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    Parse getUserPresetList() output into 2d array

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    • Oli UllmannO
      Oli Ullmann @d.healey
      last edited by

      @d-healey
      That's great, thank you very much! :-) If you ever need anything (in the area of sound design, demo songs or similar), feel free to get in touch! :-) You are always a great help here!

      1 Reply Last reply Reply Quote 1
      • whoopsydoodleW
        whoopsydoodle @Matt_SF
        last edited by

        @Matt_SF said in Parse getUserPresetList() output into 2d array:

        This has been fixed in the develop branch.

        Yep. That was it. Thanks. All good now with current build.

        Anyone have any suggestions on how to have the menu select the currently loaded preset from it's items?

        whoopsydoodleW 1 Reply Last reply Reply Quote 0
        • whoopsydoodleW
          whoopsydoodle @whoopsydoodle
          last edited by

          Is there something other than getCurrentUserPresetName() that will return the full path of the current preset not just the name? If there is then I can compare it against the output of getUserPresetList() to get an index for the current preset and then select that index in the combo box.

          whoopsydoodleW 1 Reply Last reply Reply Quote 0
          • whoopsydoodleW
            whoopsydoodle @whoopsydoodle
            last edited by

            Never mind. I figured it out.

            1 Reply Last reply Reply Quote 0
            • MorphoiceM
              Morphoice @d.healey
              last edited by

              @d-healey This is super helpful thank you so much, I already had a one-dropdown version made but this allows to have the entire tree of plugins. Brilliant! Is there a simple solution to have the current preset stored when the plugin opens? It makes no sense storing the combo boxes value in a preset, so I wonder if there is another way to save what preset is currently loaded and have that open in the preset browser from the start

              https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

              LindonL 1 Reply Last reply Reply Quote 0
              • LindonL
                Lindon @Morphoice
                last edited by Lindon

                @Morphoice said in Parse getUserPresetList() output into 2d array:

                @d-healey This is super helpful thank you so much, I already had a one-dropdown version made but this allows to have the entire tree of plugins. Brilliant! Is there a simple solution to have the current preset stored when the plugin opens? It makes no sense storing the combo boxes value in a preset, so I wonder if there is another way to save what preset is currently loaded and have that open in the preset browser from the start

                put the name of the preset you have loaded in a text box, and have the text box's callback do the loading, and have the text box saveInPreset. Now cover the text box with a combo box, use LAF to make its default state transparent - so now you see the text box - showing you the name of the preset, and when you click on it the combobox Dave has created shows up, you select a preset and the combobox callback changes the value in the text box and calls the textbox's changed() functionality to load the actual preset.

                Added functionality here is you can change the order add and remove presets in the combobox list and your existing presets all still work/load fine.

                eg.

