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    • Christoph HartC
      Christoph Hart @Matt_SF
      last edited by

      @matt_sf There's a container.offline node which will not pass the audio signal to its children, which is better suited for "hosting" control.xxx nodes as the mod chain has a little bit more overhead.

      1 Reply Last reply Reply Quote 1
      • dejansD
        dejans
        last edited by

        With the new development version, do we have to compile scriptnode same as with the master? What is the procedure here?

        Matt_SFM 1 Reply Last reply Reply Quote 0
        • Dan KorneffD
          Dan Korneff
          last edited by

          Is there a vibrato or pitch shift node?

          Dan Korneff - Producer / Mixer / Audio Nerd

          Matt_SFM Christoph HartC 2 Replies Last reply Reply Quote 0
          • Matt_SFM
            Matt_SF @dejans
            last edited by Matt_SF

            @dejans for "small" scriptnode effects HISE will include them directly while compiling your plugin, so you should be able to use SN effects in your projects whithout burning too much CPU (I didn't try it with SN synth though).
            The scriptnode workbench is still under development but it allows you to create DSP networks and compile them (and thus optimize them) before integrating them into your HISE projects.

            Something to read : Snex_node Needs to be wrapped into a compileable DSP Network

            Develop branch
            Win10 & VS17 / Ventura & Xcode 14. 3

            1 Reply Last reply Reply Quote 1
            • Matt_SFM
              Matt_SF @Dan Korneff
              last edited by

              @dustbro A pitch-shifter example is available int Christoph's repo here : HISE tutorial.
              I didn't try it but with this example project it would be simple to add a LFO to modulate the pitch.

              Develop branch
              Win10 & VS17 / Ventura & Xcode 14. 3

              1 Reply Last reply Reply Quote 0
              • Christoph HartC
                Christoph Hart @Dan Korneff
                last edited by

                @dustbro PitchShifter is here

                A vibrato should be pretty easy to do: just modulate a jdsp.delay node with a LFO inside a frame block.

