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    SNEX nodes - Waveshaping / Saturation / Distortion?

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    • Dan KorneffD
      Dan Korneff @Christoph Hart
      last edited by

      Does anyone have some wisdom to share on the delay nodes?
      Is there one that can be modulated in real time without artifacts?
      How do you sync them to Host BPM?
      Is there a node that has a longer delay time than 1000ms? or do I need to mod the source code?

      Dan Korneff - Producer / Mixer / Audio Nerd

      Matt_SFM 1 Reply Last reply Reply Quote 0
      • Matt_SFM
        Matt_SF @Dan Korneff
        last edited by

        @dustbro sending you here :

        Snex_node Needs to be wrapped into a compileable DSP Network

        We discussed the matter, but long story short : jdsp.delay and fix8.container.

        For the sync there is a control.tempo_sync node available

        Is there a node that has a longer delay time than 1000ms

        jdsp.delay >> right-click on the 'DelayTime' parameter and adjust the maxValue

        :)

        Develop branch
        Win10 & VS17 / Ventura & Xcode 14. 3

        Dan KorneffD 1 Reply Last reply Reply Quote 2
        • Dan KorneffD
          Dan Korneff @Matt_SF
          last edited by

          @matt_sf My hero!

          Dan Korneff - Producer / Mixer / Audio Nerd

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          • Dan KorneffD
            Dan Korneff @Christoph Hart
            last edited by

            @christoph-hart said in SNEX nodes - Waveshaping / Saturation / Distortion?:

            I would suggest the snex.shaper node

            Has anyone use the snex.shaper and could give me some basic guidance on usage?
            I've added the snex.shaper node to my network, and selected "create new file".
            hsaper.png

            How do I begin to add expression to the node?

            Dan Korneff - Producer / Mixer / Audio Nerd

            Dan KorneffD 1 Reply Last reply Reply Quote 0
            • Dan KorneffD
              Dan Korneff @Dan Korneff
              last edited by Dan Korneff

              Ok... got a little bit further. Clicking on the SNEX logo opens up the node in the Snex script editor:

              tab.png

              how would I implement this simple equation?

              output = (1.0 + value) * input / (1.0 + value * Math.abs(input));
              

              Dan Korneff - Producer / Mixer / Audio Nerd

              Matt_SFM ustkU 2 Replies Last reply Reply Quote 0
              • Matt_SFM
                Matt_SF @Dan Korneff
                last edited by

                @dustbro following... I would be interested to know more about SNEX too... I'm still trying to de-cypher everything 😅

                Develop branch
                Win10 & VS17 / Ventura & Xcode 14. 3

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                • ustkU
                  ustk @Dan Korneff
                  last edited by ustk

                  @dustbro try putting this in the getSample function (which in fact can be any other function you call from this one)
                  Just don't forget the SNEX language rules (i.e. the float numbers)

                  Can't help pressing F5 in the forum...

                  Dan KorneffD 1 Reply Last reply Reply Quote 0
                  • Dan KorneffD
                    Dan Korneff @ustk
                    last edited by

                    @ustk said in SNEX nodes - Waveshaping / Saturation / Distortion?:

                    getSample function

                    Looks like this is the spot.

                    float getSample(float input)
                    	{
                    		input = (1.0 + 0.5) * input / (1.0 + 0.5 * Math.abs(input));
                    
                    		return input;
                    	}
                    

                    I've added a parameter to the snex module. How do i reference it in the script?

                    parameter.png

                    Dan Korneff - Producer / Mixer / Audio Nerd

                    ustkU 1 Reply Last reply Reply Quote 1
                    • ustkU
                      ustk @Dan Korneff
                      last edited by ustk

                      @dustbro

                      float gain = 0.0f;
                      
                      float getSample(float input)
                      {
                      	return (1.0f + gain) * input / (1.0f + gain * Math.abs(input));
                      }
                      
                      /*
                      .
                      .
                      .
                      */
                      
                      template <int P> void setParameter(double v)
                      {
                      	gain = (float)v;
                      }
                      

                      This works if you have only one parameter, although if you have more then you'll need an enum to find which one is moved so you set the right variable

                      Can't help pressing F5 in the forum...

                      Dan KorneffD 1 Reply Last reply Reply Quote 1
                      • Dan KorneffD
                        Dan Korneff @ustk
                        last edited by

                        @ustk got it. Thanks!!

