I found this and its been great so far:
https://www.kadenze.com/courses/real-time-audio-signal-processing-in-faust/info
I imagine it has been shared on the forum before but here it is again for beginners like me.
free course.
I found this and its been great so far:
https://www.kadenze.com/courses/real-time-audio-signal-processing-in-faust/info
I imagine it has been shared on the forum before but here it is again for beginners like me.
free course.
@d-healey yeah it must be that particular effect.
a tried an even simpler delay and it compiled and worked!
seems so odd. works on mac but not on windows.
it was just the smooth delay i am using found here:
https://faustdoc.grame.fr/examples/delayEcho/#smoothdelay
that is throwing the error.
doesnt seem that complicated but that is the problem.
Ill try to smooth out the other delay that works with some smoothing nodes in scriptnode to try to match my mac version i guess.
@d-healey
i always have another backup project on my pc,
so i started over with that.
so unfortunately, no idea of what was actually causing it.
@clevername27
yes! i got it to work!
Do i need to update to sonoma on mac to get faust to work with the latest dev build?
i got it to "kinda" work on ventura with an older version of faust.
worked ok for the delay i built.
ok, im so dumb. I had the send container going back into channels 1 and 2 of container 1 and feedbacking on itself. So i added 2 other channels to container 1.
it works now!!
@aaronventure
Im still kinda a noob with this stuff. But i had a similar problem on windows,
I reverted back to this version of faust:
https://github.com/grame-cncm/faust/releases/tag/2.60.3
and that worked when compiling.