                HiseSnippet 1810.3oc6Z07aaTDEeV6LIwIokTnf5QefCoRgH6RofDGhyWtxh5TqrgPqTkBSWO1dq2cmkcGmDCBDG6sdfS8FbhqbEINDweAHwI9m.kKbgKk2rytd2wdiqsqSp.QNT44Myru2626yYlVyiYP88YdHsb620khzVBq20g2ZqVDSGTksQZWEWk3yod4kj1rqKw2mVGook8tBBZ4lAE72YquIwh3XPiIgPGvLMn2yz1jGSsVoOwzxpLoNceS6Dq91kpXvb1hYw5.xSVbAjKwnMoIcWhXYYvHsY2otIm4oyIbpOrlMY06p2hcrib8GX5a9XKpXPQjN7gjjQa0xzpdsHc0Ggzv0h07rRM+53pl0M6QOFAVNXh7w6HIFnkYXhTwwPjzRHRyHEoqg0M7Lc4wyHjmEwUb.CRCB.0IEE4ZQZmh2hAKvgulMoMsrGLn2FV4NEJrZd3et4G2niiA2j4jm4rKiSuuyJ2bguZgbK70Kju+oZzH04DrwiYYQ8RcZg00aXabEmN1Ol5sZ9iHVcn8VHn9pX5riFlZH05DKj4TwwjeeWZ33xLq5BrR76As.nPXC90mVYaBmHLJgzf04R83lBwQaa5QfWszDkCuM0uMm4B90CX+.OGV8NVDtp6jHtIbB.OTrgBCkiuIuax3pwvGqvP8wFUQ7Z3ZlbiVoKiYRQFAj5hPFCiLuBdmFMnF7XAbFb4GLoggEF6vvEBCCAdJX9RgCyW9AESM.7o3XmcWOpKwitOqlEo6J9DaWK5dfLtZ9GawLZqa9kzAiPbkhvlhUrhQKhiC0xeRBjlcJkbBsGqC2zoYUB2y7DH84tcr0gzzFzsBkNflVFQLjbbAwXgegN0odvfW.+ENYQwXsvIKFMYhvuco7iYdsCLGg+FLFRr2O.jOrwIEQaXYwNdKlsqYnWJXCBnUiY00sEywzPPRthHIcCaVGfIghqVlcY0A.X1xDC.n5VivaI7+E4R.mMp2ZF8b5T3sXaQkpjZJvFag3KJTo3U.3cMhGTCCxAKRejQKahzIRONwHHdJijOU7OPLqAwBcfvhJ1T.GkHRfDikEmaH9v25v.mIjhRbiDJgxpFcQ+USPyjPPW.aypKgREg75IDxdq3xR.wIDvkvLeCnsDQhPz.NCdz0RL8jJehkAg+mDUaYaSeWHqvlcfraxbOJTDJgSc5IQAH6.w30g5WAaOJnIgmE3E2aD76plNgpbbV5pjS5i1xkz4TWQZnjUbzaSOVBBIoJvoYE0KnnA9xnDrdtQi0uaJrFxIbtrdQbYO5Wzg5XzMl+O5Y+5esxidw5azgyrgrbAUnPCGGNa8AElBiINrTfvjeOQhGz.eez3aH.lMlFh6Bp6EFqGlgXNbsVD+WhSvEDumMn6oTT6Dwx4v9lMuEjNQMP9pXvAo0ZQyMFQwYThhUB4ztLfa4Gn2m4u+lm7K7u6oJ57r3lCjbcQYlqliYN0gnsYGdT9COcPsEzLUs86e9y+4A8qOs4O81kNeC7COcbBvSA0K8rRijb74u01+dX1FcaFi2B55Iovr7O77+nZoWB+mF3vR38n9Tdel9dQZJldWJocpl9fIFCS+LJl939+2m30jxC726mHRadACp.ef4wmz.NUuWL5HnF49tiCA50Lv7M8iS14DnQae+fl.Ak5htRaR3umVqX.VNnwFn270BmcRsB8BGiZp4MDMemPXBQMY+rn9VrZ454w2C5zh3kpoEoer3Pewl5LIIDdVXGZvQO7UGBF4XefmTmB.qpOvhvojAhA22ynY7qTZxM9ShbmKTtK95TvO2JKycIUYIZKmSx1977mCa2whahN2yNImdhaWNsCRzy+RgoWAn56tV3TSmZcYlB0XRG+6UiYNr7pQG3yLAcSWYr6lN1yNwm5aqs5OdVecSqzZUTXx+i+WZ3uR724NPEvjwJgW1wzO6QusBMhdiYN3OWezxxF1kpRJ1vF9l9cQctYWCgm4v5tT.hu.Qmd2N5HgNJ2AQekghO56z+v08CTaxXssIA2+1q7MgeU4jP2zPEgfmVJ3tzdmfw4+LxQz72kB0JD5bwg75R+1n95Rti7qKceCNv988HN9tLeUbhZatOyQniwD+TepvJHOxeB5awHdoN0YqWFTxT2iNg2wKn+qn6iLgyRV0asclQ6VaUeUgDqOkK4dlWCO+0z4oIdM95IJOMPtHYT2TbRicbNhZAAFAx3aBQBMHPuOQTUcrqxbXQ2NcrUeOJ2yrYSpZghzTnM3bhQ6XJWuzdTKJwWI5W1nePy+SFVL9uVYp1qafkhadQzX9+89pWY+O8qdco79NWF7vlX3wNL7n2B+z4Cn.5sSv+IBxgqJFmuH5nviMiKrVAjMjg6PCCAD+dPByz2yslf879Svdt8DrmOXB1yclf87gSvd9ngtGQwkv1cEgb.gZ6Hu2Es3aLJK5e.xKD7r.
                

