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    Parse getUserPresetList() output into 2d array

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    • d.healeyD
      d.healey @Oli Ullmann
      last edited by d.healey

      @Oli-Ullmann Go for it.

      Unless I specifically say otherwise, any code I post directly on the forum can be used by anyone for any purpose.

      Libre Wave - Freedom respecting instruments and effects
      My Patreon - HISE tutorials
      YouTube Channel - Public HISE tutorials

      Oli UllmannO 1 Reply Last reply Reply Quote 2
      • Oli UllmannO
        Oli Ullmann @d.healey
        last edited by

        @d-healey
        That's great, thank you very much! :-) If you ever need anything (in the area of sound design, demo songs or similar), feel free to get in touch! :-) You are always a great help here!

        1 Reply Last reply Reply Quote 1
        • whoopsydoodleW
          whoopsydoodle @Matt_SF
          last edited by

          @Matt_SF said in Parse getUserPresetList() output into 2d array:

          This has been fixed in the develop branch.

          Yep. That was it. Thanks. All good now with current build.

          Anyone have any suggestions on how to have the menu select the currently loaded preset from it's items?

          whoopsydoodleW 1 Reply Last reply Reply Quote 0
          • whoopsydoodleW
            whoopsydoodle @whoopsydoodle
            last edited by

            Is there something other than getCurrentUserPresetName() that will return the full path of the current preset not just the name? If there is then I can compare it against the output of getUserPresetList() to get an index for the current preset and then select that index in the combo box.

            whoopsydoodleW 1 Reply Last reply Reply Quote 0
            • whoopsydoodleW
              whoopsydoodle @whoopsydoodle
              last edited by

              Never mind. I figured it out.

              1 Reply Last reply Reply Quote 0
              • MorphoiceM
                Morphoice @d.healey
                last edited by

                @d-healey This is super helpful thank you so much, I already had a one-dropdown version made but this allows to have the entire tree of plugins. Brilliant! Is there a simple solution to have the current preset stored when the plugin opens? It makes no sense storing the combo boxes value in a preset, so I wonder if there is another way to save what preset is currently loaded and have that open in the preset browser from the start

                https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

                LindonL 1 Reply Last reply Reply Quote 0
                • LindonL
                  Lindon @Morphoice
                  last edited by Lindon

                  @Morphoice said in Parse getUserPresetList() output into 2d array:

                  @d-healey This is super helpful thank you so much, I already had a one-dropdown version made but this allows to have the entire tree of plugins. Brilliant! Is there a simple solution to have the current preset stored when the plugin opens? It makes no sense storing the combo boxes value in a preset, so I wonder if there is another way to save what preset is currently loaded and have that open in the preset browser from the start

                  put the name of the preset you have loaded in a text box, and have the text box's callback do the loading, and have the text box saveInPreset. Now cover the text box with a combo box, use LAF to make its default state transparent - so now you see the text box - showing you the name of the preset, and when you click on it the combobox Dave has created shows up, you select a preset and the combobox callback changes the value in the text box and calls the textbox's changed() functionality to load the actual preset.

                  Added functionality here is you can change the order add and remove presets in the combobox list and your existing presets all still work/load fine.

                  eg.

