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    • Christoph HartC
      Christoph Hart
      last edited by

      They are both the same (and one just calls the other method with a dynamic cast).

      Ah I see the problem (not sure how I could have missed that when I wrote my last answer). The editor window is not registered to the ScaleFactorListener system (which is weird because the system is made exactly for this purpose). I think I have to take it from here and clean up my own mess :)

      ustkU 1 Reply Last reply Reply Quote 3
      • ustkU
        ustk @Christoph Hart
        last edited by ustk

        @Christoph-Hart Nice, I've just seen you implemented it yourself ;)

        You also corrected the macOS compilation, but I still have the same issue when compiling:

        Untitled.png

        1 Reply Last reply Reply Quote 0
        • Christoph HartC
          Christoph Hart
          last edited by

          Yeah, I accidentally committed this to the SNEX branch, it was meant to go to the Scriptnode branch, but I'll transfer it real quick.

          ustkU 1 Reply Last reply Reply Quote 3
          • ustkU
            ustk @Christoph Hart
            last edited by

            This post is deleted!
            1 Reply Last reply Reply Quote 0
            • d.healeyD
              d.healey
              last edited by

              @ustk Think it's possible to add the same kind of function for the Streaming Mode?

              Libre Wave - Freedom respecting instruments and effects
              My Patreon - HISE tutorials
              YouTube Channel - Public HISE tutorials

              ustkU 2 Replies Last reply Reply Quote 0
              • ustkU
                ustk @d.healey
                last edited by

                @d-healey I can't tell but I can have a look…

                1 Reply Last reply Reply Quote 1
                • ustkU
                  ustk @d.healey
                  last edited by ustk

                  @d-healey @Christoph-Hart I've done it and it seems to work... But I'm not against an input from Christoph before pushing :)

                  void ScriptingApi::Engine::setDiskMode(int mode)
                  {
                  	auto mc = dynamic_cast<MainController*>(getScriptProcessor()->getMainController_());
                  
                  	AudioProcessorDriver* driver = dynamic_cast<AudioProcessorDriver*>(mc);
                  
                  	driver->diskMode = mode;
                  	
                  	mc->getSampleManager().setDiskMode((MainController::SampleManager::DiskMode)mode);
                  }
                  

                  So mode should be 1 for fast and 2 for slow due to the original combobox offset.
                  Do you prefer a 0 based value? (0-fast 1-slow)

                  d.healeyD 1 Reply Last reply Reply Quote 0
                  • d.healeyD
                    d.healey @ustk
                    last edited by d.healey

                    @ustk

                    Do you prefer a 0 based value? (0-fast 1-slow)

                    Thanks @ustk! Yes I prefer 0 based. HISE combo box values mess with the system :p

                    Libre Wave - Freedom respecting instruments and effects
                    My Patreon - HISE tutorials
                    YouTube Channel - Public HISE tutorials

                    1 Reply Last reply Reply Quote 1
                    • Christoph HartC
                      Christoph Hart
                      last edited by

                      Yes zero is better, this represents the actual number in the XML file:

                      <?xml version="1.0" encoding="UTF-8"?>
                      
                      <GLOBAL_SETTINGS DISK_MODE="0" SCALE_FACTOR="1.0" VOICE_AMOUNT_MULTIPLIER="2"
                                       GLOBAL_BPM="-1.0" MIDI_CHANNELS="1" SAMPLES_FOUND="1" OPEN_GL="0"/>
                      
                      ustkU 1 Reply Last reply Reply Quote 2
                      • ustkU
                        ustk @Christoph Hart
                        last edited by

                        @Christoph-Hart @d-healey It was already 0-1 based I was just talking nonsense :crazy_face:
                        That's it, pushed and working...

                        1 Reply Last reply Reply Quote 2
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