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    Topics

    • C

      Oversampling for polyphonic scriptFX

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      ustkU

      @griffinboy said in Oversampling for polyphonic scriptFX:

      although other antialiasing / cramp reduction methods are definitely more efficient and probably better in the long run.

      Agree, although it seems hard to understand to me, and implement...

    • C

      Sliderpack issue again

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      C

      @d-healey Got it!

      Thank you. That is what I was using .getCurrentDispayedIndex for which was incorrect.

    • C

      Shader Knobs

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      ?

      @crd Yeah! Me too... But getting my head around shader code, in general, is nonetheless a bit of a challenge I find! 🤯

    • C

      Scriptnode export issues

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      C

      @danh got it. I have no idea ...

    • C

      Linked Knob Question

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      ustkU

      @crd This is how I'd handle it

      HiseSnippet 1069.3oc6VEtiaSDDdcRVD1.EpfG.S9kiTHxobWAoSU8ZxcGJpb2EQJmPBgp1rdykUYytV1qaaJ59GOC7BvKB+qOE8G8MnuAvrqcpsuKsDhn+iHcm7Ny7M9alclwy3DEkklpRPNtOZULC47w3Iqj54CmS3RzniPN2BK3xEb4kKjpoonAqhIoorHjiSyuyXiiaKj82qu+.hfHorRQHzEJNk887kbcozwG9PtPbBIh8H9xJVu2ginJ4PkPkA7oINDESnKHWxNiXLqAF47AGGw0pjIZhlkhbZMPEsZxb0Sk41eAOkOUvLG5il.NJW7IJQjgwFongy4hnwqi6TD3kwkYgl4Ygu.eJOh+F4kYiOypvuDQ07gSi5zqYM50uJ8BqPuMPoFUnTqbJca7DZBOVWpwvmOBORpYIyHPZuJUxsE03SahGp.Kj5dKIKXmj.GdChf6FF10G9WmC7.qRUBVOpfQRB.AdvcQp1+IjD+q8h66eOeaQRuKY5Z4of14lVle52ttqVHmlBv+40jhDE8PntJnsRxZ2MraXmtdtvOe+aXg9oJiE6G14Wp4RS44.sD7ZEHCxzZkLncgx1c86uODq6YBUuYpD+.pOWZoSGOWZuTl1fNQIFRDhoPcWfRZzVHEf454wkf+X9yxjTMWI8qYR.UsLFBCotKvKQFqi2u54JTTh.dUQrmALzXdO6gymUZu04tVVsnBq.zt7YFYe487KMFjZzXUUDdlKhKLuxfNF045cWXhpbw474fBwz4D4krnfbAW4k+GSjxLmu9sswKOPqS3SyzrfanEH653Eb2UdWAIXuJYnyTZ14x.axv6JO+qqZ1rMpqHoJXIaTsYxQx6BXfLa4TVR0qBigP6T8dT7auGs5HDZdoUECUxQRt97Xl7sMXAUTOB8yMKXE7j11Meqht4IBdDKAwglVLFteQV5VLS7O+i3WdezVAEZN9W.Mu6vB0EWTCUCtcbN5GGcDQS.56TDIPzEyRzbShy4H1SfY64CmbwGwRWnUw1PsnRE30+Pv9L3AGyKa05GR0r3I7mulGG9pm+alvXq7nIGT2i2YK7XqsH0X85uu1qA1OhskCn+b7MFItoA0Nu.WaHY8oY4C.Aw4iHOv++6up2e4rUMIPBbCMI6TUtyVVSZdkaYU9MqnfkMTQYBht9FHl0tJT.WI0plLeZWlx0qp1G+e1ZIaKEuMdLWSmuYN1XCbzrwy6ANVrL2mfOd1LFUWRvV3S9o2Oatg9AUlFVV9TB7ASyE+YYKm.6yRYvaWJguwZpAZXJdyOGttlXBSFYO7WvuBk8MmcJT1esRzRBMQ8XZdIuYcwOzJA3jztorK9TyY+9qq1w3vdgnkvpZOlRMg+WA8SaFyc1ALe8NfYuc.y96.l6tCX9lc.y29NwX1R9AYZ0x71APv3isScbbNVRfJKaUH5uA1oYwCC
    • C

      Keyboard(s) Paint Routine Inline Function

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      d.healeyD

      @crd said in Keyboard(s) Paint Routine Inline Function:

      setting "DefaultAppearance" to false gets rid of the lower line. I'm not sure if that helps...

