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    • C
      ccbl @aaronventure
      last edited by

      @aaronventure second question then, will compiling the node as hardcoded FX break the global cables? Or will the work as expected?

      A LindonL 2 Replies Last reply Reply Quote 0
      • C
        ccbl @aaronventure
        last edited by

        @aaronventure also I can confirm that solved the problem thanks.

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        • A
          aaronventure @ccbl
          last edited by aaronventure

          @ccbl I haven't tried with global cables, but I've seen @Lindon mention them preventing network compilation.

          Also, glad to hear the Allow Compilation flag solved your problem. There really should be a safeguard for that. @Christoph-Hart

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          • LindonL
            Lindon @ccbl
            last edited by

            @ccbl said in global send / receive:

            @aaronventure second question then, will compiling the node as hardcoded FX break the global cables? Or will the work as expected?

            so you cant use Global Cables or Global Send/Receive nodes and have the network that uses them compiled - you have to run them "as is" not in HardCoded FX modules...

            HISE Development for hire.
            www.channelrobot.com

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            • C
              ccbl @Lindon
              last edited by

              @Lindon hmm ok, how much of a performance hit is there, when you don't compile?

              d.healeyD A 2 Replies Last reply Reply Quote 0
              • d.healeyD
                d.healey @ccbl
                last edited by

                @ccbl It depends on what your network does.

                Libre Wave - Freedom respecting instruments and effects
                My Patreon - HISE tutorials
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                • A
                  aaronventure @ccbl
                  last edited by

                  @ccbl should be none in the final plugin

                  d.healeyD 1 Reply Last reply Reply Quote 0
                  • d.healeyD
                    d.healey @aaronventure
                    last edited by

                    @aaronventure said in global send / receive:

                    should be none in the final plugin

                    How'd you figure that?

                    Libre Wave - Freedom respecting instruments and effects
                    My Patreon - HISE tutorials
                    YouTube Channel - Public HISE tutorials

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                    • A
                      aaronventure @d.healey
                      last edited by

                      @d-healey I vaguely remember reading somewhere about it. It should be the same whether the network gets converted to C++ on project export or on its own first, no? The only difference is some nodes, like SNEX and Faust, require in-HISE compilation first, and if you have a really hungry network, then you can get the CPU usage down by compiling it.

                      Though it's probably not a bad idea to get @Christoph-Hart to confirm.

                      d.healeyD ustkU 3 Replies Last reply Reply Quote 0
                      • d.healeyD
                        d.healey @aaronventure
                        last edited by

                        @aaronventure If that were true there would be no reason to compile the network to a DLL

                        Libre Wave - Freedom respecting instruments and effects
                        My Patreon - HISE tutorials
                        YouTube Channel - Public HISE tutorials

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                        • ustkU
                          ustk @aaronventure
                          last edited by

                          @aaronventure @d-healey @Lindon @clevername27 @Christoph-Hart
                          This is something we haven't discussed in the last Hise Hang, though it might be a good idea to put it in the priority list, isn't it?

                          Can't help pressing F5 in the forum...

                          LindonL 1 Reply Last reply Reply Quote 0
                          • LindonL
                            Lindon @ustk
                            last edited by

                            @ustk said in global send / receive:

                            @aaronventure @d-healey @Lindon @clevername27 @Christoph-Hart
                            This is something we haven't discussed in the last Hise Hang, though it might be a good idea to put it in the priority list, isn't it?

                            well getting global cables and global send/receive nodes into a compiled network would be very nice.. no idea how complex it is to do...

                            HISE Development for hire.
                            www.channelrobot.com

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                            • ustkU
                              ustk @Lindon
                              last edited by

                              @Lindon Yeah absolutely, and to go beyond, it would somewhat inconvenient to be unable to compile a network because you use this or that functionality.
                              Implemented functionalities should be compatible with the environment they are meant to be used in

                              Can't help pressing F5 in the forum...

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                              • A
                                aaronventure @d.healey
                                last edited by

                                @d-healey well no, you are reducing CPU usage in HISE while developing, and SNEX/Faust nodes need to be compiled first.

                                Also sometimes you want to blackbox a network and use it in different places with different modulators.

                                1 Reply Last reply Reply Quote 1
                                • d.healeyD
                                  d.healey @aaronventure
                                  last edited by

                                  @aaronventure said in global send / receive:

                                  @d-healey I vaguely remember reading somewhere about it. It should be the same whether the network gets converted to C++ on project export or on its own first, no? The only difference is some nodes, like SNEX and Faust, require in-HISE compilation first, and if you have a really hungry network, then you can get the CPU usage down by compiling it.

                                  Though it's probably not a bad idea to get @Christoph-Hart to confirm.

                                  @Christoph-Hart What say ye?

                                  Libre Wave - Freedom respecting instruments and effects
                                  My Patreon - HISE tutorials
                                  YouTube Channel - Public HISE tutorials

                                  1 Reply Last reply Reply Quote 0
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