                HiseSnippet 1132.3ocsV0saiSDEdbZc0FWVztRbMZH2fqnp+sKKHsphzlefHR6FQJq3tUiGOIYnimwxdRaiP8AfK4Yg2.DOPbC2R4LicrcZCo6FI5EQ8767cNymOmYPhhxRSUIHm5WLKlgb9H2gyj5IslP3RTu1HmO18LRplkfyTc5rXRZJKD43rw2ZT3TeSj8u+5aNkHHRJqTEB8VEmx5yi35RsCZ98bgnKIjcAOph2urYOpR1RITSA7rg6AnXB8RxX14Dia0bQNa0IjqUIC0DMKE74TU3rgSTWKy7+s7TdffYDNDMDRTlZTqIbQ3f40ZJB4r4fxJeirJ+SbOiGxKzW1Adl0.tLhp8.mZqBRG9A.ImJPZyLH8b2gzDdrtzhAOa61SBWHiHPqtJTx7EU6O1vskB7Pp2KhbIqaBHTDg+qN3fcwvO67ZOOOnempwWQRv8IALwg3iwyCcLS2REEqjffeiLyMrAwkBtjgGMUR0bkDqjYVMQlnD9z4gsKjYwT1Nd+hWcvXpRv1KNgaxWuHrPQB4xwXBNNgkxzXJQHXg3F3uHOtW6cKbdqFP6kZTaO3VP7A.iw+d.xB5kfZHaApSU2rZfmkJyw32PytQ2XWbgeFL0Syht.z6uCbNy8lNgHGyB8WYITb9+WUw8A38txNE9Z6x17zXAYl009mzsxEHMgATx9Jns1Wot7DYXWFSXfj2xhbuD1Xt4C8t4cH+FgIjqmiAnrm257GuKVE7yP2Ai8pu+9Alr8Yd2Zg2HUB1mh4xpDoSDhh5N0uQicrc182eQRA03JzjApeCayjOZQc3iOF2HikW.qc7pCopN0zAePstr5zj35d0u0bwTgLbtRydiz2BLua8v22znQK0V9MifkrTylAbIqJPe4zn.VRUBmwQXBvhiU158arBMqmWwQkrmjqeSLKWtqRDZFWX9+GNDBkeoYFGkiPvUscXzSyGFYo3HNjim3lQ2QVvCfzsM4JFB8i8ZSzj44.RGbDwrDM2TINsYWA6DxFvU2sMK8RsJFFuWvPPNdO5IdSwZCbPyYEBMCZxf9Fw1Z.fCeWV.qT3mdxA1YMfwZAimupo9VGcze96l3ulGpmTtQ5hlSX7wS.2cc9Tjs8Tfwsyv3ybWjPZg41tEe5ZPpqyuAwVhRTPyHhUuKHvgAHPe4ysnzqOWFpjdmPfo1dmoRhmX1f58c8F1QBDkw2uL1HGxtNCfbsHbqVg2c2c+p4nMsjRsHz+72Y6jevtGXqmJbpfnWbUnYmetAfHuv9GyNFYJWOq5aB9.1OdvJ2O99Bwm6NfqoSVNFqsDLB7z+OvX9qJdpamQiXTcI.2zs6OstOg3QN9ePMUCqTOinS3F904SiFB2zTFb5RISjZXF0L73L4CLxlNvPlLzJ.zj6xMdnQ1I23gyMhhHzD06nYCGLua4IVM.lj1moUGduHHiKlJT1mifmQ8NJcwT8f.OZcC7EqafubcC7KW2.e05F3WstA90OdflW4dxTsJJ6yFD5rAcrCxcb5HMiTsrUz+Bo8RejC
                

                HISE Development for hire.
                www.channelrobot.com

                MorphoiceM 1 Reply Last reply Reply Quote 2
                • MorphoiceM
                  Morphoice @Lindon
                  last edited by

                  @Lindon ingenious thank you!

                  https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

                  LindonL 1 Reply Last reply Reply Quote 0
                  • LindonL
                    Lindon @Morphoice
                    last edited by

                    @Morphoice no problem - works for all cases where you have a combobox and you may at some point want to add to, or reorder or remove any elements...

                    HISE Development for hire.
                    www.channelrobot.com

                    MorphoiceM 1 Reply Last reply Reply Quote 2
                    • MorphoiceM
                      Morphoice @Lindon
                      last edited by

                      @Lindon how do you get the full path of the preset to load from the label1 value? I only have the

                      I don't have that inside the label oncontrol only the displayed name. I only have the full path it in the combobox oncontrol. If I understand correctly the loading of the preset should be handled by the Label1

                      https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

                      d.healeyD 1 Reply Last reply Reply Quote 0
                      • d.healeyD
                        d.healey @Morphoice
                        last edited by

                        @Morphoice Use the user preset handler.

                        Then in the post load callback you can store the reference to the preset file

                        reg currentPresetFile;
                        
                        uph.setPostCallback(function(presetFile)
                        {
                        	currentPresetFile = presetFile;
                        });
                        

                        Libre Wave - Freedom respecting instruments and effects
                        My Patreon - HISE tutorials
                        YouTube Channel - Public HISE tutorials

                        MorphoiceM 1 Reply Last reply Reply Quote 1
                        • MorphoiceM
                          Morphoice @d.healey
                          last edited by

                          @d-healey what is uph?

