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    Clockramp not reliably running.

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    • Christoph HartC
      Christoph Hart @lalalandsynth
      last edited by

      @lalalandsynth Does the playback ruler move in the new display? If it's set to -1 (or 30 which is the lowest value of the tempo slider), it won't move and play. Try moving the tempo slider up to 120BPM or something (or recompile HISE which fixes the default value).

      But you shouldn't need to export to the DAW to test this (this is the entire point of this new feature). Ideally it behaves 100% like from a DAW as it basically creates the same playhead that is picked up by the internal rendereing as a sane DAW would do (it even splits at the loop point to make sure that the looping is sample accurate like REAPER and Ableton do).

      lalalandsynthL 2 Replies Last reply Reply Quote 1
      • lalalandsynthL
        lalalandsynth @Christoph Hart
        last edited by

        @Christoph-Hart oh I see . It seems to work now !
        Seeks and loops in Reaper ...way awesome, this was the only thing left for our plugin, thanks so much and have a happy new year :)

        https://lalalandaudio.com/

        https://lalalandsynth.com/

        https://www.facebook.com/lalalandsynth

        https://www.facebook.com/lalalandsynth

        1 Reply Last reply Reply Quote 0
        • lalalandsynthL
          lalalandsynth @Christoph Hart
          last edited by lalalandsynth

          @Christoph-Hart Quick suggestion , being able to drop an audio file or midi onto that timeline would be amazing ;)

          hehe.

          https://lalalandaudio.com/

          https://lalalandsynth.com/

          https://www.facebook.com/lalalandsynth

          https://www.facebook.com/lalalandsynth

          Christoph HartC 1 Reply Last reply Reply Quote 0
          • Christoph HartC
            Christoph Hart @lalalandsynth
            last edited by Christoph Hart

            Actually why not? :) I thought about that too already so maybe it's a good idea.

            30bacb4b-fed9-41b2-a307-d2680f82b220-image.png

            You can now drop audio and MIDI files on there and it should play (the audio files will also play through the master container so you can simulate the FX signal flow better).

            There's a context menu where you can save the current timeline as default which will get restored when you load up HISE.

            d.healeyD lalalandsynthL 2 Replies Last reply Reply Quote 6
            • d.healeyD
              d.healey @Christoph Hart
              last edited by

              @Christoph-Hart HISE edges closer to being a DAW :)

              Libre Wave - Freedom respecting instruments and effects
              My Patreon - HISE tutorials
              YouTube Channel - Public HISE tutorials

              Christoph HartC 1 Reply Last reply Reply Quote 0
              • Christoph HartC
                Christoph Hart @d.healey
                last edited by

                FL Studio here I come!

                LindonL DanHD 2 Replies Last reply Reply Quote 2
                • lalalandsynthL
                  lalalandsynth @Christoph Hart
                  last edited by

                  @Christoph-Hart brilliant!

                  https://lalalandaudio.com/

                  https://lalalandsynth.com/

                  https://www.facebook.com/lalalandsynth

                  https://www.facebook.com/lalalandsynth

                  1 Reply Last reply Reply Quote 0
                  • lalalandsynthL lalalandsynth referenced this topic on
                  • LindonL
                    Lindon @Christoph Hart
                    last edited by

                    @Christoph-Hart said in Clockramp not reliably running.:

                    FL Studio here I come!

                    for the love of god ....no.....no..no ;-)

                    HISE Development for hire.
                    www.channelrobot.com

                    Christoph HartC 1 Reply Last reply Reply Quote 0
                    • Christoph HartC
                      Christoph Hart @Lindon
                      last edited by

                      @Lindon said in Clockramp not reliably running.:

                      @Christoph-Hart said in Clockramp not reliably running.:

                      FL Studio here I come!

                      for the love of god ....no.....no..no ;-)

                      First order of business: randomise the buffer size and sample rate for each process callback!

                      1 Reply Last reply Reply Quote 2
                      • DanHD
                        DanH @Christoph Hart
                        last edited by

                        @Christoph-Hart struggling to open my projects in the latest commit - straight crash on OSX, report below:

                        Screenshot 2023-01-02 at 10.05.56.png

                        DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                        https://dhplugins.com/ | https://dcbreaks.com/
                        London, UK

                        DanHD 1 Reply Last reply Reply Quote 0
                        • DanHD
                          DanH @DanH
                          last edited by

                          @Christoph-Hart simpler projects ok. If you can think of a specific module causing it let me know and I'll try and find it in the meantime

                          DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                          https://dhplugins.com/ | https://dcbreaks.com/
                          London, UK

                          Christoph HartC 1 Reply Last reply Reply Quote 0
                          • Christoph HartC
                            Christoph Hart @DanH
                            last edited by

                            @DanH it appears to be crashing in a routing FX. Are you using multichannels?