                Be aware that this is another contender for worst CPU usage for a simple effect (if you compile it the CPU usage will drop significantly).

                Dan KorneffD 1 Reply Last reply Reply Quote 1
                • Dan KorneffD
                  Dan Korneff @Christoph Hart
                  last edited by

                  @christoph-hart I'm trying to test out the Pitch Shift example. Getting some errors when compiling the DSP from workbench

                  Severity	Code	Description	Project	File	Line	Suppression State
                  Error	C2662	'void scriptnode::container::container_base<ParameterClass,scriptnode::wrap::fix<2,scriptnode::wrap::fix<2,scriptnode::wrap::frame_x<scriptnode::container::chain<scriptnode::parameter::empty,scriptnode::wrap::fix<2,scriptnode::wrap::control_rate<scriptnode::container::chain<scriptnode::parameter::empty,scriptnode::wrap::fix<1,scriptnode::wrap::no_data<scriptnode::core::oscillator<1>>>,scriptnode::math::OpNode<scriptnode::math::Operations::sig2mod,1>,scriptnode::control::resetter<scriptnode::parameter::chain<scriptnode::ranges::Identity,scriptnode::parameter::plain<scriptnode::wrap::no_data<scriptnode::core::oscillator<1>>,3>,scriptnode::parameter::plain<scriptnode::wrap::no_data<scriptnode::core::oscillator<1>>,3>,scriptnode::parameter::plain<scriptnode::wrap::no_data<scriptnode::core::oscillator<1>>,3>>>,scriptnode::wrap::mod<scriptnode::parameter::plain<scriptnode::control::xfader<scriptnode::parameter::list<scriptnode::parameter::plain<scriptnode::math::OpNode<scriptnode::math::Operations::mul,1>,0>,scriptnode::parameter::plain<scriptnode::math::OpNode<scriptnode::math::Operations::mul,1>,0>>,scriptnode::faders::linear>,0>,scriptnode::wrap::no_data<scriptnode::dynamics::envelope_follower>>,scriptnode::control::xfader<scriptnode::parameter::list<scriptnode::parameter::plain<scriptnode::math::OpNode<scriptnode::math::Operations::mul,1>,0>,scriptnode::parameter::plain<scriptnode::math::OpNode<scriptnode::math::Operations::mul,1>,0>>,scriptnode::faders::linear>,scriptnode::wrap::mod<scriptnode::parameter::chain<scriptnode::ranges::Identity,scriptnode::parameter::from0To1<scriptnode::control::multi_parameter<1,PitchShifter_impl::bipolar1_mod,scriptnode::control::multilogic::bipolar>,1,PitchShifter_impl::smoothed_parameter_mod_0Range>,scriptnode::parameter::from0To1<scriptnode::control::multi_parameter<1,PitchShifter_impl::bipolar1_mod,scriptnode::control::multilogic::bipolar>,1,PitchShifter_impl::smoothed_parameter_mod_0Range>>,scriptnode::control::smoothed_parameter<scriptnode::smoothers::linear_ramp>>>>>,scriptnode::container::split<scriptnode::parameter::empty,scriptnode::wrap::fix<2,scriptnode::