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    Ability to move sampler / synth / container modules around

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    • A
      aaronventure
      last edited by

      Yes, this is astonishing that it's not implemented, it was the first thing I instinctively tried when I wanted to re-arrange the modules.

      Some sort of drag-and-drop handler obviously exists for component rearranging, and given how it's all just hierarchy that's clearly defined in an XML, works flawlessly when edited directly in the XML and works with the laborious copy/pasting.

      +1 here.

      1 Reply Last reply Reply Quote 0
      • A
        aaronventure
        last edited by

        Thought about this today as I was editing the XML -- don't know how much of a pain it is to set up drag and drop for the HISE IDE natively, but if it's anything like setting it up for our own GUI within HISE (and frankly in any other framework I used), it's a pain in the ass with a bunch of edge cases where things can go wrong.

        So I thought if buttons for up/down were visible on modules when the edit mode is enabled, it would be enough. the buttons would then be about shuffling the xml content around. Up/down would only move it up/down within the container.

        right clicking would have the option to "re-child into the container above" for a module that's right underneath a container (similar to how foldering works in Reaper), and then the buttons would move it within that container only. there would also be an option in the right click to "de-child", which would move it out of its current container and place it below it.

        d.healeyD 1 Reply Last reply Reply Quote 0
        • d.healeyD
          d.healey @aaronventure
          last edited by

          @aaronventure said in Ability to move sampler / synth / container modules around:

          don't know how much of a pain it is to set up drag and drop for the HISE IDE

          Well we already have it for the component list.

          Libre Wave - Freedom respecting instruments and effects
          My Patreon - HISE tutorials
          YouTube Channel - Public HISE tutorials

          A 1 Reply Last reply Reply Quote 1
          • A
            aaronventure @d.healey
            last edited by

            @d-healey That's true. But the realtime onTimer callback runs in seconds, the and the timer objects in milliseconds so I won't pretend to know how the sausage is made and what goes on in the meatshop behind the counter 馃槄

            Christoph HartC 1 Reply Last reply Reply Quote 0
            • Christoph HartC
              Christoph Hart @aaronventure
              last edited by

              Alright guys, here we go:

              Link Preview Image
              - added drag&drop of modules within the patch browser! 路 christophhart/HISE@888851e

              The open source framework for sample based instruments - - added drag&drop of modules within the patch browser! 路 christophhart/HISE@888851e

              favicon

              GitHub (github.com)

              I tried to cover a few common edge cases, but I'm sure there's lots to discover when doing monkey testing, so let me know if you find glitches...

              drag.gif

              d.healeyD A gorangroovesG Dan KorneffD Matt_SFM 5 Replies Last reply Reply Quote 13
              • d.healeyD
                d.healey @Christoph Hart
                last edited by

                @Christoph-Hart Excellent!

                Libre Wave - Freedom respecting instruments and effects
                My Patreon - HISE tutorials
                YouTube Channel - Public HISE tutorials

                1 Reply Last reply Reply Quote 0
                • A
                  aaronventure @Christoph Hart
                  last edited by

                  christophhart Already? I can't imagine what we're getting for Christmas, then!

                  1 Reply Last reply Reply Quote 0
                  • gorangroovesG
                    gorangrooves @Christoph Hart
                    last edited by

                    @Christoph-Hart wow. Bravo! That looks great. This is a serious UX improvement. Thank you so much!

                    Goran Rista
                    https://gorangrooves.com

                    Handy Drums and Handy Grooves
                    https://library.gorangrooves.com

                    1 Reply Last reply Reply Quote 0
                    • Dan KorneffD
                      Dan Korneff @Christoph Hart
                      last edited by

                      @Christoph-Hart
                      Getting a couple build error on MacOS

                      HISE/hi_backend/backend/debug_components/PatchBrowser.cpp:1512:23 Ambiguous conversion from derived class 'hise::PatchBrowser::PatchItem' to base class 'hise::Processor::BypassListener':
                          class hise::PatchBrowser::PatchItem -> class hise::PatchBrowser::ModuleDragTarget -> class Processor::BypassListener
                          class hise::PatchBrowser::PatchItem -> class Processor::BypassListener
                      