                            DanHD 1 Reply Last reply Reply Quote 0
                            • DanHD
                              DanH @Christoph Hart
                              last edited by

                              @Christoph-Hart I'm using routing fx yes. Not multichannels in scriptnode if that's what you meant?

                              I'll try without the routing now

                              DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                              https://dhplugins.com/ | https://dcbreaks.com/
                              London, UK

                              Christoph HartC 1 Reply Last reply Reply Quote 0
                              • Christoph HartC
                                Christoph Hart @DanH
                                last edited by

                                @DanH no I meant more than 2 channels in the master chain.

                                DanHD lalalandsynthL 2 Replies Last reply Reply Quote 0
                                • DanHD
                                  DanH @Christoph Hart
                                  last edited by

                                  @Christoph-Hart Yes. So I removed the FX Routing modules and it still crashed, but after reducing channels to only 2 it opens.

                                  DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                                  https://dhplugins.com/ | https://dcbreaks.com/
                                  London, UK

                                  1 Reply Last reply Reply Quote 0
                                  • lalalandsynthL
                                    lalalandsynth @Christoph Hart
                                    last edited by lalalandsynth

                                    @Christoph-Hart My projects started crashing on opening (simpler were fine), I went back one version , to the "fix plugin compilation"

                                    https://lalalandaudio.com/

                                    https://lalalandsynth.com/

                                    https://www.facebook.com/lalalandsynth

                                    https://www.facebook.com/lalalandsynth

                                    Christoph HartC 1 Reply Last reply Reply Quote 0
                                    • Christoph HartC
                                      Christoph Hart @lalalandsynth
                                      last edited by

                                      @lalalandsynth Yeah, I noticed that too. I've pushed a fix that fixes it here, but let me know it it still crashes.

                                      DanHD lalalandsynthL 3 Replies Last reply Reply Quote 2
                                      • DanHD
                                        DanH @Christoph Hart
                                        last edited by

                                        @Christoph-Hart Projects open fine now :)

                                        Will try an export

                                        DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                                        https://dhplugins.com/ | https://dcbreaks.com/
                                        London, UK

                                        1 Reply Last reply Reply Quote 0
                                        • DanHD
                                          DanH @Christoph Hart
                                          last edited by

                                          @Christoph-Hart Exports fine, working in Logic. It's an FX plugin. I set my LFO with Tempo Sync on and Clock Sync on. What should I be expecting? I ran a loop and the lfo loops normally without any retriggering when the loop starts again (I looped it between oscillations).

                                          Setting sync to external was mentioned - should I do this and if so where do I do it?

                                          DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                                          https://dhplugins.com/ | https://dcbreaks.com/
                                          London, UK

                                          lalalandsynthL 1 Reply Last reply Reply Quote 0
                                          • lalalandsynthL
                                            lalalandsynth @DanH
                                            last edited by lalalandsynth

                                            @DanH ?
                                            When everything is working like it should , you should be able to start your playback say at 1/4 into the bar and the lfo should start there. It should also allow seeking and looping within a bar , say a1/4 from the start and a 1/4 from the end.

                                            btw, are you exporting as AUv2 or Auv3 ? Out of curiosity.
                                            Did you use this code

                                            // Create a transport handler
                                             const var transportHandler = Engine.createTransportHandler();
                                             
                                             // The grid callback needs to be enabled for the LFO
                                             // to sync itself to the clock.
                                             transportHandler.setEnableGrid(true, 8);
                                             
                                             // The clock will now prefer the external clock source. This
                                             // means that as long as the external clock isn't running
                                             // (the DAW playback is stopped) it will use the internal clock
                                             // and as soon as the DAW playback is started it will resync
                                             // itself to match the DAW position
                                             transportHandler.setSyncMode(transportHandler.PreferExternal);
                                             
                                             // Start the internal clock. This will cause the LFO to run
                                             // even if the DAW playback is stopped. (if you omit this line
                                             // the LFO will not move unless the DAW playback is started).
                                             transportHandler.startInternalClock(0);
                                            

                                            https://lalalandaudio.com/

                                            https://lalalandsynth.com/

                                            https://www.facebook.com/lalalandsynth

                                            https://www.facebook.com/lalalandsynth

                                            DanHD 1 Reply Last reply Reply Quote 0
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