I found this and its been great so far:
https://www.kadenze.com/courses/real-time-audio-signal-processing-in-faust/info
I imagine it has been shared on the forum before but here it is again for beginners like me.
free course.
I found this and its been great so far:
https://www.kadenze.com/courses/real-time-audio-signal-processing-in-faust/info
I imagine it has been shared on the forum before but here it is again for beginners like me.
free course.
@jeffd
ok i figured it out, for some reason my send effect wasnt connected to my send container.
no idea how that happened.
but works again
@d-healey yeah it must be that particular effect.
a tried an even simpler delay and it compiled and worked!
seems so odd. works on mac but not on windows.
it was just the smooth delay i am using found here:
https://faustdoc.grame.fr/examples/delayEcho/#smoothdelay
that is throwing the error.
doesnt seem that complicated but that is the problem.
Ill try to smooth out the other delay that works with some smoothing nodes in scriptnode to try to match my mac version i guess.
@d-healey got it working!
@d-healey
i always have another backup project on my pc,
so i started over with that.
so unfortunately, no idea of what was actually causing it.
@d-healey got it working finally
time to get off my computer now lol
happy holidays!
@clevername27
yes! i got it to work!
Do i need to update to sonoma on mac to get faust to work with the latest dev build?
i got it to "kinda" work on ventura with an older version of faust.
worked ok for the delay i built.
ok, im so dumb. I had the send container going back into channels 1 and 2 of container 1 and feedbacking on itself. So i added 2 other channels to container 1.
it works now!!
@jeffd
ok that was my problem.
i needed to set the array for the channelIndexes
@d-healey said in method to reset file name token parser?:
they are multi mic
yeah they are multi mic.
i think everything is workin now though.
@d-healey
all working now..
i think i still had audio at the end of the samples from before because i was using a limiter when i exported the audio file with the fade...im assuming it still pulled up the audio in the sample after the fade.
i just couldnt hear it.
@aaronventure
Im still kinda a noob with this stuff. But i had a similar problem on windows,
I reverted back to this version of faust:
https://github.com/grame-cncm/faust/releases/tag/2.60.3
and that worked when compiling.