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    How to turn an Airwindows effect into a Scriptnode

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    • MorphoiceM
      Morphoice @Christoph Hart
      last edited by

      @Christoph-Hart got it as a hardcodedfx selection, works like a charm. however turning the value knobs introduces a lot of clicks and pops, very loudly... is there a way to smooth that?

      oskarshO 1 Reply Last reply Reply Quote 0
      • oskarshO
        oskarsh @Morphoice
        last edited by

        @Morphoice unfortunately many airwindows nodes come with not real smoothing. You can try add a smoothed_parameter node.

        1 Reply Last reply Reply Quote 0
        • ChazroxC
          Chazrox
          last edited by

          Man you guys got the cheat codes! 🙌 Can somebody do a walkthru of this process?

          1 Reply Last reply Reply Quote 1
          • MorphoiceM
            Morphoice @Consint
            last edited by

            @Consint ever tried compiling on windows? It all works fine on mac but when I try to make a pc version I get tons of compiler errors upon compiling the DSP network. I have no idea what that means

            !C:\HISE\HeatFilter\DspNetworks\Binaries\Source\DspNetwork.h(76,49): error C3203: 'Disintegrate': unspecialized class template can't be used as a template argument for template parameter 'Processors', expected a real type [C:\HISE\HeatFilter\DspNetworks\Binaries\Builds\VisualStudio2022\HeatFilter_DynamicLibrary.vcxproj]
            
            
            C 1 Reply Last reply Reply Quote 0
            • MorphoiceM
              Morphoice @Consint
              last edited by

              This post is deleted!
              1 Reply Last reply Reply Quote 0
              • C
                Consint @Morphoice
                last edited by

                @Morphoice I have only compiled it on Linux so far.

                MorphoiceM 1 Reply Last reply Reply Quote 1
                • MorphoiceM
                  Morphoice @Consint
                  last edited by

                  @Consint MSVC seems to be more strict about something in the Airwindows.h which CLANG on mac doesnt bother about.... I know nothing about template resolution so iI'm homping someone familiar with C++ can help...

                  griffinboyG C 2 Replies Last reply Reply Quote 0
                  • griffinboyG
                    griffinboy @Morphoice
                    last edited by griffinboy

                    @Morphoice

                    Have you tried asking chat gpt?
                    If the library is small you can upload the c++ files and the error message and ask gpt to try and find what's wrong.

                    It might fail to find the correct answer. But I find that 70% of issues it can solve. However there is a chance it will give you a bogus answer

                    MorphoiceM 1 Reply Last reply Reply Quote 0
                    • MorphoiceM
                      Morphoice @griffinboy
                      last edited by

                      @griffinboy yeah but it only gives me unhelpful information I already know, the fact that MSVC is more strict about some template resolution. I don't know what that means and how to fix that, neither does GPT in a way that compiles. it just gives me code that produces new problems

                      Christoph HartC 1 Reply Last reply Reply Quote 0
                      • Christoph HartC
                        Christoph Hart @Morphoice
                        last edited by

                        @Morphoice forget about all the noise - the issue is with your disintegrate network - the compiler thinks it‘s polyphonic but it isn‘t, hence it is missing the voice template parameter that causes the compiler error.

                        Maybe it‘s best if you send me the disintegrate network as well as the one that is embedding it, might be a false positive with the code generator.

                        MorphoiceM 1 Reply Last reply Reply Quote 2
                        • C
                          Consint @Morphoice
                          last edited by

                          @Morphoice I tried it with my plugin and was able to compile it in my Windows 10 VM with Visual Studio 2022 without any problems.

                          1 Reply Last reply Reply Quote 0
                          • MorphoiceM
                            Morphoice @Christoph Hart
                            last edited by

                            @Christoph-Hart sent

                            1 Reply Last reply Reply Quote 0
                            • JulesVJ
                              JulesV
                              last edited by JulesV

                              Is there anyone who can compile more than one AirWindows plugins as Third Party?

                              I am getting the error use of undeclared identifier. When I compile these nodes one by one, there is no problem and they work.

                              I am attaching the sample project, when you do Compile DSP Networks as dll it will give this error.

                              What is my mistake here, or is this a bug?

                              AWAmp.zip

                              DanHD 1 Reply Last reply Reply Quote 0
                              • DanHD
                                DanH @JulesV
                                last edited by

                                @JulesV I'm not compiling any airwindows stuff but I'm getting constant use of undeclared identifier errors. They all follow on from Use of class template 'project::overdrive' requires template arguments errors.

                                Could be unrelated

                                DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                                https://dhplugins.com/ | https://dcbreaks.com/
                                London, UK

                                JulesVJ 1 Reply Last reply Reply Quote 1
                                • JulesVJ
                                  JulesV @DanH
                                  last edited by

                                  @DanH I noticed something interesting, while almost all AW plugins can be compiled separately, some AW plugins cannot be compiled as multiple dlls in the same project.

                                  For example, Tube2, Huge and Mojo plugins can be used together in a project.

                                  But LeadAmp and FireAmp cannot be used together in a project.

                                  But all of these plugins can be compiled individually.

                                  So it is related to the AW plugin combinations.

                                  Christoph HartC 1 Reply Last reply Reply Quote 0
                                  • Christoph HartC
                                    Christoph Hart @JulesV
                                    last edited by

                                    @JulesV the problem is that each plugin file is expected to be used once per project and there are a few things that you need to modify in order to make this work - it's all very basic C++ stuff.

                                    Look out for the functions in each src/*.cpp file that create the plugin instances or the plugin editors and try to remove them as they aren't needed anyways.

                                    1 Reply Last reply Reply Quote 0
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