HISE Logo Forum
    • Categories
    • Register
    • Login

    global send / receive

    Scheduled Pinned Locked Moved ScriptNode
    18 Posts 5 Posters 967 Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • C
      ccbl @Lindon
      last edited by

      @Lindon hmm ok, how much of a performance hit is there, when you don't compile?

      d.healeyD A 2 Replies Last reply Reply Quote 0
      • d.healeyD
        d.healey @ccbl
        last edited by

        @ccbl It depends on what your network does.

        Libre Wave - Freedom respecting instruments and effects
        My Patreon - HISE tutorials
        YouTube Channel - Public HISE tutorials

        1 Reply Last reply Reply Quote 0
        • A
          aaronventure @ccbl
          last edited by

          @ccbl should be none in the final plugin

          d.healeyD 1 Reply Last reply Reply Quote 0
          • d.healeyD
            d.healey @aaronventure
            last edited by

            @aaronventure said in global send / receive:

            should be none in the final plugin

            How'd you figure that?

            Libre Wave - Freedom respecting instruments and effects
            My Patreon - HISE tutorials
            YouTube Channel - Public HISE tutorials

            A 1 Reply Last reply Reply Quote 0
            • A
              aaronventure @d.healey
              last edited by

              @d-healey I vaguely remember reading somewhere about it. It should be the same whether the network gets converted to C++ on project export or on its own first, no? The only difference is some nodes, like SNEX and Faust, require in-HISE compilation first, and if you have a really hungry network, then you can get the CPU usage down by compiling it.

              Though it's probably not a bad idea to get @Christoph-Hart to confirm.

              d.healeyD ustkU 3 Replies Last reply Reply Quote 0
              • d.healeyD
                d.healey @aaronventure
                last edited by

                @aaronventure If that were true there would be no reason to compile the network to a DLL

                Libre Wave - Freedom respecting instruments and effects
                My Patreon - HISE tutorials
                YouTube Channel - Public HISE tutorials

                A 1 Reply Last reply Reply Quote 0
                • ustkU
                  ustk @aaronventure
                  last edited by

                  @aaronventure @d-healey @Lindon @clevername27 @Christoph-Hart
                  This is something we haven't discussed in the last Hise Hang, though it might be a good idea to put it in the priority list, isn't it?

                  Can't help pressing F5 in the forum...

                  LindonL 1 Reply Last reply Reply Quote 0
                  • LindonL
                    Lindon @ustk
                    last edited by

                    @ustk said in global send / receive:

                    @aaronventure @d-healey @Lindon @clevername27 @Christoph-Hart
                    This is something we haven't discussed in the last Hise Hang, though it might be a good idea to put it in the priority list, isn't it?

                    well getting global cables and global send/receive nodes into a compiled network would be very nice.. no idea how complex it is to do...

                    HISE Development for hire.
                    www.channelrobot.com

                    ustkU 1 Reply Last reply Reply Quote 0
                    • ustkU
                      ustk @Lindon
                      last edited by

                      @Lindon Yeah absolutely, and to go beyond, it would somewhat inconvenient to be unable to compile a network because you use this or that functionality.
                      Implemented functionalities should be compatible with the environment they are meant to be used in

                      Can't help pressing F5 in the forum...

                      1 Reply Last reply Reply Quote 0
                      • A
                        aaronventure @d.healey
                        last edited by

                        @d-healey well no, you are reducing CPU usage in HISE while developing, and SNEX/Faust nodes need to be compiled first.

                        Also sometimes you want to blackbox a network and use it in different places with different modulators.

                        1 Reply Last reply Reply Quote 1
                        • d.healeyD
                          d.healey @aaronventure
                          last edited by

                          @aaronventure said in global send / receive:

                          @d-healey I vaguely remember reading somewhere about it. It should be the same whether the network gets converted to C++ on project export or on its own first, no? The only difference is some nodes, like SNEX and Faust, require in-HISE compilation first, and if you have a really hungry network, then you can get the CPU usage down by compiling it.

                          Though it's probably not a bad idea to get @Christoph-Hart to confirm.

                          @Christoph-Hart What say ye?

                          Libre Wave - Freedom respecting instruments and effects
                          My Patreon - HISE tutorials
                          YouTube Channel - Public HISE tutorials

                          1 Reply Last reply Reply Quote 0
                          • First post
                            Last post

                          15

                          Online

                          1.7k

                          Users

                          11.9k

                          Topics

                          103.4k

                          Posts