                        Dan Korneff - Producer / Mixer / Audio Nerd

                        Dan KorneffD 1 Reply Last reply Reply Quote 0
                        • Dan KorneffD
                          Dan Korneff @Dan Korneff
                          last edited by

                          Is anyone able to compile a SNEX node to dll?

                          I'm getting this error from VS2017 and wanna make sure it's not just my rig

                          Severity	Code	Description	Project	File	Line	Suppression State
                          Error	C2662	'void scriptnode::wrap::no_data<scriptnode::core::snex_shaper<snex_shaper_impl::snex_shaper<1>>>::setParameter<0>(double)': cannot convert 'this' pointer from 'T' to 'scriptnode::wrap::no_data<scriptnode::core::snex_shaper<snex_shaper_impl::snex_shaper<1>>> &'	snex compile_DynamicLibrary	c:\users\dan\documents\github\hise\hi_dsp_library\node_api\nodes\processors.h	421	
                          
                          

                          Dan Korneff - Producer / Mixer / Audio Nerd

                          DanHD 1 Reply Last reply Reply Quote 0
                          • DanHD
                            DanH @Dan Korneff
                            last edited by

                            @dustbro I've compiled a script fx to .dll but it didn't have a SNEX node in it (in case that helps! :face_with_tears_of_joy: )

                            DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                            https://dhplugins.com/ | https://dcbreaks.com/
                            London, UK

                            Dan KorneffD 1 Reply Last reply Reply Quote 0
                            • Dan KorneffD
                              Dan Korneff @DanH
                              last edited by

                              @danh said in SNEX nodes - Waveshaping / Saturation / Distortion?:

                              it didn't have a SNEX node

                              Same here. I can compile script FX that do not contain SNEX nodes.

                              Dan Korneff - Producer / Mixer / Audio Nerd

                              DanHD Matt_SFM 2 Replies Last reply Reply Quote 0
                              • DanHD
                                DanH @Dan Korneff
                                last edited by

                                @dustbro out of interest can you export a plugin that has a compiled .dll in it?

                                DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                                https://dhplugins.com/ | https://dcbreaks.com/
                                London, UK

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                                • Dan KorneffD
                                  Dan Korneff @DanH
                                  last edited by

                                  @danh I can. It MOSTLY works pretty well ;)

                                  Dan Korneff - Producer / Mixer / Audio Nerd

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                                  • Matt_SFM
                                    Matt_SF @Dan Korneff
                                    last edited by

                                    @dustbro said in SNEX nodes - Waveshaping / Saturation / Distortion?:

                                    Same here. I can compile script FX that do not contain SNEX nodes.

                                    Do you get the "frozen" icon on your compiled nodes ? Here I can wrap the network, compiling it doesn't show any errors (seems to go well) but HISE is not using the compiled node.

                                    BTW I didn't try to compile a SNEX node yet because I'm not smart enough ATM to understand how to write SNEX code 😂

                                    Develop branch
                                    Win10 & VS17 / Ventura & Xcode 14. 3

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                                    • Dan KorneffD
                                      Dan Korneff @Matt_SF
                                      last edited by

                                      @matt_sf said in SNEX nodes - Waveshaping / Saturation / Distortion?:

                                      Do you get the "frozen" icon on your compiled nodes ?

                                      I do. Just not on SNEX nodes. You have to use commit 9935411bb9bfcd4be583c93143121ccb75c57fc5 or newer for scriptnode compilation to work.

                                      Dan Korneff - Producer / Mixer / Audio Nerd

                                      Matt_SFM 1 Reply Last reply Reply Quote 0
                                      • Matt_SFM
                                        Matt_SF @Dan Korneff
                                        last edited by

                                        @dustbro I'm on the Dec. 22 commit but I'll try this one, thanks !

                                        Develop branch
                                        Win10 & VS17 / Ventura & Xcode 14. 3

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                                        • Dan KorneffD
                                          Dan Korneff
                                          last edited by Dan Korneff

                                          cannot convert 'this' pointer from 'T'

                                          @Christoph-Hart It looks like and issue the parameter data from the snex nodes. Anything I can do to remedy this?

                                          Edit:
                                          Just did a quick text. It appears to only affect the snex_shaper node. I was able to successfully compile the snex_node.

                                          Dan Korneff - Producer / Mixer / Audio Nerd

                                          Christoph HartC 1 Reply Last reply Reply Quote 0
                                          • Christoph HartC
                                            Christoph Hart @Dan Korneff
                                            last edited by

                                            @dustbro Good catch, should work now.

                                            Dan KorneffD 1 Reply Last reply Reply Quote 1
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