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    Live Granular Patch for FAUST or RNBO

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    • Oli UllmannO
      Oli Ullmann @griffinboy
      last edited by

      @griffinboy that would be really great! :-)

      S 1 Reply Last reply Reply Quote 0
      • S
        sletz @Oli Ullmann
        last edited by

        @Oli-Ullmann Possibly: https://faustlibraries.grame.fr/community/#granulation

        1 Reply Last reply Reply Quote 2
        • T
          treynterrio
          last edited by treynterrio

          this one is perfect but this doesnt work in HISE:

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          GitHub - jlp6k/faust-things: Audio-related projects programmed in Faust.

          Audio-related projects programmed in Faust. Contribute to jlp6k/faust-things development by creating an account on GitHub.

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          GitHub (github.com)

          if anyone gets this to work please let me know

          DabDabD 1 Reply Last reply Reply Quote 0
          • DabDabD
            DabDab @treynterrio
            last edited by

            @treynterrio said in Live Granular Patch for FAUST or RNBO:

            this doesnt work in HISE:

            Working the code in HISE. No error comes up.

            ffba7d65-2962-4179-beef-1fdf0114f9e7-image.png

            Bollywood Music Producer and Trance Producer.

            oskarshO T 2 Replies Last reply Reply Quote 0
            • oskarshO
              oskarsh @DabDab
              last edited by

              @DabDab @treynterrio
              can confirm the code is working fine in HISE.

              Keep in mind when using this code or any other Faust code to respect the License in this case GPLv3. Many companies shy away from this license since you will need to open source your code to the public as well (restrictions apply). This is why many commercial companies stay away from code using the GPLv3 License.

              https://www.gnu.org/licenses/gpl-3.0.html
              https://www.tldrlegal.com/license/gnu-general-public-license-v3-gpl-3

              1 Reply Last reply Reply Quote 2
              • T
                treynterrio @DabDab
                last edited by

                @DabDab I can open it too. but it doesn't sound right. I don't got any sound of it even if I change the process in the console everything I get out of it is loud noise like the gain is set to +100 it blows my speakers

                HISEnbergH 1 Reply Last reply Reply Quote 1
                • HISEnbergH
                  HISEnberg @treynterrio
                  last edited by

                  @treynterrio I can vouch for this, Ive worked with this code in HISE as well. I recall one setting working okay but it is very easy to break, and the windowing/buffer don't work well within HISE.

                  Oli UllmannO 1 Reply Last reply Reply Quote 1
                  • Oli UllmannO
                    Oli Ullmann @HISEnberg
                    last edited by

                    @HISEnberg
                    Can you tell me where I need to use the Granola Code? In a script effect that is located in the chain of a sound generator? I can load the effect and see the buttons, but I don't get any sound.

                    Do you perhaps have a snippet?

                    HISEnbergH 1 Reply Last reply Reply Quote 0
                    • HISEnbergH
                      HISEnberg @Oli Ullmann
                      last edited by

                      @Oli-Ullmann I never figured out why, perhaps it relates to the channel count but I never really got the gronola example working. I ended up working a solution out in gen~ but more recently have moved to C++ for this as I find it much easier to follow and implement.

                      Oli UllmannO 1 Reply Last reply Reply Quote 1
                      • Oli UllmannO
                        Oli Ullmann @HISEnberg
                        last edited by

                        @HISEnberg
                        Ah ok, thank you for the info! :-) Then I have to search for another granular solution.

                        1 Reply Last reply Reply Quote 0
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