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    Parse getUserPresetList() output into 2d array

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    • d.healeyD
      d.healey @whoopsydoodle
      last edited by

      @whoopsydoodle said in Parse getUserPresetList() output into 2d array:

      so I can let the user open to their presets folder.

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      whoopsydoodleW 2 Replies Last reply Reply Quote 0
      • whoopsydoodleW
        whoopsydoodle @d.healey
        last edited by

        @d-healey Perfect!

        1 Reply Last reply Reply Quote 0
        • whoopsydoodleW
          whoopsydoodle @d.healey
          last edited by whoopsydoodle

          @d-healey the code you wrote is super helpful but I've run into an issue when the user saves a preset.

          My thought was to call your populatePresetsMenu(); function again after the save dialog. This does reload the file structure and properly gets the new preset file. But for some reason the formatting gets lost. It all comes in as a single list with items displaying :: in their name after folder names.

          I don't really follow why it would do that since the first thing that function does is wipe out the items and repopulate the same as it does onInit. Not sure why it would come back borked up a second time when the same function is fine the first time around.

          The next thing I would like to do is have the newly saved preset selected in the combobox.

          These two seem like they should be straight forward building off your script but I'm not having much luck.

          Matt_SFM 1 Reply Last reply Reply Quote 0
          • Matt_SFM
            Matt_SF @whoopsydoodle
            last edited by

            @whoopsydoodle said in Parse getUserPresetList() output into 2d array:

            But for some reason the formatting gets lost. It all comes in as a single list with items displaying :: in their name after folder names.

            Which HISE build are you on ? This has been fixed in the develop branch.

            Develop branch
            Win10 & VS17 / Ventura & Xcode 14. 3

            whoopsydoodleW 1 Reply Last reply Reply Quote 0
            • Oli UllmannO
              Oli Ullmann @d.healey
              last edited by

              @d-healey
              Hey David,

              I wanted to script something like this for my new plug-in. Is it ok if I use your script as a starting point for my script?

              It is not an open source plug-in but a commercial product.

              All the best
              Oli

              d.healeyD 1 Reply Last reply Reply Quote 1
              • d.healeyD
                d.healey @Oli Ullmann
                last edited by d.healey

                @Oli-Ullmann Go for it.

                Unless I specifically say otherwise, any code I post directly on the forum can be used by anyone for any purpose.

                Libre Wave - Freedom respecting instruments and effects
                My Patreon - HISE tutorials
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                Oli UllmannO 1 Reply Last reply Reply Quote 2
                • Oli UllmannO
                  Oli Ullmann @d.healey
                  last edited by

                  @d-healey
                  That's great, thank you very much! :-) If you ever need anything (in the area of sound design, demo songs or similar), feel free to get in touch! :-) You are always a great help here!

                  1 Reply Last reply Reply Quote 1
                  • whoopsydoodleW
                    whoopsydoodle @Matt_SF
                    last edited by

                    @Matt_SF said in Parse getUserPresetList() output into 2d array:

                    This has been fixed in the develop branch.

                    Yep. That was it. Thanks. All good now with current build.

                    Anyone have any suggestions on how to have the menu select the currently loaded preset from it's items?

                    whoopsydoodleW 1 Reply Last reply Reply Quote 0
                    • whoopsydoodleW
                      whoopsydoodle @whoopsydoodle
                      last edited by

                      Is there something other than getCurrentUserPresetName() that will return the full path of the current preset not just the name? If there is then I can compare it against the output of getUserPresetList() to get an index for the current preset and then select that index in the combo box.

                      whoopsydoodleW 1 Reply Last reply Reply Quote 0
                      • whoopsydoodleW
                        whoopsydoodle @whoopsydoodle
                        last edited by

                        Never mind. I figured it out.

