start modulators are very fast) and you don't have to deal with edge cases (what if the delta sum goes beyond the normalized modulation range etc.)

    I'll add it anyways (I didn't need it yet, but there may be some cases where it might come in handy).

  • Controlling multiple modulators

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    d.healeyD

    I noticed a little (possible) bug with the envelope. When I set the release time to 0ms via a control on the interface the actual release knob of the envelope only goes down to 1ms

  • How do you create an end-user GUI?

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    E

    WORKED!

  • Variable RR Script

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    G

    Cool stuff–currently handling variable RR in Kontakt is a bit of a nuisance. Right now it usually involves "blipping" a zone to see if it exists first. This can always be cached into a lookup table (that's what I did when scripting CineBrass, for example), but the problem is that the only way you can see if a zone exists in a group/velocity/pitch is by actually playing it. If the zone ID returns "-1", then you know there's no sample. It's inefficient because ideally you should be able to check mapping-related data directly through scripting.

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