• SAMPLER LOOP MODE ON/OFF

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    DabDabD

    @ulrik Thank you Sir... now it is working ... :)

  • Where can I find the best loop samples?

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    G

    Sure does look a lot like spam to me

  • Drag and Drop MIDI (Develop Branch)

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    DimitrisSPD

    @Mwins Here in my system it happens even if i use only one midi overlay...i think something is going on with the source code of midi overlay.

  • Analog EQ Behaviour

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    C

    @iamlamprey yep, that was what I was exactly what thinking. Any methods to get not so linear filter response curves for emulating imperfections?

  • Trying to get a slider animation to follow the LFO mod

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    NatanN

    @DanH Haha, This Happens To Me Quite Often :) 😆
    So I Stored This On My Mind
    It's A Meter >>> Enable That Friend = 1 😆

  • Dynamically adding Curve EQ with Effect Slot Save Preset Problem.

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    marcLabM

    UPDATE with

    juce::ValueTree UserPresetHelpers::createModuleStateTree(ModulatorSynthChain* chain) { ValueTree modules("Modules"); if (auto sp = JavascriptMidiProcessor::getFirstInterfaceScriptProcessor(chain->getMainController())) { for (auto id : sp->getListOfModuleIds()) { auto p = ProcessorHelpers::getFirstProcessorWithName(chain, id); if (p != nullptr) { auto mTree = p->exportAsValueTree(); mTree.removeChild(mTree.getChildWithName("EditorStates"), nullptr); mTree.removeChild(mTree.getChildWithName("EditorStates"), nullptr); modules.addChild(mTree, -1, nullptr); } } }

    It does work! But I need to click twice to recall the CurveEq values if coming from Empty Slot or other FX. If I'm already on a CureveEq then it loads on first attempt ->

    glitch.gif

    @Christoph-Hart

  • Arpeggiator plugin

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    ?

    @MikeB Thx a lot Mike. I’ll take a look!! I am sure I am missing something small, but important… 😬 as usual… 😂

  • General Settings

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    DanHD

    @d-healey Thank you :)

  • This topic is deleted!

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  • Last Devlopper bug

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    No one has replied
  • share: finished OT SECTIONS project

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    A

    Amazing achievement! Congratulations!

  • OpenGL Slows Down Everything On Multi Instances

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    NatanN

    Another one Just confirmed

    Mac CPU Spikes Fixed with OpenGL > NO.

    Not sure what Mac the YouTuber Guy uses, But The Heavy Cpu usage is Now Less than 5%.

    Such a Biatch you’re OpenGL 🙊🤬😡
    I Need to repackage everything and set it to Off by default or My inbox will below Up with This Thing after release 😒

  • Bypassing Samplers ( 2 Method And What Is Your Solution )

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    NatanN

    @d-healey Great,Thanks A Ton Sir.

    Is This Still Create Noise Sounds?
    The Answer Is NO :) Thanks A Ton Sir

  • GetUserPresetList Order?

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    d.healeyD

    91d510b6-1c85-4800-b711-b661316232b8-image.png

  • This topic is deleted!

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    No one has replied
  • Disable Pitch/Key Tracking

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    DabDabD

    @d-healey Thank you.... Uuhh... I over looked. I missed the easy thing... :squinting_face_with_tongue:

  • name of sample gain please?

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    Y

    I thought that if I avoid overloading my effects it would be better but I turned to this solution. thank you ;)

  • label.set value...

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    Y

    @d-healey @ustk thank u ;)

    label1.set("text", Math.round(value * 100));

  • Embedding samples

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    ustkU

    @d-healey Yeah I'll try this ;) but I can try to use a loop player instead, that might work in my project.

  • Midilist and -1

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    ustkU

    @Shannon-Burns Yes GitHub Desktop has cherry-pick. That's what @d-healey explained to me above about new branches for pull requests that I'd never thought of...

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