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    2. Dan Korneff
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    Recent Best Controversial
    • RE: How to get CPU serial number using HISE?

      @CatABC said in How to get CPU serial number using HISE?:

      Hello Dan, after compiling your C++ code, I found a problem. When a new display device is connected, the machine code will change. I wonder if you have this problem?

      I haven't seen this yet.

      posted in General Questions
      Dan KorneffD
      Dan Korneff
    • RE: NeuralNetwork.loadNAMModel() functional?

      @iamlamprey so you're having a file extension issue with .nam?
      Rename it to .js and include it like any other script and see if that works.

      posted in General Questions
      Dan KorneffD
      Dan Korneff
    • RE: NeuralNetwork.loadNAMModel() functional?

      @Orvillain nice! I was just trying to keep the original example intact.

      posted in General Questions
      Dan KorneffD
      Dan Korneff
    • RE: NeuralNetwork.loadNAMModel() functional?

      @iamlamprey Does this work on your system?

      https://hub.korneffaudio.com/index.php/s/J2XXWaB4HRKJRx7
      I can't post this snippet directly cause I get an error

      
      Please enter a shorter post. Posts can't be longer than 64000 character(s).
      

      It's a pretty large cause it has the profile embedded instead of using an external file.

      posted in General Questions
      Dan KorneffD
      Dan Korneff
    • RE: I am definitely doing something stupid with this panel but can't figure out what

      Maybe this?:

      HiseSnippet 962.3ocsV0saaaCElJIpqQadaEnO.p8J6gBC6DG2DDLr1XmrZr4Ti4zfcWAizQQDghTfjJYFE418HrGm8DrGlg8BrcnjbjcrW9wCSWHny47c34SGR9QNRIC.sVpHNdmLIEHNeg63IBSbuXJSPFzm37ktCoZCn7KbcvjTpVCgDGm0+dqCmM2fj+7me2ATNUD.UtHjSkr.3GYILSk2Qu4GXb9QzP3DVxLn67lAARQOIWlg7Yc2VjTZvEzygioVXq4RdGUGSb9F2c1Z6fNguNbqs1YutAztvdQznn1aG1oS2c2q816Q6raWn0NDmmbXHyHUiMTCnwA8.Y3jwwxqDEE3TllcFGrFsIiwJW3lzKlwCGMs4nIDmMFU0pVunU8b2grP1M9qZYecd.+pLlso4r1cQo1OBJ4LCk1nfROycbfhkZphX4ym6NPfyfQTbtYVpTfkr1ertaOIhPXZlPu.NRgF2jQ8tsZ8Je7Ui887v4Gsw+RpxejfeBnMGjYLRg+25Oc.NGL8jIoRAZT+kyg5kM1ulWMu470TClgxLMzix4mgS20ixDAFlTTGtDGhF079TMOe7gE4W3pYhEeerg0nHRI.6iIloaFRMzlgXbjVFUFreUbjkZIGZlpXV5YGjbVMMtBLYJQoiqWZg+P5CnrQTtd15lC.+UOkxyf5sa7uSodbVvEOBNEKuDTKxHKfWTQqYQcKjyy+bfK12VBQemE4bD856myu3dI8+ANe6l9RH8fPN7v3b9auaJjBRo1Qvl601WSWl5KEGKMv6E0a38IuM8vDucnnnkFytiQI4bPszvVsQ0ckXcQVxYf5U31QbQ0M.Qsf4EXdxCSfInXC7L.khABl48oPo8QRdnU3v98hxQjRE.7qOLnONuXUnJ8g3RAkgYoiSe3R7LgB8pMc6C5KLxzbrkxFDmOyjGs1T0Lp.3DFV5uxcN0CxuPbbc9KrjSre7q3GWwBMwVieGMhA14wFq0ugVnBi7po5LZ6f8VN2uxAYQ8TTIWFlwol4k2sG7UF.mRlSS0paJzLyjYOX7Qn425N07enT7YtiXlf3kyw0VBGwIq+O3X4Ik0bOLJBBLUDbC2i94U8Xw6o7+jLyvDmOjZTL65iiyRFi2nH.vpKvERZ65g0rKXKraYsscfwfHL23uwmxfss1NkAaOMHIgFnjeLnXin8r3ml6A4jH+tJahWZBs8aSx2bNaeNAuZvGCBlenVHwsV0D2dUSrypl3NqZhcW0De8pl3t2eh1at81LiLoXaCgLbzg4pYNNGJn3Jv7Uqj+ADO7LzG
      
      posted in Scripting
      Dan KorneffD
      Dan Korneff
    • RE: HISE Bootcamp - Full Course for Beginners

      Congrats!

      posted in General Questions
      Dan KorneffD
      Dan Korneff
    • RE: Bug: HardcodedSynth Volume Glitch

      @griffinboy Are you saying that parameter 0 for hardcoded effects are defaulting to the value of the synth volume? (-12dB)

      posted in Bug Reports
      Dan KorneffD
      Dan Korneff
    • Project-Specific Debug Logging Directory Structure

      When you use Settings.setEnableDebugMode(), HISE dumps all debug logs into a global “HISE” folder, which can be a bit messy (especially when juggling multiple projects). It makes it harder to keep logs organized and track down issues for a specific project.