                  HiseSnippet 1132.3ocsV0saiSDEdbZc0FWVztRbMZH2fqnp+sKKHsphzlefHR6FQJq3tUiGOIYnimwxdRaiP8AfK4Yg2.DOPbC2R4LicrcZCo6FI5EQ8767cNymOmYPhhxRSUIHm5WLKlgb9H2gyj5IslP3RTu1HmO18LRplkfyTc5rXRZJKD43rw2ZT3TeSj8u+5aNkHHRJqTEB8VEmx5yi35RsCZ98bgnKIjcAOph2urYOpR1RITSA7rg6AnXB8RxX14Dia0bQNa0IjqUIC0DMKE74TU3rgSTWKy7+s7TdffYDNDMDRTlZTqIbQ3f40ZJB4r4fxJeirJ+SbOiGxKzW1Adl0.tLhp8.mZqBRG9A.ImJPZyLH8b2gzDdrtzhAOa61SBWHiHPqtJTx7EU6O1vskB7Pp2KhbIqaBHTDg+qN3fcwvO67ZOOOnempwWQRv8IALwg3iwyCcLS2REEqjffeiLyMrAwkBtjgGMUR0bkDqjYVMQlnD9z4gsKjYwT1Nd+hWcvXpRv1KNgaxWuHrPQB4xwXBNNgkxzXJQHXg3F3uHOtW6cKbdqFP6kZTaO3VP7A.iw+d.xB5kfZHaApSU2rZfmkJyw32PytQ2XWbgeFL0Syht.z6uCbNy8lNgHGyB8WYITb9+WUw8A38txNE9Z6x17zXAYl009mzsxEHMgATx9Jns1Wot7DYXWFSXfj2xhbuD1Xt4C8t4cH+FgIjqmiAnrm257GuKVE7yP2Ai8pu+9Alr8Yd2Zg2HUB1mh4xpDoSDhh5N0uQicrc182eQRA03JzjApeCayjOZQc3iOF2HikW.qc7pCopN0zAePstr5zj35d0u0bwTgLbtRydiz2BLua8v22znQK0V9MifkrTylAbIqJPe4zn.VRUBmwQXBvhiU158arBMqmWwQkrmjqeSLKWtqRDZFWX9+GNDBkeoYFGkiPvUscXzSyGFYo3HNjim3lQ2QVvCfzsM4JFB8i8ZSzj44.RGbDwrDM2TINsYWA6DxFvU2sMK8RsJFFuWvPPNdO5IdSwZCbPyYEBMCZxf9Fw1Z.fCeWV.qT3mdxA1YMfwZAimupo9VGcze96l3ulGpmTtQ5hlSX7wS.2cc9Tjs8Tfwsyv3ybWjPZg41tEe5ZPpqyuAwVhRTPyHhUuKHvgAHPe4ysnzqOWFpjdmPfo1dmoRhmX1f58c8F1QBDkw2uL1HGxtNCfbsHbqVg2c2c+p4nMsjRsHz+72Y6jevtGXqmJbpfnWbUnYmetAfHuv9GyNFYJWOq5aB9.1OdvJ2O99Bwm6NfqoSVNFqsDLB7z+OvX9qJdpamQiXTcI.2zs6OstOg3QN9ePMUCqTOinS3F904SiFB2zTFb5RISjZXF0L73L4CLxlNvPlLzJ.zj6xMdnQ1I23gyMhhHzD06nYCGLua4IVM.lj1moUGduHHiKlJT1mifmQ8NJcwT8f.OZcC7EqafubcC7KW2.e05F3WstA90OdflW4dxTsJJ6yFD5rAcrCxcb5HMiTsrUz+Bo8RejC
                  

                  HISE Development for hire.
                  www.channelrobot.com

                  MorphoiceM 1 Reply Last reply Reply Quote 2
                  • MorphoiceM
                    Morphoice @Lindon
                    last edited by

                    @Lindon ingenious thank you!

                    https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

                    LindonL 1 Reply Last reply Reply Quote 0
                    • LindonL
                      Lindon @Morphoice
                      last edited by

                      @Morphoice no problem - works for all cases where you have a combobox and you may at some point want to add to, or reorder or remove any elements...

                      HISE Development for hire.
                      www.channelrobot.com

                      MorphoiceM 1 Reply Last reply Reply Quote 2
                      • MorphoiceM
                        Morphoice @Lindon
                        last edited by

                        @Lindon how do you get the full path of the preset to load from the label1 value? I only have the

                        I don't have that inside the label oncontrol only the displayed name. I only have the full path it in the combobox oncontrol. If I understand correctly the loading of the preset should be handled by the Label1

                        https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

                        d.healeyD 1 Reply Last reply Reply Quote 0
                        • d.healeyD
                          d.healey @Morphoice
                          last edited by

                          @Morphoice Use the user preset handler.

