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    global send / receive

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    • C
      ccbl @aaronventure
      last edited by

      @aaronventure also I can confirm that solved the problem thanks.

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      • A
        aaronventure @ccbl
        last edited by aaronventure

        @ccbl I haven't tried with global cables, but I've seen @Lindon mention them preventing network compilation.

        Also, glad to hear the Allow Compilation flag solved your problem. There really should be a safeguard for that. @Christoph-Hart

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        • LindonL
          Lindon @ccbl
          last edited by

          @ccbl said in global send / receive:

          @aaronventure second question then, will compiling the node as hardcoded FX break the global cables? Or will the work as expected?

          so you cant use Global Cables or Global Send/Receive nodes and have the network that uses them compiled - you have to run them "as is" not in HardCoded FX modules...

          HISE Development for hire.
          www.channelrobot.com

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          • C
            ccbl @Lindon
            last edited by

            @Lindon hmm ok, how much of a performance hit is there, when you don't compile?

            d.healeyD A 2 Replies Last reply Reply Quote 0
            • d.healeyD
              d.healey @ccbl
              last edited by

              @ccbl It depends on what your network does.

              Libre Wave - Freedom respecting instruments and effects
              My Patreon - HISE tutorials
              YouTube Channel - Public HISE tutorials

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              • A
                aaronventure @ccbl
                last edited by

                @ccbl should be none in the final plugin

                d.healeyD 1 Reply Last reply Reply Quote 0
                • d.healeyD
                  d.healey @aaronventure
                  last edited by

                  @aaronventure said in global send / receive:

                  should be none in the final plugin

                  How'd you figure that?

                  Libre Wave - Freedom respecting instruments and effects
                  My Patreon - HISE tutorials
                  YouTube Channel - Public HISE tutorials

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                  • A
                    aaronventure @d.healey
                    last edited by

                    @d-healey I vaguely remember reading somewhere about it. It should be the same whether the network gets converted to C++ on project export or on its own first, no? The only difference is some nodes, like SNEX and Faust, require in-HISE compilation first, and if you have a really hungry network, then you can get the CPU usage down by compiling it.

                    Though it's probably not a bad idea to get @Christoph-Hart to confirm.

                    d.healeyD ustkU 3 Replies Last reply Reply Quote 0
                    • d.healeyD
                      d.healey @aaronventure
                      last edited by

                      @aaronventure If that were true there would be no reason to compile the network to a DLL

                      Libre Wave - Freedom respecting instruments and effects
                      My Patreon - HISE tutorials
                      YouTube Channel - Public HISE tutorials

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                      • ustkU
                        ustk @aaronventure
                        last edited by

                        @aaronventure @d-healey @Lindon @clevername27 @Christoph-Hart
                        This is something we haven't discussed in the last Hise Hang, though it might be a good idea to put it in the priority list, isn't it?

                        Can't help pressing F5 in the forum...

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                        • LindonL
                          Lindon @ustk
                          last edited by

                          @ustk said in global send / receive:

                          @aaronventure @d-healey @Lindon @clevername27 @Christoph-Hart
                          This is something we haven't discussed in the last Hise Hang, though it might be a good idea to put it in the priority list, isn't it?

                          well getting global cables and global send/receive nodes into a compiled network would be very nice.. no idea how complex it is to do...

                          HISE Development for hire.
                          www.channelrobot.com

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                          • ustkU
                            ustk @Lindon
                            last edited by

                            @Lindon Yeah absolutely, and to go beyond, it would somewhat inconvenient to be unable to compile a network because you use this or that functionality.
                            Implemented functionalities should be compatible with the environment they are meant to be used in

                            Can't help pressing F5 in the forum...

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                            • A
                              aaronventure @d.healey
                              last edited by

                              @d-healey well no, you are reducing CPU usage in HISE while developing, and SNEX/Faust nodes need to be compiled first.

                              Also sometimes you want to blackbox a network and use it in different places with different modulators.

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                              • d.healeyD
                                d.healey @aaronventure
                                last edited by

                                @aaronventure said in global send / receive:

                                @d-healey I vaguely remember reading somewhere about it. It should be the same whether the network gets converted to C++ on project export or on its own first, no? The only difference is some nodes, like SNEX and Faust, require in-HISE compilation first, and if you have a really hungry network, then you can get the CPU usage down by compiling it.

                                Though it's probably not a bad idea to get @Christoph-Hart to confirm.

                                @Christoph-Hart What say ye?

                                Libre Wave - Freedom respecting instruments and effects
                                My Patreon - HISE tutorials
                                YouTube Channel - Public HISE tutorials

                                1 Reply Last reply Reply Quote 0
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