container::chain<scriptnode::parameter::empty,scriptnode::wrap::fix<2,scriptnode::wrap::control_rate<scriptnode::container::chain<scriptnode::parameter::empty,scriptnode::wrap::fix<1,scriptnode::wrap::no_data<scriptnode::core::oscillator<1>>>,scriptnode::math::OpNode<scriptnode::math::Operations::sig2mod,1>,scriptnode::wrap::mod<scriptnode::parameter::plain<scriptnode::control::multi_parameter<1,PitchShifter_impl::bipolar1_mod,scriptnode::control::multilogic::bipolar>,0>,scriptnode::wrap::no_data<scriptnode::core::peak>>,scriptnode::control::multi_parameter<1,PitchShifter_impl::bipolar1_mod,scriptnode::control::multilogic::bipolar>>>>,scriptnode::jdsp::jdelay,scriptnode::math::OpNode<scriptnode::math::Operations::mul,1>>>,scriptnode::container::chain<scriptnode::parameter::empty,scriptnode::wrap::fix<2,scriptnode::wrap::control_rate<scriptnode::container::chain<scriptnode::parameter::empty,scriptnode::wrap::fix<1,scriptnode::wrap::no_data<scriptnode::core::oscillator<1>>>,scriptnode::math::OpNode<scriptnode::math::Operations::sig2mod,1>,scriptnode::wrap::mod<scriptnode::parameter::plain<scriptnode::control::multi_parameter<1,PitchShifter_impl::bipolar1_mod,scriptnode::control::multilogic::bipolar>,0>,scriptnode::wrap::no_data<scriptnode::core::peak>>,scriptnode::control::multi_parameter<1,PitchShifter_impl::bipolar1_mod,scriptnode::control::multilogic::bipolar>>>>,scriptnode::jdsp::jdelay,scriptnode::math::OpNode<scriptnode::math::Operations::mul,1>>>>>>>>::setParameter<2>(double)': cannot convert 'this' pointer from 'scriptnode::control::multi_parameter<1,PitchShifter_impl::bipolar1_mod,scriptnode::control::multilogic::bipolar>' to 'scriptnode::container::container_base<ParameterClass,scriptnode::wrap::fix<2,scriptnode::wrap::fix<2,scriptnode::wrap::frame_x<scriptnode::container::chain<scriptnode::parameter::empty,scriptnode::wrap::fix<2,scriptnode::wrap::control_rate<scriptnode::container::chain<scriptnode::parameter::empty,scriptnode::wrap::fix<1,scriptnode::wrap::no_data<scriptnode::core::oscillator<1>>>,scriptnode::math::OpNode<scriptnode::math::Operations::sig2mod,1>,scriptnode::control::resetter<scriptnode::parameter::chain<scriptnode::ranges::Identity,scriptnode::parameter::plain<scriptnode::wrap::no_data<scriptnode::core::oscillator<1>>,3>,scriptnode::parameter::plain<scriptnode::wrap::no_data<scriptnode::core::oscillator<1>>,3>,scriptnode::parameter::plain<scriptnode::wrap::no_data<scriptnode::core::oscillator<1>>,3>>>,scriptnode::wrap::mod<scriptnode::parameter::plain<scriptnode::control::xfader<scriptnode::parameter::list<scriptnode::parameter::plain<scriptnode::math::OpNode<scriptnode::math::Operations::mul,1>,0>,scriptnode::parameter::plain<scriptnode::