      Still shows up here, just moves down a bit.

    • C

      Simple Popup window example

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      C

      whoops actually it doesn't seem to need .showControl() either. Defining the panel as a popup then putting .showAsPopUp in the call back seems to be all it needs.

    • C

      add connection option for soft bypass node

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    • C

      Scriptnode Midi CC Node Bug

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      LindonL

      @d-healey - so basically when you applied mono aftertouch (pressed harder on a keY) all that HISE responded with was the MIDI's initial velocity value....

    • C

      Tips for making impulse responses

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      C

      In case anyone has the same question in the future, I'll leave the settings I used to capture a nice plate yesterday that seems to have given good results. At least in Reaper's ReaVerb.

      I recorded at 96k/24bit and used a 10 sec sweep. The gain staging took some finessing.

    • C

      Scriptnode Parameter issue

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      Matt_SFM

      @crd I just discovered today that if you add 2 more parameters after the last you want to control, it works :

      HiseSnippet 1711.3oc0Ys0aaTDEd2jLoIoWnEUg.IDrxhGbTSirMkVfRTbtXWY0lDqrto.uTMd833QY2YV1cbRbQHwC7OgG3uQ+Iz23Yj3GPegmgyLydM01I00En9gHOWNmy246blybFmlAbGRXHOvvbwVC7IFlWAYOfI5sUOLkYzXaCy2CE5DP8ELdGxl8OzXyA93vPRGCSyYefbSlKNmg5yKWeSrKl4PRmxv3.N0g7HpGUjNaypOj55VG2gzh5kY22oZCGNaKtKuO.nYQkL7wNGgOjrKVtsYPFlyWqCUvCrEXAIzvbtM4cFX2ieBSu+Cngz1tD4fxF1fhzSWm61QhX4rFa0i51oYriGZXXhZlRCypogah1g1glLeJcbc0BVoRjkOLmIO7lMG7JmEdkx.ug.IyLPZNMjtAxVEHRWQhmKiZvDjftXf1yBE8dMl42lCsEG1ASrpG9HR8.XPhDEuaoRqXA+Y46uzR.0GJrNFGXoksF6XhK2mrCuSeWL3UksVyRkbr5gDQxrEKn2tU79sREnfTuc4AVEoqU59VzuYTZVpwc66sgPDPa2G3thKCa+V2Z4k9wkVDveH2krpe.kIJNNUjHeiNEoKCF+mVZoXuG2oyivsItEK7DdvQg21NIq1pIN.Rv.NwpbgUr.FQxGozwCY71ReOiljSUrfZAsDUTT3qZqZAA7fQXqRZQu2qZsJixZUzh7UmIfsE2qMeS9oYQIPGvz9bFLnXgjcnBITlKkQr51m4HnblEmobEonAb2hNwxsBnc29DUTXj7dXFdezQm8XjXsAgkLbUdbpozkkJMBMagccaCkAJlGjR2XD9Qkw5GILgzxGHmt3xVqslUYq0sdC8wVDVrkr952TkUykbbp9NONqx33rJobVFpZWtfrGqnhTfCJVmcotcG5ZQ5xkDLzkkUzCFmfEY88ZSBxFRjaDJyku1IZz0NyVZ2QSIY1Hm0fQE64SXipfuQDOB0YmMBUv2DpprWKpJqsKsCIvfBESuDRk3Yn.b7sU+9u9h0MtvBWImvO+uJ9mupvWOR33DTk3WFkjul29xqaMdbiswBr75hHOB7ReRffJIPysIGC28pu7XQz1jviDbefXSRc.NWa5qFYZUQKkc+Dz3pRZbJnFSIHFD+EiLZc9ykJyK+MguDJH91zmE6eU+im8Kq6GGyZ.h9wnQeOSNqORe5SQisZ7Y.U8y3TnyMDmW9ueDNUVctvELxeZRT+4sqNHME36p5gUVcFX.UP7fvdEjMwk3HrJ.kir7icvBKEOstvRgzkLNg1QzKQq+7gU6BYSYvM7YkpFuZGIPuPwgfrMHI6JLZA3jettRjcdvBohAYSimZcMcQg3MPMoBmdCGiyLDLBmvdafwndMuJpV2tPnIEfygp+sucZrLq4ul17WFYCWhpZrSY7OPM15I3iIVOfvHA5iXitu+WbQ662+B22+dNBv7sBvrPedXNEaS7nsfyOgYm7wgPmsjeXeYzL67awwACcoWtdcvIGpL1XQ+.UZwFd79LQtzfYG26OJOgu+Xt+289i2ANrm6IRKFiQapmuKI9JBEFee3put39tIMYkOWdGNi62iynNYCz6SfFzN7PRPVrOTGBZkC5zJclaVcenPKNaR6mU8QPxFN.3IxDxEkeset3PiWeHRCWK4APq2cKRO6a2hz43yEzf7iPinUcEZGa2ISX51lTetKNXj2IE8DeyUPuNsYilR4boMQarKQbhraQIwE8cH1pqOXyn99DQsSwxClFa35xOoI2cPLGHMiZRYaQznHsorub4PBjOvXD23Jw5NcLmYW0Io4qic.WYPSrr8kafjuE.ReHAq5joB0YPPZvPkE.ddRSfgZ3HUd7kQ5F5.v3oZXS9SPMqbcUhbpbFlWIYTjqiPvSdM1gxNP21NBUZ0RF6fOMYbYX7A46oOpUdFQEMyYjD015D9EUs5AmmJuDpUu.BY5pz4Q0kD3zVmzimx3DAWYb5zlOskcXOsUZM5g8DSaBcWJapSnst39dl6WNG0t.R+tkoFXmWq0VmPbykSkdTLUyovzN+K5z0gOhbhtRT1cd9dX5a00W3HGAE3mQBrqfZDdfbUGrarKA091jyOxCqJ0NQO9++5WerOuufxNbGLbcm7gq612yFJS3DWmOLtDez3RwUfsIrNpA+M7IZwxxwlQKVNdw+UrgG1If+TG8Usx32BpY.+lo9WUrHZG4XqjezFctpGz59ScbjT7sgWBLbYpLAx74SfL2YBj4Kl.Yt6DHy8l.Y9xwJi7USazWv8zcX.Szrl57ioYMFFxdUY5F+ClagZFB

