Forum
    • Categories
    • Register
    • Login
    1. Home
    2. jeffd
    J
    • Profile
    • Following 2
    • Followers 0
    • Topics 34
    • Posts 270
    • Groups 0

    jeffd

    @jeffd

    21
    Reputation
    14
    Profile views
    270
    Posts
    0
    Followers
    2
    Following
    Joined
    Last Online

    jeffd Unfollow Follow

    Best posts made by jeffd

    • RE: LGPL Compliance for Commercial Faust Plugins in HISE

      @dannytaurus
      gotcha
      ...man, nothing is ever easy.
      trying to make a faustian bargain with the dsp devil 👿

      and apologies for just typing that haha

      posted in Faust Development
      J
      jeffd
    • RE: thoughts on using max/msp RNBO vs Faust

      @HISEnberg

      I found this and its been great so far:

      https://www.kadenze.com/courses/real-time-audio-signal-processing-in-faust/info

      I imagine it has been shared on the forum before but here it is again for beginners like me.

      free course.

      posted in General Questions
      J
      jeffd
    • RE: hard coded master effect not working all of the sudden

      @jeffd
      ok i figured it out, for some reason my send effect wasnt connected to my send container.
      no idea how that happened.

      but works again

      posted in ScriptNode
      J
      jeffd
    • RE: error C2148: total size of array must not e xceed 0x7fffffff bytes.

      @d-healey yeah it must be that particular effect.

      a tried an even simpler delay and it compiled and worked!

      seems so odd. works on mac but not on windows.

      it was just the smooth delay i am using found here:

      https://faustdoc.grame.fr/examples/delayEcho/#smoothdelay

      that is throwing the error.

      doesnt seem that complicated but that is the problem.

      Ill try to smooth out the other delay that works with some smoothing nodes in scriptnode to try to match my mac version i guess.

      posted in Faust Development
      J
      jeffd
    • RE: How to include the samples when building the plugin?

      @d-healey got it working!

      posted in Newbie League
      J
      jeffd
    • RE: Sounds like Vangelis?

      @Morphoice
      sounds awesome!

      posted in General Questions
      J
      jeffd
    • RE: plugin build not asking for sample library location anymore?

      @d-healey
      i always have another backup project on my pc,
      so i started over with that.
      so unfortunately, no idea of what was actually causing it.

      posted in General Questions
      J
      jeffd
    • RE: plugin build not asking for sample library location anymore?

      @d-healey got it working finally

      time to get off my computer now lol

      happy holidays!

      posted in General Questions
      J
      jeffd
    • RE: thoughts on using max/msp RNBO vs Faust

      @clevername27
      yes! i got it to work!

      posted in General Questions
      J
      jeffd
    • RE: thoughts on using max/msp RNBO vs Faust

      @Christoph-Hart

      Do i need to update to sonoma on mac to get faust to work with the latest dev build?

      i got it to "kinda" work on ventura with an older version of faust.
      worked ok for the delay i built.

      posted in General Questions
      J
      jeffd

    Latest posts made by jeffd

    • RE: Thoughts on Moonbase?

      @JC Hey i actually got the moonbase module to work in juce 6..
      took David's advice and messed around with Claude and got it to work.

      little tricky for me but its working. I Havent shipped anything yet though--Hopefully soon.

      posted in General Questions
      J
      jeffd
    • RE: Sample installer only extracts the first part on Intel Macs

      @jeffd

      So i got a notarized .pkg working of the .hr files. still need to test more but i got them into the plugin's own per-user app-data folder. Then when the plug-in opens and installs the samples it can also auto-delete the .hr files right after extracting. And no gatekeeper quarantine from macos. Ill have to do the same on pc and create .exe for the .hr files to match. but perhaps this will be best. less confusing for people i imagine?

      posted in General Questions
      J
      jeffd
    • RE: Sample installer only extracts the first part on Intel Macs

      @David-Healey ill try it

      posted in General Questions
      J
      jeffd
    • RE: Sample installer only extracts the first part on Intel Macs

      @David-Healey im guessing no because theres no code to sign. probably have to package it or something.

      posted in General Questions
      J
      jeffd
    • RE: Sample installer only extracts the first part on Intel Macs

      @David-Healey Is it possible to codesign the hr files individually?

      posted in General Questions
      J
      jeffd
    • RE: Sample installer only extracts the first part on Intel Macs

      @David-Healey i was about to ask. Ship the samples inside a notarized .dmg or .pkg? is that doable?

      posted in General Questions
      J
      jeffd
    • RE: Sample installer only extracts the first part on Intel Macs

      @jeffd

      so turns out the cause was macOS's quarantine flag (the "downloaded from the internet" tag Chrome adds). it got hung moving to the next .hr2 file. I was testing downloading the .hr files from moonbase as a "customer" on an old intel mac laptop. Moving the downloads into a fresh folder on my Desktop and installing from there fixed it — everything installed cleanly. Im not sure if this is a big sur thing? or an intel mac thing? Its a 12 year old laptop.

      posted in General Questions
      J
      jeffd
    • Sample installer only extracts the first part on Intel Macs

      I have a ~6 GB library split into four .hr parts, installed on first launch with installExpansionFromPackage. It works fine on Apple Silicon and
      Windows, but on Intel Macs it only installs about the first part (~a quarter of the samples) and then says it finished successfully.

      Already ruled out: plenty of free space, all parts intact and in the same folder, tried internal and external drives, 16 GB RAM, current HISE.

      Its an old laptop I got that i can test intel mac on. Plugin itself runs perfect if I have a folder with all the .ch1 extracted on it.

      posted in General Questions
      J
      jeffd
    • RE: Testers Needed for Rhapsody v3

      @David-Healey no crash on my end.

      unloaded bell and bone and loaded back.

      no issues.

      posted in General Questions
      J
      jeffd
    • RE: Testers Needed for Rhapsody v3

      @David-Healey rescanning worked.

      got it working. ill mess around with it more.

      one thing i had to do to get my plugin to work in flstudio was doing this.

      1. Enable "Align tick lengths"

      Go to Options → Audio Settings
      Find the Align tick lengths option and turn it on
      2. Enable "Use fixed size buffers"

      Open the plugin in FL Studio
      Click the wrench icon at the top of the plugin window
      Go to the Troubleshooting tab
      Turn on Use fixed size buffers

      you probably already know about this. But it got rid of the buzzing /distortion sound i had before.

      but i didnt hear anything like that in Rhapsody

      posted in General Questions
      J
      jeffd