math::OpNode<scriptnode::math::Operations::mul,1>,0>>,scriptnode::faders::linear>,0>,scriptnode::wrap::no_data<scriptnode::dynamics::envelope_follower>>,scriptnode::control::xfader<scriptnode::parameter::list<scriptnode::parameter::plain<scriptnode::math::OpNode<scriptnode::math::Operations::mul,1>,0>,scriptnode::parameter::plain<scriptnode::math::OpNode<scriptnode::math::Operations::mul,1>,0>>,scriptnode::faders::linear>,scriptnode::wrap::mod<scriptnode::parameter::chain<scriptnode::ranges::Identity,scriptnode::parameter::from0To1<scriptnode::control::multi_parameter<1,PitchShifter_impl::bipolar1_mod,scriptnode::control::multilogic::bipolar>,1,PitchShifter_impl::smoothed_parameter_mod_0Range>,scriptnode::parameter::from0To1<scriptnode::control::multi_parameter<1,PitchShifter_impl::bipolar1_mod,scriptnode::control::multilogic::bipolar>,1,PitchShifter_impl::smoothed_parameter_mod_0Range>>,scriptnode::control::smoothed_parameter<scriptnode::smoothers::linear_ramp>>>>>,scriptnode::container::split<scriptnode::parameter::empty,scriptnode::wrap::fix<2,scriptnode::container::chain<scriptnode::parameter::empty,scriptnode::wrap::fix<2,scriptnode::wrap::control_rate<scriptnode::container::chain<scriptnode::parameter::empty,scriptnode::wrap::fix<1,scriptnode::wrap::no_data<scriptnode::core::oscillator<1>>>,scriptnode::math::OpNode<scriptnode::math::Operations::sig2mod,1>,scriptnode::wrap::mod<scriptnode::parameter::plain<scriptnode::control::multi_parameter<1,PitchShifter_impl::bipolar1_mod,scriptnode::control::multilogic::bipolar>,0>,scriptnode::wrap::no_data<scriptnode::core::peak>>,scriptnode::control::multi_parameter<1,PitchShifter_impl::bipolar1_mod,scriptnode::control::multilogic::bipolar>>>>,scriptnode::jdsp::jdelay,scriptnode::math::OpNode<scriptnode::math::Operations::mul,1>>>,scriptnode::container::chain<scriptnode::parameter::empty,scriptnode::wrap::fix<2,scriptnode::wrap::control_rate<scriptnode::container::chain<scriptnode::parameter::empty,scriptnode::wrap::fix<1,scriptnode::wrap::no_data<scriptnode::core::oscillator<1>>>,scriptnode::math::OpNode<scriptnode::math::Operations::sig2mod,1>,scriptnode::wrap::mod<scriptnode::parameter::plain<scriptnode::control::multi_parameter<1,PitchShifter_impl::bipolar1_mod,scriptnode::control::multilogic::bipolar>,0>,scriptnode::wrap::no_data<scriptnode::core::peak>>,scriptnode::control::multi_parameter<1,PitchShifter_impl::bipolar1_mod,scriptnode::control::multilogic::bipolar>>>>,scriptnode::jdsp::jdelay,scriptnode::math::OpNode<scriptnode::math::Operations::mul,1>>>>>>>> &'	PitchShifting_DynamicLibrary	C:\Users\Dan\Documents\GitHub\hise_tutorial\PitchShifting\DspNetworks\Binaries\Source\PitchShifter.h	290	
                  
