HISE Logo Forum
    • Categories
    • Register
    • Login

    Scriptnode is fun!

    Scheduled Pinned Locked Moved General Questions
    29 Posts 10 Posters 1.8k Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • ?
      A Former User
      last edited by

      I had a serious HISE development relapse yesterday that got completely out of hand... I ended up neck-deep in scriptnode, mangling field recordings, modulating delay times with bleeding eyeballs around midnight!

      Page not found

      Web word processing, spreadsheets and presentations

      favicon

      (drive.google.com)

      This is the HISE-only version:

      HISE_One_Second_Dump.wav

      favicon

      Google Docs (drive.google.com)

      Thanks to @Christoph-Hart for providing us with such an amazing tool!
      ๐Ÿ™

      DabDabD 1 Reply Last reply Reply Quote 6
      • Matt_SFM
        Matt_SF
        last edited by

        Agreeing with @UrsBollhalder, I'm so happy @Christoph-Hart implemented this system into HISE. I so love the scriptnode system ! Keep upgrading it Christoph, thank you very much ๐Ÿ™

        Develop branch
        Win10 & VS17 / Ventura & Xcode 14. 3

        DanHD 1 Reply Last reply Reply Quote 1
        • DanHD
          DanH @Matt_SF
          last edited by

          @matt_sf Has anyone managed to compile a script fx succesfully yet?!

          DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
          https://dhplugins.com/ | https://dcbreaks.com/
          London, UK

          d.healeyD Matt_SFM 2 Replies Last reply Reply Quote 0
          • d.healeyD
            d.healey @DanH
            last edited by

            @danh If you mean scriptnode network in the Workbench, then yes.

            Libre Wave - Freedom respecting instruments and effects
            My Patreon - HISE tutorials
            YouTube Channel - Public HISE tutorials

            1 Reply Last reply Reply Quote 0
            • Matt_SFM
              Matt_SF @DanH
              last edited by

              @danh on windows yes (when the workbench is in a good mood) / macOs nope.

              @d-healey linux only or other platforms ?

              Develop branch
              Win10 & VS17 / Ventura & Xcode 14. 3

              d.healeyD DanHD 2 Replies Last reply Reply Quote 1
              • d.healeyD
                d.healey @Matt_SF
                last edited by

                @matt_sf Only tested on GNU/Linux

                Libre Wave - Freedom respecting instruments and effects
                My Patreon - HISE tutorials
                YouTube Channel - Public HISE tutorials

                1 Reply Last reply Reply Quote 1
                • DanHD
                  DanH @Matt_SF
                  last edited by

                  @matt_sf hmm, maybe I'll try on windows then, hopefully that is transferable to osx if successful

                  DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                  https://dhplugins.com/ | https://dcbreaks.com/
                  London, UK

                  1 Reply Last reply Reply Quote 0
                  • Dan KorneffD
                    Dan Korneff
                    last edited by

                    I have finally successfully exported! It's a pretty fussy system.... I've had to rebuild chains many times because they'd randomly stop compiling C++. It also might be picky about file names? It also doesn't like when you start DSP in HISE and then continue building in Workbench. You really have to do everything in the workbench, then move it to HISE

                    Dan Korneff - Producer / Mixer / Audio Nerd

                    ? DanHD 2 Replies Last reply Reply Quote 1
                    • ?
                      A Former User @Dan Korneff
                      last edited by

                      @dustbro Oh oh... That doesn't sound good to my ears... I already feel some painful and time-consuming rewrites coming up... I hope somebody makes a video soon... going through the compilation process... I can patch stuff together alright, but I am fairly lost when it. comes to compiling this thing.

                      Dan KorneffD 1 Reply Last reply Reply Quote 0
                      • Dan KorneffD
                        Dan Korneff @A Former User
                        last edited by

                        @ursbollhalder I'll post something soon for ya

                        Dan Korneff - Producer / Mixer / Audio Nerd

                        ? 1 Reply Last reply Reply Quote 2
                        • ?
                          A Former User @Dan Korneff
                          last edited by

                          @dustbro That'd be great! Thx!

                          1 Reply Last reply Reply Quote 0
                          • DanHD
                            DanH @Dan Korneff
                            last edited by

                            @dustbro How do you move it to HISE after the workbench? As in, when you create a Script FX in HISE, how do you load the compiled chain into it?