                          Then in the post load callback you can store the reference to the preset file

                          reg currentPresetFile;
                          
                          uph.setPostCallback(function(presetFile)
                          {
                          	currentPresetFile = presetFile;
                          });
                          

                          Libre Wave - Freedom respecting instruments and effects
                          My Patreon - HISE tutorials
                          YouTube Channel - Public HISE tutorials

                          MorphoiceM 1 Reply Last reply Reply Quote 1
                          • MorphoiceM
                            Morphoice @d.healey
                            last edited by

                            @d-healey what is uph?

                            I loaded the preset like this inside the combobox callback
                            but that doesnt work for the label

                            Engine.loadUserPreset(Engine.getUserPresetList()[value - 1]+".preset");
                            

                            https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

                            d.healeyD 1 Reply Last reply Reply Quote 0
                            • d.healeyD
                              d.healey @Morphoice
                              last edited by

                              @Morphoice said in Parse getUserPresetList() output into 2d array:

                              uph

                              Reference to a user preset handler.

                              const uph = Engine.createUserPresetHandler();

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                              HISE | Docs

                              favicon

                              (docs.hise.audio)

                              @Morphoice said in Parse getUserPresetList() output into 2d array:

                              I loaded the preset like this inside the combobox callback
                              but that doesnt work for the label

                              What do you mean it doesn't work for the label?

                              Libre Wave - Freedom respecting instruments and effects
                              My Patreon - HISE tutorials
                              YouTube Channel - Public HISE tutorials

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                              • MorphoiceM
                                Morphoice @d.healey
                                last edited by

                                @d-healey I'm wrong somewhere

                                inline function onLabel1Control(component, value)
                                {
                                	Engine.loadUserPreset(Engine.getUserPresetList()[value - 1]+".preset");
                                };
                                Label1.setControlCallback(onLabel1Control);
                                
                                Interface: Factory Presets/Plucks/Echoes
                                Interface: loading preset Echoes
                                Interface:! presethandler.js (51): '-' is not allowed on the String type
                                

                                https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

                                d.healeyD 1 Reply Last reply Reply Quote 0
                                • d.healeyD
                                  d.healey @Morphoice
                                  last edited by

                                  @Morphoice said in Parse getUserPresetList() output into 2d array:

                                  Engine.loadUserPreset(Engine.getUserPresetList()[value - 1]+".preset");

                                  This is only going to work in the combo box's callback. In a label's callback the value will be the label's text.

                                  Libre Wave - Freedom respecting instruments and effects
                                  My Patreon - HISE tutorials
                                  YouTube Channel - Public HISE tutorials

                                  MorphoiceM 1 Reply Last reply Reply Quote 0
                                  • MorphoiceM
                                    Morphoice @d.healey
                                    last edited by

                                    @d-healey exactly, hence my question how I can get to load it in the label :) don't I need to do that there instead of in the combo? Or am I missing the point?

                                    https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

                                    d.healeyD 1 Reply Last reply Reply Quote 0
                                    • d.healeyD
                                      d.healey @Morphoice
                                      last edited by

                                      @Morphoice If I'm understanding correctly you have the preset name in the label's text/value, so what about

                                      Engine.loadUserPreset(value);

                                      Libre Wave - Freedom respecting instruments and effects
                                      My Patreon - HISE tutorials
                                      YouTube Channel - Public HISE tutorials

                                      MorphoiceM 1 Reply Last reply Reply Quote 0
                                      • MorphoiceM
                                        Morphoice @d.healey
                                        last edited by

                                        @d-healey just the preset name, not the full path to the preset, it needs the full path to load

                                        https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

                                        d.healeyD 1 Reply Last reply Reply Quote 0
                                        • d.healeyD
                                          d.healey @Morphoice
                                          last edited by

                                          @Morphoice Isn't it a hidden label and meant to store the full path?

                                          Libre Wave - Freedom respecting instruments and effects
                                          My Patreon - HISE tutorials
                                          YouTube Channel - Public HISE tutorials

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                                          • MorphoiceM
                                            Morphoice @d.healey
                                            last edited by

                                            @d-healey if I understood lindon's approach correctly, the combo box is what's hidden, the label displays the name, at least that's what I got from his snippet

                                            https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

                                            d.healeyD 1 Reply Last reply Reply Quote 0
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