                          I loaded the preset like this inside the combobox callback
                          but that doesnt work for the label

                          Engine.loadUserPreset(Engine.getUserPresetList()[value - 1]+".preset");
                          

                          https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

                          d.healeyD 1 Reply Last reply Reply Quote 0
                          • d.healeyD
                            d.healey @Morphoice
                            last edited by

                            @Morphoice said in Parse getUserPresetList() output into 2d array:

                            uph

                            Reference to a user preset handler.

                            const uph = Engine.createUserPresetHandler();

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                            @Morphoice said in Parse getUserPresetList() output into 2d array:

                            I loaded the preset like this inside the combobox callback
                            but that doesnt work for the label

                            What do you mean it doesn't work for the label?

                            Libre Wave - Freedom respecting instruments and effects
                            My Patreon - HISE tutorials
                            YouTube Channel - Public HISE tutorials

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                            • MorphoiceM
                              Morphoice @d.healey
                              last edited by

                              @d-healey I'm wrong somewhere

                              inline function onLabel1Control(component, value)
                              {
                              	Engine.loadUserPreset(Engine.getUserPresetList()[value - 1]+".preset");
                              };
                              Label1.setControlCallback(onLabel1Control);
                              
                              Interface: Factory Presets/Plucks/Echoes
                              Interface: loading preset Echoes
                              Interface:! presethandler.js (51): '-' is not allowed on the String type
                              

                              https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

                              d.healeyD 1 Reply Last reply Reply Quote 0
                              • d.healeyD
                                d.healey @Morphoice
                                last edited by

                                @Morphoice said in Parse getUserPresetList() output into 2d array:

                                Engine.loadUserPreset(Engine.getUserPresetList()[value - 1]+".preset");

                                This is only going to work in the combo box's callback. In a label's callback the value will be the label's text.

                                Libre Wave - Freedom respecting instruments and effects
                                My Patreon - HISE tutorials
                                YouTube Channel - Public HISE tutorials

                                MorphoiceM 1 Reply Last reply Reply Quote 0
                                • MorphoiceM
                                  Morphoice @d.healey
                                  last edited by

                                  @d-healey exactly, hence my question how I can get to load it in the label :) don't I need to do that there instead of in the combo? Or am I missing the point?

                                  https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

                                  d.healeyD 1 Reply Last reply Reply Quote 0
                                  • d.healeyD
                                    d.healey @Morphoice
                                    last edited by

                                    @Morphoice If I'm understanding correctly you have the preset name in the label's text/value, so what about

                                    Engine.loadUserPreset(value);

                                    Libre Wave - Freedom respecting instruments and effects
                                    My Patreon - HISE tutorials
                                    YouTube Channel - Public HISE tutorials

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                                    • MorphoiceM
                                      Morphoice @d.healey
                                      last edited by

                                      @d-healey just the preset name, not the full path to the preset, it needs the full path to load

                                      https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

                                      d.healeyD 1 Reply Last reply Reply Quote 0
                                      • d.healeyD
                                        d.healey @Morphoice
                                        last edited by

                                        @Morphoice Isn't it a hidden label and meant to store the full path?

                                        Libre Wave - Freedom respecting instruments and effects
                                        My Patreon - HISE tutorials
                                        YouTube Channel - Public HISE tutorials

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                                        • MorphoiceM
                                          Morphoice @d.healey
                                          last edited by

                                          @d-healey if I understood lindon's approach correctly, the combo box is what's hidden, the label displays the name, at least that's what I got from his snippet

                                          https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

                                          d.healeyD 1 Reply Last reply Reply Quote 0
                                          • d.healeyD
                                            d.healey @Morphoice
                                            last edited by

                                            @Morphoice Then I defer to Lindon.

                                            Libre Wave - Freedom respecting instruments and effects
                                            My Patreon - HISE tutorials
                                            YouTube Channel - Public HISE tutorials

                                            MorphoiceM 1 Reply Last reply Reply Quote 1
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