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    New Feature: SuspendOnSilence

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    • ustkU
      ustk @Christoph Hart
      last edited by ustk

      @Christoph-Hart I found 2 bugs regarding this new feature

      At first, I am not using Scriptnode
      I am only using the processBlock CB to perform my recordings and other stuff that are waiting for a flag to start, but since it is now suspended (S), evidently nothing happens.

      So I created an embedded DSP and disabled the SuspendOnSilence flag of the main DSP container -> the S disappeared successfully.
      But still, the processBlock CB isn't firing (a simple console print shows nothing)

      Going back to the node to double check -> the SuspendOnSilence button disappeared

      Restart Hise and project:

      • S isn't showing
      • SuspendOnSilence button doesn't reappear
      • processBlock CB still doesn't fire by itself

      Now I need to sleep, the rooster is waking up already... Need a SuspendRoosterOnSilence 🙄

      Can't help pressing F5 in the forum...

      DanHD 1 Reply Last reply Reply Quote 1
      • DanHD
        DanH @ustk
        last edited by

        @ustk you have a rooster?!

        DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
        https://dhplugins.com/ | https://dcbreaks.com/
        London, UK

        ustkU 1 Reply Last reply Reply Quote 0
        • ustkU
          ustk @DanH
          last edited by

          @DanH not compatible with my cats, but my neighbor has many, with hens, geese... Joys of a 30 souls village :)

          Can't help pressing F5 in the forum...

          1 Reply Last reply Reply Quote 2
          • ustkU
            ustk @Christoph Hart
            last edited by

            @Christoph-Hart So apparently processBlock is bypassed when a network is present, which I think is normal behaviour.
            But then, without a network, there's no possibility to set the SuspendOnSilence flag which makes processBlock to be always gated when no signal is present.

            Can't help pressing F5 in the forum...

            Christoph HartC 1 Reply Last reply Reply Quote 0
            • Christoph HartC
              Christoph Hart @ustk
              last edited by

              I changed it so that it doesn't suspend the script processors by default. I could add a scripting method that controls this behaviour, but using script processors without a DspNetwork is so 2016 that I don't want to spend too much time with this :)

              ustkU 1 Reply Last reply Reply Quote 3
              • ustkU
                ustk @Christoph Hart
                last edited by

                @Christoph-Hart Mmm great! Thanks!
                Yeah, that's old school but it's the only way (that I think, since you helped me a while back on that matter) to record a buffer from an input stream.

                Can't help pressing F5 in the forum...

                LindonL 1 Reply Last reply Reply Quote 0
                • LindonL
                  Lindon @ustk
                  last edited by

                  @ustk said in New Feature: SuspendOnSilence:

                  @Christoph-Hart Mmm great! Thanks!
                  Yeah, that's old school but it's the only way (that I think, since you helped me a while back on that matter) to record a buffer from an input stream.

                  So your using the process block to record incoming audio? Is that right? If so: "How are you doing that!!"

                  HISE Development for hire.
                  www.channelrobot.com

                  ustkU 1 Reply Last reply Reply Quote 0
                  • ustkU
                    ustk @Lindon
                    last edited by ustk

                    @Lindon Basically, you create a buffer and just copy the incoming stream into it. Since processBlock is continually firing, just set a flag (here the recordIndex is used as a flag) to tell when you want it to record the buffer.

                    reg recBuffer = Buffer.create(yourLength);
                    reg recordIndex = -1;
                    
                    function processBlock(channels)
                    {
                    	if (recordIndex != -1)
                    	{
                    		local numSamples = Math.min(recBuffer.length - recordIndex, channels[0].length);
                    		local temp = Buffer.referTo(recBuffer, recordIndex, numSamples);
                    		
                    		if (numSamples == channels[0].length)
                    		{
                    			channels[0] >> temp;
                    		}
                    		else
                    		{
                    			local s = Buffer.referTo(channels[0], 0, numSamples);
                    			s >> temp;
                    		}
                    		
                    		recordIndex += numSamples;
                    		
                    		if (recordIndex >= recBuffer.length)
                    			recordIndex = -1;
                    	}
                    }
                    

                    A simpler version to understand would simply be to copy the samples one by one in a for loop, but it's a bit greedy on cpu cycles. So this version Christoph gave me is much lighter since the copy process is made per block.

                    Bear in mind that you can't test this in Hise standalone because the inputs aren't activated.
                    Though I don't use the Hise plugin version for this, it should work (and the same for the exported project of course, it can't work in standalone unless activating the inputs)

                    Can't help pressing F5 in the forum...

                    Christoph HartC LindonL 2 Replies Last reply Reply Quote 0
                    • Christoph HartC
                      Christoph Hart @ustk
                      last edited by

                      Bear in mind that you can't test this in Hise standalone because the inputs aren't activated.

                      I think you can test it by dragging an audio file into the HISE Controller DAW timeline...