                        1 Reply Last reply Reply Quote 0
                        • MorphoiceM
                          Morphoice @d.healey
                          last edited by

                          @d-healey This is super helpful thank you so much, I already had a one-dropdown version made but this allows to have the entire tree of plugins. Brilliant! Is there a simple solution to have the current preset stored when the plugin opens? It makes no sense storing the combo boxes value in a preset, so I wonder if there is another way to save what preset is currently loaded and have that open in the preset browser from the start

                          https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

                          LindonL 1 Reply Last reply Reply Quote 0
                          • LindonL
                            Lindon @Morphoice
                            last edited by Lindon

                            @Morphoice said in Parse getUserPresetList() output into 2d array:

                            @d-healey This is super helpful thank you so much, I already had a one-dropdown version made but this allows to have the entire tree of plugins. Brilliant! Is there a simple solution to have the current preset stored when the plugin opens? It makes no sense storing the combo boxes value in a preset, so I wonder if there is another way to save what preset is currently loaded and have that open in the preset browser from the start

                            put the name of the preset you have loaded in a text box, and have the text box's callback do the loading, and have the text box saveInPreset. Now cover the text box with a combo box, use LAF to make its default state transparent - so now you see the text box - showing you the name of the preset, and when you click on it the combobox Dave has created shows up, you select a preset and the combobox callback changes the value in the text box and calls the textbox's changed() functionality to load the actual preset.

                            Added functionality here is you can change the order add and remove presets in the combobox list and your existing presets all still work/load fine.

                            eg.

                            HiseSnippet 1132.3ocsV0saiSDEdbZc0FWVztRbMZH2fqnp+sKKHsphzlefHR6FQJq3tUiGOIYnimwxdRaiP8AfK4Yg2.DOPbC2R4LicrcZCo6FI5EQ8767cNymOmYPhhxRSUIHm5WLKlgb9H2gyj5IslP3RTu1HmO18LRplkfyTc5rXRZJKD43rw2ZT3TeSj8u+5aNkHHRJqTEB8VEmx5yi35RsCZ98bgnKIjcAOph2urYOpR1RITSA7rg6AnXB8RxX14Dia0bQNa0IjqUIC0DMKE74TU3rgSTWKy7+s7TdffYDNDMDRTlZTqIbQ3f40ZJB4r4fxJeirJ+SbOiGxKzW1Adl0.tLhp8.mZqBRG9A.ImJPZyLH8b2gzDdrtzhAOa61SBWHiHPqtJTx7EU6O1vskB7Pp2KhbIqaBHTDg+qN3fcwvO67ZOOOnempwWQRv8IALwg3iwyCcLS2REEqjffeiLyMrAwkBtjgGMUR0bkDqjYVMQlnD9z4gsKjYwT1Nd+hWcvXpRv1KNgaxWuHrPQB4xwXBNNgkxzXJQHXg3F3uHOtW6cKbdqFP6kZTaO3VP7A.iw+d.xB5kfZHaApSU2rZfmkJyw32PytQ2XWbgeFL0Syht.z6uCbNy8lNgHGyB8WYITb9+WUw8A38txNE9Z6x17zXAYl009mzsxEHMgATx9Jns1Wot7DYXWFSXfj2xhbuD1Xt4C8t4cH+FgIjqmiAnrm257GuKVE7yP2Ai8pu+9Alr8Yd2Zg2HUB1mh4xpDoSDhh5N0uQicrc182eQRA03JzjApeCayjOZQc3iOF2HikW.qc7pCopN0zAePstr5zj35d0u0bwTgLbtRydiz2BLua8v22znQK0V9MifkrTylAbIqJPe4zn.VRUBmwQXBvhiU158arBMqmWwQkrmjqeSLKWtqRDZFWX9+GNDBkeoYFGkiPvUscXzSyGFYo3HNjim3lQ2QVvCfzsM4JFB8i8ZSzj44.RGbDwrDM2TINsYWA6DxFvU2sMK8RsJFFuWvPPNdO5IdSwZCbPyYEBMCZxf9Fw1Z.fCeWV.qT3mdxA1YMfwZAimupo9VGcze96l3ulGpmTtQ5hlSX7wS.2cc9Tjs8Tfwsyv3ybWjPZg41tEe5ZPpqyuAwVhRTPyHhUuKHvgAHPe4ysnzqOWFpjdmPfo1dmoRhmX1f58c8F1QBDkw2uL1HGxtNCfbsHbqVg2c2c+p4nMsjRsHz+72Y6jevtGXqmJbpfnWbUnYmetAfHuv9GyNFYJWOq5aB9.1OdvJ2O99Bwm6NfqoSVNFqsDLB7z+OvX9qJdpamQiXTcI.2zs6OstOg3QN9ePMUCqTOinS3F904SiFB2zTFb5RISjZXF0L73L4CLxlNvPlLzJ.zj6xMdnQ1I23gyMhhHzD06nYCGLua4IVM.lj1moUGduHHiKlJT1mifmQ8NJcwT8f.OZcC7EqafubcC7KW2.e05F3WstA90OdflW4dxTsJJ6yFD5rAcrCxcb5HMiTsrUz+Bo8RejC
                            