                            DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                            https://dhplugins.com/ | https://dcbreaks.com/
                            London, UK

                            Dan KorneffD 1 Reply Last reply Reply Quote 0
                            • Dan KorneffD
                              Dan Korneff @DanH
                              last edited by

                              @danh First, I create a project in HISE, then close it. Open workbench and load your project folder. Create new dsp. Then when you add a scriptFX in HISE, your new dsp network will be available.

                              Dan Korneff - Producer / Mixer / Audio Nerd

                              1 Reply Last reply Reply Quote 0
                              • DabDabD
                                DabDab @A Former User
                                last edited by

                                @ursbollhalder Nice man.. Where is the GUI/Plugins interface. I am curious to see it. Nice work dude (y)

                                Bollywood Music Producer and Trance Producer.

                                ? 1 Reply Last reply Reply Quote 0
                                • ?
                                  A Former User @DabDab
                                  last edited by A Former User

                                  @dabdab Thxโ€ฆ with this one I am behind with the ui! Hopefully 2022 will see some releases from meโ€ฆ Itโ€™s a long road! ๐Ÿ™ˆ๐Ÿ’ช๐Ÿ’ฅ๐Ÿš€
                                  The video was for an Instagram post I made yesterdayโ€ฆ Doesnโ€™t have a whole lot to do with the instrument ui and so onโ€ฆ but was fun! ๐Ÿ‘จโ€๐Ÿš€๐Ÿš€

                                  DabDabD 1 Reply Last reply Reply Quote 1
                                  • DabDabD
                                    DabDab @A Former User
                                    last edited by

                                    @ursbollhalder Cheers man. See you soon on the market :)

                                    Bollywood Music Producer and Trance Producer.

                                    Christoph HartC 1 Reply Last reply Reply Quote 0
                                    • Christoph HartC
                                      Christoph Hart @DabDab
                                      last edited by

                                      Alright, I'm currently trying to improve the user friendliness of the export process to make it even more fun. Let's be honest, HISE will never win the "Most easiest app to use"-award, but this is ridiculous even for my low standards :)

                                      So this is what I've done so far:

                                      1. You don't need the snex_workbench anymore to compile the networks - there's a item in the Export menu in HISE that opens the same dialogue. It requires you to have at least one DSP network in your signal chain when exporting, but there's an error message that will tell you this.
                                      2. There's a command-line option to do that process, so you can call HISE.exe compile_networks -c:Debug and it should do everything for you.
                                      3. It will show which nodes are about to be compiled in the export dialog. After the compilation, you can query the state of the loaded DLL with Tools -> Show DSP Network DLL Info.
                                      4. You should not rely on the workbench like @dustbro suggested anymore - if you choose "Create a network file" in the scriptnode welcome screen, it should create a file-based network that you can export as DLL (just remember to save the network using the save button before hitting the DLL export).
                                      5. I am currently writing unit tests for scriptnode in this repository. This includes also a few test nodes that are compiled and tested against the interpreted node. All the nodes here are supposed to be compileable on macOS and Windows (at least with my setup). If you encounter a DspNetwork that throws a compilation error (or crashes on loading), please post it as issue in this repo, then I will create a test file from it and make sure that it works.
                                      C Dan KorneffD 2 Replies Last reply Reply Quote 10
                                      • R
                                        RCJacH
                                        last edited by

                                        I just compiled the newest version of HiSE from the develop branch. However I'm not able to compile to vsti. So I tried creating a new preset and added a sampler with empty samplemap to the master chain and hit export as instrument plugin. After a while, it says

                                        g:\coding\hise\hi_scripting\scripting\hardcoded_modules\arpeggiator.h(47): fatal error C1003: error count exceeds 10
                                        0; stopping compilation (compiling source file ....\JuceLibraryCode\include_hi_scripting_04.cpp)

                                        and fails compilation.

                                        d.healeyD 1 Reply Last reply Reply Quote 0
                                        • d.healeyD
                                          d.healey @RCJacH
                                          last edited by

                                          @rcjach A bit off topic...

                                          How many copies of the HISE source code do you have?

                                          Libre Wave - Freedom respecting instruments and effects
                                          My Patreon - HISE tutorials
                                          YouTube Channel - Public HISE tutorials

                                          R 1 Reply Last reply Reply Quote 0
                                          • R
                                            RCJacH @d.healey
                                            last edited by RCJacH

                                            @d-healey I removed all but the develop branch before building HiSE.

                                            d.healeyD 1 Reply Last reply Reply Quote 0
                                            • First post
                                              Last post

                                            53

                                            Online

                                            1.7k

                                            Users

                                            11.7k

                                            Topics

                                            101.9k

                                            Posts