      I added a comment to the GitHub Issue

    • C

      Sliderpack Issue

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      Christoph HartC

      Moved to GitHub issues:

      https://github.com/christophhart/HISE/issues/250

    • C

      Knob to Sliderpack question

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      d.healeyD

      @crd Confirmed

      https://forum.hise.audio/topic/4757/new-layout-bugs-not-feature-requests/157

    • C

      IPP and convolution questions

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      C

      @d-healey I haven't posted them. I'd rather not share the specific IR's. I've tested using your hall IR and gotten the same results. It doesn't seem to be about the IR but the voice count. The issue is only happening in the compiled vst.

      The pops and clicks disappear when I limit the voice count using the settings comobox, Max Voices, which is strange since my sampler's are already set to Amount, 30 and Soft Limit, 29. Good news, setting the Max Voices to 128, 64 or 32 fixes it. I'm not sure what the exact relationship is between voices and the convolution engine or the max voice setting but it's working.

    • C

      .setHeight(1000) in midi processor leads to crash

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      d.healeyD

      @crd said in .setHeight(1000) in midi processor leads to crash:

      valid bug request

      Yep I agree

    • C

      Changing Sample Maps resets Sampler Audio Routings

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      C

      @christoph-hart Got it. Thank you.

    • C

      SendFX/Container cause crash in exported plugin

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      Matt_SFM

      @Christoph-Hart Same here. Simple sinewave generator + send container app. If that helps, here's where the crash occurs :

      51f60915-70ef-4ec3-a0bc-167c98384706-image.png

    • C

      Envelope glitch

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      C

      @d-healey I am having issues with envelopes in my project. I am not sure if what I'm hearing is that glitch or something else is wonky in my project.

    • C

      Sampler Loop enable/disable broken

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      C

      @d-healey Your right... It is a tiny price to pay for being on the bleeding edge. I can't get over how amazing scriptnode is. I've been showing any of my friends who use max or pd and they are all blown away.