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                            www.channelrobot.com

                            MorphoiceM 1 Reply Last reply Reply Quote 2
                            • MorphoiceM
                              Morphoice @Lindon
                              last edited by

                              @Lindon ingenious thank you!

                              https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

                              LindonL 1 Reply Last reply Reply Quote 0
                              • LindonL
                                Lindon @Morphoice
                                last edited by

                                @Morphoice no problem - works for all cases where you have a combobox and you may at some point want to add to, or reorder or remove any elements...

                                HISE Development for hire.
                                www.channelrobot.com

                                MorphoiceM 1 Reply Last reply Reply Quote 2
                                • MorphoiceM
                                  Morphoice @Lindon
                                  last edited by

                                  @Lindon how do you get the full path of the preset to load from the label1 value? I only have the

                                  I don't have that inside the label oncontrol only the displayed name. I only have the full path it in the combobox oncontrol. If I understand correctly the loading of the preset should be handled by the Label1

                                  https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

                                  d.healeyD 1 Reply Last reply Reply Quote 0
                                  • d.healeyD
                                    d.healey @Morphoice
                                    last edited by

                                    @Morphoice Use the user preset handler.

                                    Then in the post load callback you can store the reference to the preset file

                                    reg currentPresetFile;
                                    
                                    uph.setPostCallback(function(presetFile)
                                    {
                                    	currentPresetFile = presetFile;
                                    });
                                    

                                    Libre Wave - Freedom respecting instruments and effects
                                    My Patreon - HISE tutorials
                                    YouTube Channel - Public HISE tutorials

                                    MorphoiceM 1 Reply Last reply Reply Quote 1
                                    • MorphoiceM
                                      Morphoice @d.healey
                                      last edited by

                                      @d-healey what is uph?

                                      I loaded the preset like this inside the combobox callback
                                      but that doesnt work for the label

                                      Engine.loadUserPreset(Engine.getUserPresetList()[value - 1]+".preset");
                                      

                                      https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

                                      d.healeyD 1 Reply Last reply Reply Quote 0
                                      • d.healeyD
                                        d.healey @Morphoice
                                        last edited by

                                        @Morphoice said in Parse getUserPresetList() output into 2d array:

                                        uph

                                        Reference to a user preset handler.

                                        const uph = Engine.createUserPresetHandler();

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                                        @Morphoice said in Parse getUserPresetList() output into 2d array:

                                        I loaded the preset like this inside the combobox callback
                                        but that doesnt work for the label

                                        What do you mean it doesn't work for the label?

                                        Libre Wave - Freedom respecting instruments and effects
                                        My Patreon - HISE tutorials
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                                        • MorphoiceM
                                          Morphoice @d.healey
                                          last edited by

                                          @d-healey I'm wrong somewhere

                                          inline function onLabel1Control(component, value)
                                          {
                                          	Engine.loadUserPreset(Engine.getUserPresetList()[value - 1]+".preset");
                                          };
                                          Label1.setControlCallback(onLabel1Control);
                                          
                                          Interface: Factory Presets/Plucks/Echoes
                                          Interface: loading preset Echoes
                                          Interface:! presethandler.js (51): '-' is not allowed on the String type
                                          

                                          https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

                                          d.healeyD 1 Reply Last reply Reply Quote 0
                                          • d.healeyD
                                            d.healey @Morphoice
                                            last edited by

                                            @Morphoice said in Parse getUserPresetList() output into 2d array:

                                            Engine.loadUserPreset(Engine.getUserPresetList()[value - 1]+".preset");

                                            This is only going to work in the combo box's callback. In a label's callback the value will be the label's text.

                                            Libre Wave - Freedom respecting instruments and effects
                                            My Patreon - HISE tutorials
                                            YouTube Channel - Public HISE tutorials

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