                      1 Reply Last reply Reply Quote 2
                      • LindonL
                        Lindon @ustk
                        last edited by

                        @ustk said in New Feature: SuspendOnSilence:

                        @Lindon Basically, you create a buffer and just copy the incoming stream into it. Since processBlock is continually firing, just set a flag (here the recordIndex is used as a flag) to tell when you want it to record the buffer.

                        reg recBuffer = Buffer.create(yourLength);
                        reg recordIndex = -1;
                        
                        function processBlock(channels)
                        {
                        	if (recordIndex != -1)
                        	{
                        		local numSamples = Math.min(recBuffer.length - recordIndex, channels[0].length);
                        		local temp = Buffer.referTo(recBuffer, recordIndex, numSamples);
                        		
                        		if (numSamples == channels[0].length)
                        		{
                        			channels[0] >> temp;
                        		}
                        		else
                        		{
                        			local s = Buffer.referTo(channels[0], 0, numSamples);
                        			s >> temp;
                        		}
                        		
                        		recordIndex += numSamples;
                        		
                        		if (recordIndex >= recBuffer.length)
                        			recordIndex = -1;
                        	}
                        }
                        

                        A simpler version to understand would simply be to copy the samples one by one in a for loop, but it's a bit greedy on cpu cycles. So this version Christoph gave me is much lighter since the copy process is made per block.

                        Bear in mind that you can't test this in Hise standalone because the inputs aren't activated.
                        Though I don't use the Hise plugin version for this, it should work (and the same for the exported project of course, it can't work in standalone unless activating the inputs)

                        cool.. I must find some time to look at this... Thanks.

                        HISE Development for hire.
                        www.channelrobot.com

                        1 Reply Last reply Reply Quote 0
                        • T
                          tomekslesicki
                          last edited by

                          This is perfect! I can't see the option to turn the suspend on silence on my scriptnode chains, though. It works on the snippet that Christoph provided. Is there anything extra I need to do to have this? I'm on the latest Develop build, compiled today.

                          d.healeyD 1 Reply Last reply Reply Quote 0
                          • d.healeyD
                            d.healey @tomekslesicki
                            last edited by

                            @tomekslesicki It's in the same place as the allow compilation option. Make sure you have no nodes selected.

                            Libre Wave - Freedom respecting instruments and effects
                            My Patreon - HISE tutorials
                            YouTube Channel - Public HISE tutorials

                            T 1 Reply Last reply Reply Quote 0
                            • T
                              tomekslesicki @d.healey
                              last edited by tomekslesicki

                              @d-healey It should be there when I right-click on a chain, right? !https://imgur.com/a/Gdkyge3

                              Christoph HartC 1 Reply Last reply Reply Quote 0
                              • Christoph HartC
                                Christoph Hart @tomekslesicki
                                last edited by

                                @tomekslesicki I think if you open networks that have been saved before the addition of this feature, you need to save the network and reload it again - the property editor is being built from the XML data and it needs a resave to add the properties.

                                T ustkU 2 Replies Last reply Reply Quote 1
                                • T
                                  tomekslesicki @Christoph Hart
                                  last edited by

                                  @Christoph-Hart thanks! I added it manually to the xml and it's working like a charm now :-)

                                  1 Reply Last reply Reply Quote 0
                                  • ustkU
                                    ustk @Christoph Hart
                                    last edited by ustk

                                    @Christoph-Hart Digging up that SuspendOnSilence not appearing in ScriptFX property
                                    It seems the properties that are not in their default state, or just set (it's not clear to me) are purely removed from the value tree.

                                    Screenshot 2024-10-22 at 14.21.44.png

                                    Can't help pressing F5 in the forum...

                                    orangeO 1 Reply Last reply Reply Quote 0
                                    • orangeO
                                      orange @ustk
                                      last edited by orange

                                      @ustk Does SuspendOnSilence will be the cure for the peak meter lock when the signal is off?

                                      PPPP.gif

                                      develop Branch / XCode 13.1
                                      macOS Monterey / M1 Max

                                      clevername27C 1 Reply Last reply Reply Quote 2
                                      • orangeO orange referenced this topic on
                                      • clevername27C
                                        clevername27 @orange
                                        last edited by clevername27

                                        @orange Dope meter. I use a timer that periodically checks for that.

                                        orangeO 1 Reply Last reply Reply Quote 0
                                        • orangeO
                                          orange @clevername27
                                          last edited by

                                          @clevername27 Thanks. It uses timer too. The problem here is that when there is no signal from the display buffer, the display buffer gets stuck at the last value. Do you have a method for that?

                                          develop Branch / XCode 13.1
                                          macOS Monterey / M1 Max

                                          clevername27C 1 Reply Last reply Reply Quote 0
                                          • clevername27C
                                            clevername27 @orange
                                            last edited by

                                            @orange That's a good point. I don't have suspend on silence activated for most of the plugin. (I don't trust it, lol.)

                                            orangeO 1 Reply Last reply Reply Quote 0
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