[Tutorial] How to create a c++ custom node
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I'm not an expert in Synthesis.
I've only just started dipping into it.
I'm looking at all the different methods for saw generation (With low to no aliasing, in mind) I'm likely to look at this topic after covering some basic distortion stuff., I'm still doing my research.Thanks for the suggestion.
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@Christoph-Hart Great. Will try it.
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Nice! Following.
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@griffinboy Well done! Thank you for your time and your work, it's much appreciated :)
I'll soon dive into custom nodes so this will help me a lot! -
@griffinboy said in [Tutorial] How to create a c++ custom node:
I also have a general hise startup guide, but this is aimed at complete beginners.
And there are such people here! For example, it is doubly difficult for me, not only am I not a programmer, I also do not know English. But even in this situation, intuitively, from the picture, I try and learn. Such visual lessons really help to join the HISE family. Many thanks to all of you for this!
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This looks great @griffinboy thanks!
I was literally pondering how I'd prototype something in Python, and then port it over to HISE. I reckon super basic Python prototype > c++ nodes > ScriptNode network using said nodes.
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I've done this before.
There is a workflow that I can share.But it's absolutely a working pipeline. All of my more complex projects (circuit simulation, physics sims) start out in python or matlab.
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@griffinboy I'd love to get a look at your process there!
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Does anyone know the process for running HISE debugger on Mac? Just following along in giffinboy's video here.
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@HISEnberg open the xcodeproject of the dll in Xcode, select HISE Debug as the executable in the Debug scheme and click on compile.
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@Christoph-Hart Great that is what I thought! Just wanted to make sure I wasn't overlooking something.