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    UI Zoom Factor

    Scheduled Pinned Locked Moved Bug Reports
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    • Dan KorneffD
      Dan Korneff @ulrik
      last edited by

      tenor.gif

      Dan Korneff - Producer / Mixer / Audio Nerd

      1 Reply Last reply Reply Quote 3
      • NatanN
        Natan
        last edited by

        @Christoph-Hart said in UI Zoom Factor:

        message to the UI to resize).

        Oh Wow, Thank You
        Any Examples is much appreciated

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        • ustkU
          ustk @Christoph Hart
          last edited by

          @Christoph-Hart So I've made the API, but it is of course non-dynamic, as the plugin has to be closed and reopened like for the norm zoom factor setting.
          So the question is, is it easily doable to have it resized in real-time using the same API, or is it a totally different approach?

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          • Christoph HartC
            Christoph Hart
            last edited by

            Did you use sendNotification? It's basically the same thing that the combobox of the settings dialogue does.

            ustkU 2 Replies Last reply Reply Quote 0
            • ustkU
              ustk @Christoph Hart
              last edited by ustk

              @Christoph-Hart Yes

              void ScriptingApi::Engine::setZoomLevel(double scaleFactor)
              {
              	auto mc = getScriptProcessor()->getMainController_();
              	AudioProcessorDriver* driver = dynamic_cast<AudioProcessorDriver*>(mc);
              
              	driver->setGlobalScaleFactor(scaleFactor, sendNotification);
              }
              

              or

              void ScriptingApi::Engine::setZoomLevel(double scaleFactor)
              {
              	auto mc = getScriptProcessor()->getMainController_();
              	dynamic_cast<AudioProcessorDriver*>(mc)->setGlobalScaleFactor(scaleFactor, sendNotification);
              }
              

              which is the same thing

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              • ustkU
                ustk @Christoph Hart
                last edited by ustk

                @Christoph-Hart I think we need this

                #if USE_FRONTEND
                
                	auto fpe = mc->findParentComponentOfClass<FrontendProcessorEditor>();
                
                	if (fpe != nullptr)
                	{
                		fpe->setGlobalScaleFactor((float)scaleFactor);
                	}
                #endif
                

                then findParentComponentOfClass must be adapted but I don't know how...

                What's the difference between getScriptProcessor()->getMainController_(); and getProcessor()->getMainController();?
                Both are working...

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                • Christoph HartC
                  Christoph Hart
                  last edited by

                  They are both the same (and one just calls the other method with a dynamic cast).

                  Ah I see the problem (not sure how I could have missed that when I wrote my last answer). The editor window is not registered to the ScaleFactorListener system (which is weird because the system is made exactly for this purpose). I think I have to take it from here and clean up my own mess :)

                  ustkU 1 Reply Last reply Reply Quote 3
                  • ustkU
                    ustk @Christoph Hart
                    last edited by ustk

                    @Christoph-Hart Nice, I've just seen you implemented it yourself ;)

                    You also corrected the macOS compilation, but I still have the same issue when compiling:

                    Untitled.png

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                    • Christoph HartC
                      Christoph Hart
                      last edited by

                      Yeah, I accidentally committed this to the SNEX branch, it was meant to go to the Scriptnode branch, but I'll transfer it real quick.

                      ustkU 1 Reply Last reply Reply Quote 3
                      • ustkU
                        ustk @Christoph Hart
                        last edited by

                        This post is deleted!
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                        • d.healeyD
                          d.healey
                          last edited by

                          @ustk Think it's possible to add the same kind of function for the Streaming Mode?

                          Libre Wave - Freedom respecting instruments and effects
                          My Patreon - HISE tutorials
                          YouTube Channel - Public HISE tutorials

                          ustkU 2 Replies Last reply Reply Quote 0
                          • ustkU
                            ustk @d.healey
                            last edited by

                            @d-healey I can't tell but I can have a look…

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                            • ustkU
                              ustk @d.healey
                              last edited by ustk

                              @d-healey @Christoph-Hart I've done it and it seems to work... But I'm not against an input from Christoph before pushing :)

                              void ScriptingApi::Engine::setDiskMode(int mode)
                              {
                              	auto mc = dynamic_cast<MainController*>(getScriptProcessor()->getMainController_());
                              
                              	AudioProcessorDriver* driver = dynamic_cast<AudioProcessorDriver*>(mc);
                              
                              	driver->diskMode = mode;
                              	
                              	mc->getSampleManager().setDiskMode((MainController::SampleManager::DiskMode)mode);
                              }
                              

                              So mode should be 1 for fast and 2 for slow due to the original combobox offset.
                              Do you prefer a 0 based value? (0-fast 1-slow)

                              d.healeyD 1 Reply Last reply Reply Quote 0
                              • d.healeyD
                                d.healey @ustk
                                last edited by d.healey

                                @ustk

                                Do you prefer a 0 based value? (0-fast 1-slow)

                                Thanks @ustk! Yes I prefer 0 based. HISE combo box values mess with the system :p

                                Libre Wave - Freedom respecting instruments and effects
                                My Patreon - HISE tutorials
                                YouTube Channel - Public HISE tutorials

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                                • Christoph HartC
                                  Christoph Hart
                                  last edited by

                                  Yes zero is better, this represents the actual number in the XML file:

                                  <?xml version="1.0" encoding="UTF-8"?>
                                  
                                  <GLOBAL_SETTINGS DISK_MODE="0" SCALE_FACTOR="1.0" VOICE_AMOUNT_MULTIPLIER="2"
                                                   GLOBAL_BPM="-1.0" MIDI_CHANNELS="1" SAMPLES_FOUND="1" OPEN_GL="0"/>
                                  
                                  ustkU 1 Reply Last reply Reply Quote 2
                                  • ustkU
                                    ustk @Christoph Hart
                                    last edited by

                                    @Christoph-Hart @d-healey It was already 0-1 based I was just talking nonsense :crazy_face:
                                    That's it, pushed and working...

                                    1 Reply Last reply Reply Quote 2
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