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    How to turn an Airwindows effect into a Scriptnode

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    • MorphoiceM
      Morphoice @Christoph Hart
      last edited by

      @Christoph-Hart isnt vst2 support officially dropped since cubase13?

      Christoph HartC 1 Reply Last reply Reply Quote 0
      • MorphoiceM
        Morphoice @Consint
        last edited by

        This post is deleted!
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        • Christoph HartC
          Christoph Hart @Morphoice
          last edited by

          @Morphoice Yeah, VST2 as a plugin API is dead in the water but this just redirects the VST2 API calls to scriptnode so it's not actually using the VST2 SDK - it basically mimics the API so that you can reuse code that relies on the VST2 SDK.

          how do I find it?

          It should show up in the project.xxx node list. Have you created the C++ template first so that it registers the node file properly?

          MorphoiceM 1 Reply Last reply Reply Quote 1
          • MorphoiceM
            Morphoice @Christoph Hart
            last edited by

            @Christoph-Hart got it as a hardcodedfx selection, works like a charm. however turning the value knobs introduces a lot of clicks and pops, very loudly... is there a way to smooth that?

            oskarshO 1 Reply Last reply Reply Quote 0
            • oskarshO
              oskarsh @Morphoice
              last edited by

              @Morphoice unfortunately many airwindows nodes come with not real smoothing. You can try add a smoothed_parameter node.

              1 Reply Last reply Reply Quote 0
              • ChazroxC
                Chazrox
                last edited by

                Man you guys got the cheat codes! 🙌 Can somebody do a walkthru of this process?

                1 Reply Last reply Reply Quote 1
                • MorphoiceM
                  Morphoice @Consint
                  last edited by

                  @Consint ever tried compiling on windows? It all works fine on mac but when I try to make a pc version I get tons of compiler errors upon compiling the DSP network. I have no idea what that means

                  !C:\HISE\HeatFilter\DspNetworks\Binaries\Source\DspNetwork.h(76,49): error C3203: 'Disintegrate': unspecialized class template can't be used as a template argument for template parameter 'Processors', expected a real type [C:\HISE\HeatFilter\DspNetworks\Binaries\Builds\VisualStudio2022\HeatFilter_DynamicLibrary.vcxproj]
                  
                  
                  C 1 Reply Last reply Reply Quote 0
                  • MorphoiceM
                    Morphoice @Consint
                    last edited by

                    This post is deleted!
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                    • C
                      Consint @Morphoice
                      last edited by

                      @Morphoice I have only compiled it on Linux so far.

                      MorphoiceM 1 Reply Last reply Reply Quote 1
                      • MorphoiceM
                        Morphoice @Consint
                        last edited by

                        @Consint MSVC seems to be more strict about something in the Airwindows.h which CLANG on mac doesnt bother about.... I know nothing about template resolution so iI'm homping someone familiar with C++ can help...

                        griffinboyG C 2 Replies Last reply Reply Quote 0
                        • griffinboyG
                          griffinboy @Morphoice
                          last edited by griffinboy

                          @Morphoice

                          Have you tried asking chat gpt?
                          If the library is small you can upload the c++ files and the error message and ask gpt to try and find what's wrong.

                          It might fail to find the correct answer. But I find that 70% of issues it can solve. However there is a chance it will give you a bogus answer

                          MorphoiceM 1 Reply Last reply Reply Quote 0
                          • MorphoiceM
                            Morphoice @griffinboy
                            last edited by

                            @griffinboy yeah but it only gives me unhelpful information I already know, the fact that MSVC is more strict about some template resolution. I don't know what that means and how to fix that, neither does GPT in a way that compiles. it just gives me code that produces new problems

                            Christoph HartC 1 Reply Last reply Reply Quote 0
                            • Christoph HartC
                              Christoph Hart @Morphoice
                              last edited by

                              @Morphoice forget about all the noise - the issue is with your disintegrate network - the compiler thinks it‘s polyphonic but it isn‘t, hence it is missing the voice template parameter that causes the compiler error.

                              Maybe it‘s best if you send me the disintegrate network as well as the one that is embedding it, might be a false positive with the code generator.

                              MorphoiceM 1 Reply Last reply Reply Quote 2
                              • C
                                Consint @Morphoice
                                last edited by

                                @Morphoice I tried it with my plugin and was able to compile it in my Windows 10 VM with Visual Studio 2022 without any problems.

                                1 Reply Last reply Reply Quote 0
                                • MorphoiceM
                                  Morphoice @Christoph Hart
                                  last edited by

                                  @Christoph-Hart sent

                                  1 Reply Last reply Reply Quote 0
                                  • JulesVJ
                                    JulesV
                                    last edited by JulesV

                                    Is there anyone who can compile more than one AirWindows plugins as Third Party?

                                    I am getting the error use of undeclared identifier. When I compile these nodes one by one, there is no problem and they work.

                                    I am attaching the sample project, when you do Compile DSP Networks as dll it will give this error.

                                    What is my mistake here, or is this a bug?

                                    AWAmp.zip

                                    DanHD 1 Reply Last reply Reply Quote 0
                                    • DanHD
                                      DanH @JulesV
                                      last edited by

                                      @JulesV I'm not compiling any airwindows stuff but I'm getting constant use of undeclared identifier errors. They all follow on from Use of class template 'project::overdrive' requires template arguments errors.

                                      Could be unrelated

                                      DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                                      https://dhplugins.com/ | https://dcbreaks.com/
                                      London, UK

                                      JulesVJ 1 Reply Last reply Reply Quote 1
                                      • JulesVJ
                                        JulesV @DanH
                                        last edited by

                                        @DanH I noticed something interesting, while almost all AW plugins can be compiled separately, some AW plugins cannot be compiled as multiple dlls in the same project.

                                        For example, Tube2, Huge and Mojo plugins can be used together in a project.

                                        But LeadAmp and FireAmp cannot be used together in a project.

                                        But all of these plugins can be compiled individually.

                                        So it is related to the AW plugin combinations.

                                        Christoph HartC 1 Reply Last reply Reply Quote 1
                                        • Christoph HartC
                                          Christoph Hart @JulesV
                                          last edited by

                                          @JulesV the problem is that each plugin file is expected to be used once per project and there are a few things that you need to modify in order to make this work - it's all very basic C++ stuff.

                                          Look out for the functions in each src/*.cpp file that create the plugin instances or the plugin editors and try to remove them as they aren't needed anyways.

                                          JulesVJ 1 Reply Last reply Reply Quote 2
                                          • JulesVJ
                                            JulesV @Christoph Hart
                                            last edited by

                                            @Christoph-Hart Thank you for the suggestion, I will try to edit them.

                                            1 Reply Last reply Reply Quote 0
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