      What’s happening now:
      Logs go to:
      ProjectHandler::getAppDataDirectory(nullptr).getChildFile("Logs/")
      Which means all logs—no matter the project—end up in the same generic spot under AppData. Not ideal if you’re debugging multiple projects.

      What I’m proposing:
      Change DebugLogger::getLogFolder() to use the project’s own AppData directory instead.

      So:

      Each project gets its own log folder (way easier to debug specific issues)

      Presets, logs, and other project stuff stay together

      How it works:
      This would keeps things backwards-compatible:

      In the frontend/plugin: it uses FrontendHandler::getAppDataDirectory() for project-specific logging

      In the HISE editor: it still uses the global method

      Here’s the tweak I made that seems to be working great:

      // DebugLogger.cpp - line 1169:
      #if USE_FRONTEND
      File f = FrontendHandler::getAppDataDirectory().getChildFile("Logs/");
      #else
      File f = ProjectHandler::getAppDataDirectory(nullptr).getChildFile("Logs/");
      #endif
      

      This would make debugging a bit easier on the end user if Logs were kept together with the plugin data.

      posted in Feature Requests
      Dan KorneffD
      Dan Korneff
    • RE: Default Oversampling Filter

      @tomekslesicki is selectable in the oversampling node.

      posted in General Questions
      Dan KorneffD
      Dan Korneff
    • RE: Plugin processing no sound...

      @Adam_G the issue I was having seemed to be related to how gestures were implemented. There's a proposed fix from Christoph on github that works for me.
      I'm not sure if it's related to the issues you guys are having, but might be in the same area since the parameters were overhuled recently.

      posted in General Questions
      Dan KorneffD
      Dan Korneff
    • RE: How I tell an instance of a ScriptSynth to load a particular DSP network?

      @Christoph-Hart yup. But I really just wanna compile my C++ node with 60 parameters and toss it in a hardcoded FX 😀

      posted in Scripting
      Dan KorneffD
      Dan Korneff
    • RE: How I tell an instance of a ScriptSynth to load a particular DSP network?

      @d-healey said in How I tell an instance of a ScriptSynth to load a particular DSP network?:

      That's a work of art

      And that's not even a complex arrangement yet 😆

      posted in Scripting
      Dan KorneffD
      Dan Korneff
    • RE: How I tell an instance of a ScriptSynth to load a particular DSP network?

      @Christoph-Hart Even with folded nodes, I have an onslaught of knobs at the top of the container.

      1000009653.jpg

      Luckily, I have a monitor just for the DSP network.

      posted in Scripting
      Dan KorneffD
      Dan Korneff
    • RE: How I tell an instance of a ScriptSynth to load a particular DSP network?

      @Orvillain Those are almost ALL custom C++ nodes. I just need a ton of parameters exposed for tweaking

      posted in Scripting
      Dan KorneffD
      Dan Korneff
    • RE: How I tell an instance of a ScriptSynth to load a particular DSP network?

      @d-healey Am I the only one that ends up with networks like this?

      Screenshot 2025-06-24 150119.png

      posted in Scripting
      Dan KorneffD
      Dan Korneff
    • RE: How I tell an instance of a ScriptSynth to load a particular DSP network?

      @Christoph-Hart said in How I tell an instance of a ScriptSynth to load a particular DSP network?:

      Consider it a good thing that this missing feature nudges you towards using hardcoded FX modules :)

      Only if it nudges you towards increasing the parameter limit for hardcoded effects. 😉
      Some of my basic nodes can have 40-50 parameters.

      posted in Scripting
      Dan KorneffD
      Dan Korneff
    • RE: The big bug tier list

      @Christoph-Hart excellent. I'll give it a try now.

      posted in Bug Reports
      Dan KorneffD
      Dan Korneff
    • RE: Sticky knobs

      Is this an IPP thing? Appears to be related to drawing the impulse waveform.

      posted in General Questions
      Dan KorneffD
      Dan Korneff
    • RE: Slider issue

      @pcs800 it looks like you aren't dividing the frames into the correct vertical pixel height.

      posted in General Questions
      Dan KorneffD
      Dan Korneff
    • RE: Plugin processing no sound...

      @ustk said in Plugin processing no sound...:

      isPluginParameter

      There's definitely something going on with this. It's affecting automation in the latest version, so I can only imagine it's causing other issues as well. Hopefully I can investigate tonight

      posted in General Questions
      Dan KorneffD
      Dan Korneff