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    How to turn an Airwindows effect into a Scriptnode

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    • C
      Consint @Christoph Hart
      last edited by

      @Christoph-Hart Oh, great, I didn't know that existed.

      1 Reply Last reply Reply Quote 0
      • MorphoiceM
        Morphoice @Christoph Hart
        last edited by

        @Christoph-Hart isnt vst2 support officially dropped since cubase13?

        Christoph HartC 1 Reply Last reply Reply Quote 0
        • MorphoiceM
          Morphoice @Consint
          last edited by

          This post is deleted!
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          • Christoph HartC
            Christoph Hart @Morphoice
            last edited by

            @Morphoice Yeah, VST2 as a plugin API is dead in the water but this just redirects the VST2 API calls to scriptnode so it's not actually using the VST2 SDK - it basically mimics the API so that you can reuse code that relies on the VST2 SDK.

            how do I find it?

            It should show up in the project.xxx node list. Have you created the C++ template first so that it registers the node file properly?

            MorphoiceM 1 Reply Last reply Reply Quote 1
            • MorphoiceM
              Morphoice @Christoph Hart
              last edited by

              @Christoph-Hart got it as a hardcodedfx selection, works like a charm. however turning the value knobs introduces a lot of clicks and pops, very loudly... is there a way to smooth that?

              oskarshO 1 Reply Last reply Reply Quote 0
              • oskarshO
                oskarsh @Morphoice
                last edited by

                @Morphoice unfortunately many airwindows nodes come with not real smoothing. You can try add a smoothed_parameter node.

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                • ChazroxC
                  Chazrox
                  last edited by

                  Man you guys got the cheat codes! 🙌 Can somebody do a walkthru of this process?

                  1 Reply Last reply Reply Quote 1
                  • MorphoiceM
                    Morphoice @Consint
                    last edited by

                    @Consint ever tried compiling on windows? It all works fine on mac but when I try to make a pc version I get tons of compiler errors upon compiling the DSP network. I have no idea what that means

                    !C:\HISE\HeatFilter\DspNetworks\Binaries\Source\DspNetwork.h(76,49): error C3203: 'Disintegrate': unspecialized class template can't be used as a template argument for template parameter 'Processors', expected a real type [C:\HISE\HeatFilter\DspNetworks\Binaries\Builds\VisualStudio2022\HeatFilter_DynamicLibrary.vcxproj]
                    
                    
                    C 1 Reply Last reply Reply Quote 0
                    • MorphoiceM
                      Morphoice @Consint
                      last edited by

                      This post is deleted!
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                      • C
                        Consint @Morphoice
                        last edited by

                        @Morphoice I have only compiled it on Linux so far.

                        MorphoiceM 1 Reply Last reply Reply Quote 1
                        • MorphoiceM
                          Morphoice @Consint
                          last edited by

                          @Consint MSVC seems to be more strict about something in the Airwindows.h which CLANG on mac doesnt bother about.... I know nothing about template resolution so iI'm homping someone familiar with C++ can help...

                          griffinboyG C 2 Replies Last reply Reply Quote 0
                          • griffinboyG
                            griffinboy @Morphoice
                            last edited by griffinboy

                            @Morphoice

                            Have you tried asking chat gpt?
                            If the library is small you can upload the c++ files and the error message and ask gpt to try and find what's wrong.

                            It might fail to find the correct answer. But I find that 70% of issues it can solve. However there is a chance it will give you a bogus answer

                            MorphoiceM 1 Reply Last reply Reply Quote 0
                            • MorphoiceM
                              Morphoice @griffinboy
                              last edited by

                              @griffinboy yeah but it only gives me unhelpful information I already know, the fact that MSVC is more strict about some template resolution. I don't know what that means and how to fix that, neither does GPT in a way that compiles. it just gives me code that produces new problems

                              Christoph HartC 1 Reply Last reply Reply Quote 0
                              • Christoph HartC
                                Christoph Hart @Morphoice
                                last edited by

                                @Morphoice forget about all the noise - the issue is with your disintegrate network - the compiler thinks it‘s polyphonic but it isn‘t, hence it is missing the voice template parameter that causes the compiler error.

                                Maybe it‘s best if you send me the disintegrate network as well as the one that is embedding it, might be a false positive with the code generator.

                                MorphoiceM 1 Reply Last reply Reply Quote 2
                                • C
                                  Consint @Morphoice
                                  last edited by

                                  @Morphoice I tried it with my plugin and was able to compile it in my Windows 10 VM with Visual Studio 2022 without any problems.

                                  1 Reply Last reply Reply Quote 0
                                  • MorphoiceM
                                    Morphoice @Christoph Hart
                                    last edited by

                                    @Christoph-Hart sent

                                    1 Reply Last reply Reply Quote 0
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