Photorealism knob... my first attempt.
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https://www.youtube.com/watch?v=lalHWVEw8E8
seems that you don't have to create a light dome in Blender but using the environment map.!
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@dustbro wow!! 3d makes a difference. Ive done my UIs on Adobe Illustrator. The main thing I learned is size rules. Doing a lot of detail for a final 36px knob does not makes sense in my opinion. But figuring out the entire UI on 3D and then rendering knobs with same lightning will be perfect.
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Work in progress :-)
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@bastiaan wow!!!!
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Looking good!
I'm almost finished with my GUI as well :) -
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Might have to hire one of you guys for a project I have in mind...
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A friend of mine has started developing 3D GUI components too. I've just been testing one in HISE.
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@d-healey nice!!!!!
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Made with Cinema 4D. Plugin has been modeled with over 600 math functions to capture the sound of the gear....
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@orange Never thought another fellow Turk is interested in HISE at all. That's a very cool looking panel, rock on!
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@orange Looking good! How did you capture the math? I"m just starting to tinker with MATLAB on this end.
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@dustbro Thanks. I am using "Curve Expert Pro" to get the functions. Non lineerity is the pain in the ass for modeling analog gears
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@orange I'm gonna have to check that out. How are you incorporating the data into HISE? As a ScriptFX?
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@dustbro Yes, as a script.
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@orange how are you using the #include command to link your external libraries?