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    Dynamic reassignment of effect slots

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    • d.healeyD
      d.healey @Orvillain
      last edited by d.healey

      @Orvillain

      // In onInit
      Engine.addModuleStateToUserPreset("InsertNameOfModule");
      

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      OrvillainO 1 Reply Last reply Reply Quote 0
      • OrvillainO
        Orvillain @d.healey
        last edited by

        @d-healey So Do I have it right then.... call that function for every module that I want to save to a preset.... save to a preset in the browser..... then when I load it, those things will be recalled both in the module tree and the connected UI parameters, regardless of if saveInPreset is enabled????

        Musician - Instrument Designer - Sonic Architect - Creative Product Owner
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        d.healeyD 1 Reply Last reply Reply Quote 0
        • d.healeyD
          d.healey @Orvillain
          last edited by

          @Orvillain It will be recalled to the module tree, not sure about the UI parameters but Christoph seems to indicate that with this dynamic effect slot system that it will be.

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          • Oli UllmannO
            Oli Ullmann @Christoph Hart
            last edited by

            @Christoph-Hart
            When I try to follow your advice with a HardcodedMasterFX, I get the following error message:
            Can't store modules with child modules

            Is it not possible to use Engine.addModuleStateToUserPreset with a HardcodedMasterFX?

            Christoph HartC 1 Reply Last reply Reply Quote 0
            • Christoph HartC
              Christoph Hart @Oli Ullmann
              last edited by

              those things will be recalled both in the module tree and the connected UI parameters, regardless of if saveInPreset is enabled????

              It will be recalled to the module tree, not sure about the UI parameters but Christoph seems to indicate that with this dynamic effect slot system that it will be.

              No UI parameters are not part of the module that is restored with its state so they won't update automatically. But you can call this method after loading a user preset to ensure that all connected sliders are synced to their internal values:

              https://docs.hise.dev/scripting/scripting-api/userpresethandler/index.html#updateconnectedcomponentsfrommodulestate

              Is it not possible to use Engine.addModuleStateToUserPreset with a HardcodedMasterFX?

              Do you have any modulation slots enabled? If yes then this is preventing you from restoring the hardcoded FX because currently you can only restore modules that have no child modules with this function. But I might have to change this to allow it for hardcoded modules as this would be very limiting.

              Oli UllmannO DanHD 2 Replies Last reply Reply Quote 1
              • Oli UllmannO
                Oli Ullmann @Christoph Hart
                last edited by

                @Christoph-Hart
                Ah, okay, that's where the problem lies...
                Yes, I have enabled modulation slots.

                Christoph HartC 1 Reply Last reply Reply Quote 0
                • Christoph HartC
                  Christoph Hart @Oli Ullmann
                  last edited by

                  @Oli-Ullmann Alright this is fixed now - you can call this on modules with child elements now but the child elements will not be modified at all - the rule that rebuilding child elements is dangerous still stands, but this is a valid use case to restore a module without its modulation slots (which are restored by the script modulation matrix anyways).

                  Oli UllmannO 1 Reply Last reply Reply Quote 2
                  • Oli UllmannO
                    Oli Ullmann @Christoph Hart
                    last edited by

                    @Christoph-Hart
                    That's great, thanks! I'll try it out and give feedback if I encounter any problems. Thanks very much! :-)

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                    • DanHD
                      DanH @Christoph Hart
                      last edited by

                      @Christoph-Hart said in Dynamic reassignment of effect slots:

                      https://docs.hise.dev/scripting/scripting-api/userpresethandler/index.html#updateconnectedcomponentsfrommodulestate

                      What if the controls are not connected by Parameter ID etc but via scripting instead (as lots of mine are as they do more than one job...)

                      DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
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                      • HISEnbergH
                        HISEnberg @Christoph Hart
                        last edited by

                        @Christoph-Hart said in Dynamic reassignment of effect slots:

                        Just a small heads up that we have this now:

                        https://docs.hise.dev/tutorials/ui/index.html#draggable-fx-chain

                        I noticed one small anomaly about this example. If you add more effects to the example script, you need to set the panel's saveInPreset to false temporarily to update the JSON effect list, then reenable it again!

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