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    • amounraA

      How do you set a VST/AU Parameter from a script? and Automate?

      Watching Ignoring Scheduled Pinned Locked Moved Scripting
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      ?

      Bumping because I just came across this problem too, I noticed some commits in the Master branch related to automation but I still can't get ScriptComponent.changed() to update a DAW Automation Parameter :/

      Bottom left you can see the DAW not updating despite everything working correctly internally.

    • amounraA

      Setting exposed parameter values

      Watching Ignoring Scheduled Pinned Locked Moved Scripting
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      amounraA

      I've been struggling with this problem since I wrote this post originally. I came up with a solution, basically to rearrange my scripts so that the CC reception was in its own script. It had been in the main interface script, since the CC's were controlling scriptSliders that were attached to module attributes. I moved the CC receive functions to their own script, and used setAttribute to target the sliders in the main interface script. Just chiming in here to let anyone that comes across this know how the problem was solved.

      Now I have some other problems. It seems impossible to set a AU/VST parameter directly from the script by this method. Sending a value to the linked scriptSlider causes a change to it, and it's linked attribute, but doesn't change the VST/AU parameter value in the host. I'll make a separate post for that problem, though.

    • amounraA

      How can I build VST/AU to global library?

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      A

      @d-healey only on windows, on mac default build folder is ~/Library/Audio/Plug-Ins/

    • amounraA

      Illegal call in audio thread: AsyncUpdater call and Heapblock allocation

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      amounraA

      I am in your debt, thanks soooo much for the quick reply! That solved it :)

      Also, I appreciate the explanation about deferal....I suspected something like that was going on, but am still getting my feet wet here so every little bit of information helps!

      a

    • amounraA

      Engine.getPlayhead() functionality

      Watching Ignoring Scheduled Pinned Locked Moved Feature Requests playhead transport
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      Christoph HartC

      @Christoph-Hart found the culprit:

      // if this is non-zero it means that the buffer coming // from the DAW was split into chunks for processing // so we need to update the playhead to reflect the // "real" position for the given buffer if(offsetWithinProcessBuffer != 0) { newTime.timeInSamples += offsetWithinProcessBuffer; newTime.timeInSeconds += (double)offsetWithinProcessBuffer / processingSampleRate; const auto numSamplesPerQuarter = (double)TempoSyncer::getTempoInSamples(newTime.bpm, processingSampleRate, 1.0f); newTime.ppqPosition += (double)offsetWithinProcessBuffer / numSamplesPerQuarter; }
    • amounraA

      Best way to script a widget

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      amounraA

      Awesome :) I haven't tried it out yet, but I'm sure that'll do it....thanks!! That solves some problems!

      a

    • amounraA

      HISE is muting my audio interface

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      d.healeyD

      I remember having an issue with the harmonic filter that mutes my system's audio too.

    • amounraA

      project hanging

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      Dan KorneffD

      @amounra said in project hanging:

      Which makes no sense b/c yeah, I was also seeing it choke on Loop01.
      Are you on Win or Mac?
      a

      this was on win10

    • amounraA

      How does one open the fabled "ModuleBrowser"?

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      amounraA

      Thanks so much guys :)

    • amounraA

      Send Note message to individual component?

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      amounraA

      That does the trick, thanks so much!

      a

    • amounraA

      Script control of Arpeggiator "Note Numbers"

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      amounraA

      Thanks, that's exactly what I was looking for.....don't know how I missed it!

      a