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    Ability to move sampler / synth / container modules around

    Scheduled Pinned Locked Moved Solved Feature Requests
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    • d.healeyD
      d.healey @aaronventure
      last edited by

      @aaronventure said in Ability to move sampler / synth / container modules around:

      don't know how much of a pain it is to set up drag and drop for the HISE IDE

      Well we already have it for the component list.

      Libre Wave - Freedom respecting instruments and effects
      My Patreon - HISE tutorials
      YouTube Channel - Public HISE tutorials

      A 1 Reply Last reply Reply Quote 1
      • A
        aaronventure @d.healey
        last edited by

        @d-healey That's true. But the realtime onTimer callback runs in seconds, the and the timer objects in milliseconds so I won't pretend to know how the sausage is made and what goes on in the meatshop behind the counter 馃槄

        Christoph HartC 1 Reply Last reply Reply Quote 0
        • Christoph HartC
          Christoph Hart @aaronventure
          last edited by

          Alright guys, here we go:

          Link Preview Image
          - added drag&drop of modules within the patch browser! 路 christophhart/HISE@888851e

          The open source framework for sample based instruments - - added drag&drop of modules within the patch browser! 路 christophhart/HISE@888851e

          favicon

          GitHub (github.com)

          I tried to cover a few common edge cases, but I'm sure there's lots to discover when doing monkey testing, so let me know if you find glitches...

          drag.gif

          d.healeyD A gorangroovesG Dan KorneffD Matt_SFM 5 Replies Last reply Reply Quote 13
          • d.healeyD
            d.healey @Christoph Hart
            last edited by

            @Christoph-Hart Excellent!

            Libre Wave - Freedom respecting instruments and effects
            My Patreon - HISE tutorials
            YouTube Channel - Public HISE tutorials

            1 Reply Last reply Reply Quote 0
            • A
              aaronventure @Christoph Hart
              last edited by

              christophhart Already? I can't imagine what we're getting for Christmas, then!

              1 Reply Last reply Reply Quote 0
              • gorangroovesG
                gorangrooves @Christoph Hart
                last edited by

                @Christoph-Hart wow. Bravo! That looks great. This is a serious UX improvement. Thank you so much!

                Goran Rista
                https://gorangrooves.com

                Handy Drums and Handy Grooves
                https://library.gorangrooves.com

                1 Reply Last reply Reply Quote 0
                • Dan KorneffD
                  Dan Korneff @Christoph Hart
                  last edited by

                  @Christoph-Hart
                  Getting a couple build error on MacOS

                  HISE/hi_backend/backend/debug_components/PatchBrowser.cpp:1512:23 Ambiguous conversion from derived class 'hise::PatchBrowser::PatchItem' to base class 'hise::Processor::BypassListener':
                      class hise::PatchBrowser::PatchItem -> class hise::PatchBrowser::ModuleDragTarget -> class Processor::BypassListener
                      class hise::PatchBrowser::PatchItem -> class Processor::BypassListener
                  
                  HISE/hi_backend/backend/debug_components/PatchBrowser.cpp:1548:40 Ambiguous conversion from derived class 'hise::PatchBrowser::PatchItem' to base class 'hise::Processor::BypassListener':
                      class hise::PatchBrowser::PatchItem -> class hise::PatchBrowser::ModuleDragTarget -> class Processor::BypassListener
                      class hise::PatchBrowser::PatchItem -> class Processor::BypassListener
                  

                  Dan Korneff - Producer / Mixer / Audio Nerd

                  1 Reply Last reply Reply Quote 0
                  • Matt_SFM
                    Matt_SF @Christoph Hart
                    last edited by

                    @Christoph-Hart rules 馃

                    Develop branch
                    Win10 & VS17 / Ventura & Xcode 14. 3

                    T 1 Reply Last reply Reply Quote 0
                    • T
                      tomekslesicki @Matt_SF
                      last edited by

                      @Christoph-Hart this is an awesome quality of life improvement! I'm on the latest Develop build but I can't see any of the extra stuff - there's no + and bin icons, and I still can't drag-and-drop the modules around. Is there something I need to enable to get this or is it another branch or what? ;-)

                      StraticahS 1 Reply Last reply Reply Quote 0
                      • StraticahS
                        Straticah @tomekslesicki
                        last edited by Straticah

                        @tomekslesicki did you go into edit mode first using the pen? ( i know it is a little bit confusing)
                        it would make sense to have the drag /re arrange option in both modes tho imo

                        building user interfaces in HISE :)
                        web: www.vst-design.com

                        Christoph HartC T 2 Replies Last reply Reply Quote 1
                        • Christoph HartC
                          Christoph Hart @Straticah
                          last edited by

                          it would make sense to have the drag /re arrange option in both modes tho imo

                          No I think this will lead to moving modules around accidentally too often, also from a UX standpoint I think it makes sense to restrict moving (aka editing the graph) to the edit mode.

                          StraticahS 1 Reply Last reply Reply Quote 2
                          • StraticahS
                            Straticah @Christoph Hart
                            last edited by Straticah

                            @Christoph-Hart yeah maybe, but people are kind of used to a certain workflow and i am not aware of any other "layer based" software that does not support dragging on the layer view.

                            I use bitwig, ableton, photoshop, figma, adobeXD, Illustrator, Blender and Cinema4D and they all have this layer drag behaviour.

                            But they are creative tools (and maybe not comparable to HISE) but they definitely are highly workflow optimized and therefore simplified from a UX standpoint.

                            building user interfaces in HISE :)
                            web: www.vst-design.com

                            1 Reply Last reply Reply Quote 0
                            • T
                              tomekslesicki @Straticah
                              last edited by

                              @Straticah ah, no, I didn鈥檛 know this was required! I鈥檒l look for that pen tomorrow when I鈥檓 back at the studo, thank you :-) Is it somewhere close to the graph or hidden in some smart place @Christoph-Hart ?

                              StraticahS 1 Reply Last reply Reply Quote 1
                              • StraticahS
                                Straticah @tomekslesicki
                                last edited by

                                @tomekslesicki 8cd912af-5d68-49a2-820f-7b3bf98dd9c4-image.png

                                building user interfaces in HISE :)
                                web: www.vst-design.com

                                gorangroovesG 1 Reply Last reply Reply Quote 0
                                • gorangroovesG
                                  gorangrooves @Straticah
                                  last edited by

                                  @Straticah @Christoph-Hart Either way works equally well when you are aware of how to use it. But, being able to do it without unlocking first is more intuitive. I do see a point in preventing accidental moving. I just wonder how easy and likely it would be to accidentally move it...

                                  Goran Rista
                                  https://gorangrooves.com

                                  Handy Drums and Handy Grooves
                                  https://library.gorangrooves.com

                                  T 1 Reply Last reply Reply Quote 1
                                  • T
                                    tomekslesicki @gorangrooves
                                    last edited by

                                    @Christoph-Hart I agree, this should be the default interaction mode. It's very easy to click on the modules, I have not had a single accident when I dragged something around not intended.

                                    StraticahS 1 Reply Last reply Reply Quote 0
                                    • StraticahS
                                      Straticah @tomekslesicki
                                      last edited by

                                      @tomekslesicki i can imagine giving the components a bigger height might work aswell and is less fiddly. At least in the default view where quite a lot of vertical space is unused.

                                      building user interfaces in HISE :)
                                      web: www.vst-design.com

                                      1 Reply Last reply Reply Quote 0
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