                      HISE/hi_backend/backend/debug_components/PatchBrowser.cpp:1548:40 Ambiguous conversion from derived class 'hise::PatchBrowser::PatchItem' to base class 'hise::Processor::BypassListener':
                          class hise::PatchBrowser::PatchItem -> class hise::PatchBrowser::ModuleDragTarget -> class Processor::BypassListener
                          class hise::PatchBrowser::PatchItem -> class Processor::BypassListener
                      

                      Dan Korneff - Producer / Mixer / Audio Nerd

                      1 Reply Last reply Reply Quote 0
                      • Matt_SFM
                        Matt_SF @Christoph Hart
                        last edited by

                        @Christoph-Hart rules 馃

                        Develop branch
                        Win10 & VS17 / Ventura & Xcode 14. 3

                        T 1 Reply Last reply Reply Quote 0
                        • T
                          tomekslesicki @Matt_SF
                          last edited by

                          @Christoph-Hart this is an awesome quality of life improvement! I'm on the latest Develop build but I can't see any of the extra stuff - there's no + and bin icons, and I still can't drag-and-drop the modules around. Is there something I need to enable to get this or is it another branch or what? ;-)

                          StraticahS 1 Reply Last reply Reply Quote 0
                          • StraticahS
                            Straticah @tomekslesicki
                            last edited by Straticah

                            @tomekslesicki did you go into edit mode first using the pen? ( i know it is a little bit confusing)
                            it would make sense to have the drag /re arrange option in both modes tho imo

                            building user interfaces in HISE :)
                            web: www.vst-design.com

                            Christoph HartC T 2 Replies Last reply Reply Quote 1
                            • Christoph HartC
                              Christoph Hart @Straticah
                              last edited by

                              it would make sense to have the drag /re arrange option in both modes tho imo

                              No I think this will lead to moving modules around accidentally too often, also from a UX standpoint I think it makes sense to restrict moving (aka editing the graph) to the edit mode.

                              StraticahS 1 Reply Last reply Reply Quote 2
                              • StraticahS
                                Straticah @Christoph Hart
                                last edited by Straticah

                                @Christoph-Hart yeah maybe, but people are kind of used to a certain workflow and i am not aware of any other "layer based" software that does not support dragging on the layer view.

                                I use bitwig, ableton, photoshop, figma, adobeXD, Illustrator, Blender and Cinema4D and they all have this layer drag behaviour.

                                But they are creative tools (and maybe not comparable to HISE) but they definitely are highly workflow optimized and therefore simplified from a UX standpoint.

                                building user interfaces in HISE :)
                                web: www.vst-design.com

                                1 Reply Last reply Reply Quote 0
                                • T
                                  tomekslesicki @Straticah
                                  last edited by

                                  @Straticah ah, no, I didn鈥檛 know this was required! I鈥檒l look for that pen tomorrow when I鈥檓 back at the studo, thank you :-) Is it somewhere close to the graph or hidden in some smart place @Christoph-Hart ?

                                  StraticahS 1 Reply Last reply Reply Quote 1
                                  • StraticahS
                                    Straticah @tomekslesicki
                                    last edited by

                                    @tomekslesicki 8cd912af-5d68-49a2-820f-7b3bf98dd9c4-image.png

                                    building user interfaces in HISE :)
                                    web: www.vst-design.com

                                    gorangroovesG 1 Reply Last reply Reply Quote 0
                                    • gorangroovesG
                                      gorangrooves @Straticah
                                      last edited by

                                      @Straticah @Christoph-Hart Either way works equally well when you are aware of how to use it. But, being able to do it without unlocking first is more intuitive. I do see a point in preventing accidental moving. I just wonder how easy and likely it would be to accidentally move it...

                                      Goran Rista
                                      https://gorangrooves.com

                                      Handy Drums and Handy Grooves
                                      https://library.gorangrooves.com

                                      T 1 Reply Last reply Reply Quote 1
                                      • T
                                        tomekslesicki @gorangrooves
                                        last edited by

                                        @Christoph-Hart I agree, this should be the default interaction mode. It's very easy to click on the modules, I have not had a single accident when I dragged something around not intended.

                                        StraticahS 1 Reply Last reply Reply Quote 0
                                        • StraticahS
                                          Straticah @tomekslesicki
                                          last edited by

                                          @tomekslesicki i can imagine giving the components a bigger height might work aswell and is less fiddly. At least in the default view where quite a lot of vertical space is unused.

                                          building user interfaces in HISE :)
                                          web: www.vst-design.com

                                          1 Reply Last reply Reply Quote 0
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