it would be nice to have a loop xfade on the loop player
-
..just sayin.....
-
@Lindon agree
-
@Lindon PLUS 1
-
The loop player has several issues - this being one of them. I stopped using it a while ago and use the sampler instead. You can do everything you can with the loop player and more. The sample import snippet gives you most of the functionality to start with.
-
@d-healey said in it would be nice to have a loop xfade on the loop player:
The loop player has several issues - this being one of them. I stopped using it a while ago and use the sampler instead. You can do everything you can with the loop player and more. The sample import snippet gives you most of the functionality to start with.
first most not all...
second the loop player is much more light weight - I can get a lot more loop players into my project than I can samplers.
OK @Christoph-Hart it seems there's more than me would like this. Any chance?
-
@Lindon +1 here too!
-
@Lindon +1
-
@Lindon +1 and the time stretch like sampler. VoiceStart and TimeVariant. Wishlist!!!
-
Necro bump as I'd still love to see a crossfade solution for the loop player, it would some make projects a lot less bloated - sometimes I don't need to use sampler, and a simple solution (Audio Loop Player) would be such a huge benefit.
-
I agree. I made my own c++ scriptnode sampler node because of this.
I'll be sharing once the bugs are gone but I'm having a hard time with external data it's weird : /