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    UI Zoom Factor

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    • ulrikU
      ulrik @d.healey
      last edited by

      @d-healey Aha, ok I'll check, thanks!

      Hise Develop branch
      MacOs 15.3.1, Xcode 16.2
      http://musikboden.se

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      • ulrikU
        ulrik @d.healey
        last edited by

        @d-healey Hm.. that was not the cause

        Skärmavbild 2021-03-06 kl. 13.35.54.png

        Hise Develop branch
        MacOs 15.3.1, Xcode 16.2
        http://musikboden.se

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        • Christoph HartC
          Christoph Hart
          last edited by

          If the user's screen is smaller than the UI height at 100% (minus the OS toolbar) it defaults to 85% so that the interface is not capped.

          ulrikU 1 Reply Last reply Reply Quote 4
          • ulrikU
            ulrik @Christoph Hart
            last edited by

            @Christoph-Hart Ok I understand, could we in some way script the UI Zoom setting?

            Hise Develop branch
            MacOs 15.3.1, Xcode 16.2
            http://musikboden.se

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            • Christoph HartC
              Christoph Hart
              last edited by Christoph Hart

              Yes, that's a reasonable request. It's actually pretty easy to do, so maybe someone else can implement it:

              1. fetch a reference to the main controller and dynamic_cast it to AudioProcessorDriver
              2. call driver->setGlobalScaleFactor(scaleFactor, sendNotification); (the last parameter is important to that it sends a message to the UI to resize).
              3. Add a API call Engine.setZoomLevel(double scaleFactor) (it's a bit inconsistent to the C++ naming, but it matches the Engine.getZoomLevel() call).

              EDIT: Oh and if you want to disable the 85% scaling, just remove the condition here:

              Link Preview Image
              HISE/hi_frontend/frontend/FrontendProcessorEditor.cpp at 8ef678ec2fcae0973cc269163404b1f9df967733 · christophhart/HISE

              The open source framework for sample based instruments - HISE/hi_frontend/frontend/FrontendProcessorEditor.cpp at 8ef678ec2fcae0973cc269163404b1f9df967733 · christophhart/HISE

              favicon

              GitHub (github.com)

              ustkU ulrikU 3 Replies Last reply Reply Quote 4
              • ustkU
                ustk @Christoph Hart
                last edited by

                @Christoph-Hart gorgeous, I’ll give it a go sometimes tomorrow 😉

                ulrikU 1 Reply Last reply Reply Quote 3
                • ulrikU
                  ulrik @Christoph Hart
                  last edited by

                  @Christoph-Hart Beautiful, thank you! 🍻

                  Hise Develop branch
                  MacOs 15.3.1, Xcode 16.2
                  http://musikboden.se

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                  • ulrikU
                    ulrik @ustk
                    last edited by ulrik

                    @ustk Yezzz...great! You'll get a bear as well 🍻

                    Hise Develop branch
                    MacOs 15.3.1, Xcode 16.2
                    http://musikboden.se

                    Dan KorneffD 1 Reply Last reply Reply Quote 0
                    • Dan KorneffD
                      Dan Korneff @ulrik
                      last edited by

                      tenor.gif

                      Dan Korneff - Producer / Mixer / Audio Nerd

                      1 Reply Last reply Reply Quote 3
                      • NatanN
                        Natan
                        last edited by

                        @Christoph-Hart said in UI Zoom Factor:

                        message to the UI to resize).

                        Oh Wow, Thank You
                        Any Examples is much appreciated

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                        • ustkU
                          ustk @Christoph Hart
                          last edited by

                          @Christoph-Hart So I've made the API, but it is of course non-dynamic, as the plugin has to be closed and reopened like for the norm zoom factor setting.
                          So the question is, is it easily doable to have it resized in real-time using the same API, or is it a totally different approach?

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                          • Christoph HartC
                            Christoph Hart
                            last edited by

                            Did you use sendNotification? It's basically the same thing that the combobox of the settings dialogue does.

                            ustkU 2 Replies Last reply Reply Quote 0
                            • ustkU
                              ustk @Christoph Hart
                              last edited by ustk

                              @Christoph-Hart Yes

                              void ScriptingApi::Engine::setZoomLevel(double scaleFactor)
                              {
                              	auto mc = getScriptProcessor()->getMainController_();
                              	AudioProcessorDriver* driver = dynamic_cast<AudioProcessorDriver*>(mc);
                              
                              	driver->setGlobalScaleFactor(scaleFactor, sendNotification);
                              }
                              

                              or

                              void ScriptingApi::Engine::setZoomLevel(double scaleFactor)
                              {
                              	auto mc = getScriptProcessor()->getMainController_();
                              	dynamic_cast<AudioProcessorDriver*>(mc)->setGlobalScaleFactor(scaleFactor, sendNotification);
                              }
                              

                              which is the same thing

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                              • ustkU
                                ustk @Christoph Hart
                                last edited by ustk

                                @Christoph-Hart I think we need this

                                #if USE_FRONTEND
                                
                                	auto fpe = mc->findParentComponentOfClass<FrontendProcessorEditor>();
                                
                                	if (fpe != nullptr)
                                	{
                                		fpe->setGlobalScaleFactor((float)scaleFactor);
                                	}
                                #endif
                                

                                then findParentComponentOfClass must be adapted but I don't know how...

                                What's the difference between getScriptProcessor()->getMainController_(); and getProcessor()->getMainController();?
                                Both are working...

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                                • Christoph HartC
                                  Christoph Hart
                                  last edited by

                                  They are both the same (and one just calls the other method with a dynamic cast).

                                  Ah I see the problem (not sure how I could have missed that when I wrote my last answer). The editor window is not registered to the ScaleFactorListener system (which is weird because the system is made exactly for this purpose). I think I have to take it from here and clean up my own mess :)

                                  ustkU 1 Reply Last reply Reply Quote 3
                                  • ustkU
                                    ustk @Christoph Hart
                                    last edited by ustk

                                    @Christoph-Hart Nice, I've just seen you implemented it yourself ;)

                                    You also corrected the macOS compilation, but I still have the same issue when compiling:

                                    Untitled.png

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                                    • Christoph HartC
                                      Christoph Hart
                                      last edited by

                                      Yeah, I accidentally committed this to the SNEX branch, it was meant to go to the Scriptnode branch, but I'll transfer it real quick.

                                      ustkU 1 Reply Last reply Reply Quote 3
                                      • ustkU
                                        ustk @Christoph Hart
                                        last edited by

                                        This post is deleted!
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                                        • d.healeyD
                                          d.healey
                                          last edited by

                                          @ustk Think it's possible to add the same kind of function for the Streaming Mode?

                                          Libre Wave - Freedom respecting instruments and effects
                                          My Patreon - HISE tutorials
                                          YouTube Channel - Public HISE tutorials

                                          ustkU 2 Replies Last reply Reply Quote 0
                                          • ustkU
                                            ustk @d.healey
                                            last edited by

                                            @d-healey I can't tell but I can have a look…

                                            1 Reply Last reply Reply Quote 1
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