                  

                  and

                  Severity	Code	Description	Project	File	Line	Suppression State
                  Error	C2662	'void scriptnode::container::container_base<ParameterClass,scriptnode::wrap::fix<2,scriptnode::wrap::fix<2,scriptnode::wrap::frame_x<scriptnode::container::chain<scriptnode::parameter::empty,scriptnode::wrap::fix<2,scriptnode::wrap::control_rate<scriptnode::container::chain<scriptnode::parameter::empty,scriptnode::wrap::fix<1,scriptnode::wrap::no_data<scriptnode::core::oscillator<1>>>,scriptnode::math::OpNode<scriptnode::math::Operations::sig2mod,1>,scriptnode::control::resetter<scriptnode::parameter::chain<scriptnode::ranges::Identity,scriptnode::parameter::plain<scriptnode::wrap::no_data<scriptnode::core::oscillator<1>>,3>,scriptnode::parameter::plain<scriptnode::wrap::no_data<scriptnode::core::oscillator<1>>,3>,scriptnode::parameter::plain<scriptnode::wrap::no_data<scriptnode::core::oscillator<1>>,3>>>,scriptnode::wrap::mod<scriptnode::parameter::plain<scriptnode::control::xfader<scriptnode::parameter::list<scriptnode::parameter::plain<scriptnode::math::OpNode<scriptnode::math::Operations::mul,1>,0>,scriptnode::parameter::plain<scriptnode::math::OpNode<scriptnode::math::Operations::mul,1>,0>>,scriptnode::faders::linear>,0>,scriptnode::wrap::no_data<scriptnode::dynamics::envelope_follower>>,scriptnode::control::xfader<scriptnode::parameter::list<scriptnode::parameter::plain<scriptnode::math::OpNode<scriptnode::math::Operations::mul,1>,0>,scriptnode::parameter::plain<scriptnode::math::OpNode<scriptnode::math::Operations::mul,1>,0>>,scriptnode::faders::linear>,scriptnode::wrap::mod<scriptnode::parameter::chain<scriptnode::ranges::Identity,scriptnode::parameter::from0To1<scriptnode::control::multi_parameter<1,PitchShifter_impl::bipolar1_mod,scriptnode::control::multilogic::bipolar>,1,PitchShifter_impl::smoothed_parameter_mod_0Range>,scriptnode::parameter::from0To1<scriptnode::control::multi_parameter<1,PitchShifter_impl::bipolar1_mod,scriptnode::control::multilogic::bipolar>,1,PitchShifter_impl::smoothed_parameter_mod_0Range>>,scriptnode::control::smoothed_parameter<scriptnode::smoothers::linear_ramp>>>>>,scriptnode::container::split<scriptnode::parameter::empty,scriptnode::wrap::fix<2,scriptnode::container::chain<scriptnode::parameter::empty,scriptnode::wrap::fix<2,scriptnode::wrap::control_rate<scriptnode::container::chain<scriptnode::parameter::empty,scriptnode::wrap::fix<1,scriptnode::wrap::no_data<scriptnode::core::oscillator<1>>>,scriptnode::math::OpNode<scriptnode::math::Operations::sig2mod,1>,scriptnode::wrap::mod<scriptnode::parameter::plain<scriptnode::control::multi_parameter<1,PitchShifter_impl::bipolar1_mod,scriptnode::control::multilogic::bipolar>,0>,scriptnode::wrap::no_data<scriptnode::core::peak>>,scriptnode::control::multi_parameter<1,PitchShifter_impl::bipolar1_mod,scriptnode::control::multilogic::bipolar>>>>,scriptnode::jdsp::jdelay,scriptnode::math::OpNode<scriptnode::math::Operations::mul,1>>>,scriptnode::container::chain<scriptnode::parameter::empty,scriptnode::wrap::fix<2,scriptnode::wrap::control_rate<scriptnode::container::chain<scriptnode::parameter::empty,scriptnode::wrap::fix<1,scriptnode::wrap::no_data<scriptnode::core::oscillator<1>>>,scriptnode::math::OpNode<scriptnode::math::Operations::sig2mod,1>,scriptnode::wrap::mod<scriptnode::parameter::plain<scriptnode::control::multi_parameter<1,PitchShifter_impl::bipolar1_mod,scriptnode::control::multilogic::bipolar>,0>,scriptnode::wrap::no_data<scriptnode::core::peak>>,scriptnode::control::multi_parameter<1,PitchShifter_impl::bipolar1_mod,scriptnode::control::multilogic::bipolar>>>>,scriptnode::jdsp::jdelay,scriptnode::math::OpNode<scriptnode::math::Operations::mul,1>>>>>>>>::setParameter<2>(double)': cannot convert 'this' pointer from 'scriptnode::control::multi_parameter<1,PitchShifter_impl::bipolar1_mod,scriptnode::control::multilogic::bipolar>' to 'scriptnode::container::container_base<ParameterClass,scriptnode::wrap::fix<2,scriptnode::wrap::fix<2,scriptnode::wrap::frame_x<scriptnode::container::chain<scriptnode::parameter::empty,scriptnode::wrap::fix<2,scriptnode::wrap::control_rate<scriptnode::container::chain<scriptnode::parameter::empty,scriptnode::wrap::fix<1,scriptnode::wrap::no_data<scriptnode::core::oscillator<1>>>,scriptnode::math::OpNode<scriptnode::math::Operations::sig2mod,1>,scriptnode::control::resetter<scriptnode::parameter::chain<scriptnode::ranges::Identity,scriptnode::parameter::plain<scriptnode::wrap::no_data<scriptnode::core::oscillator<1>>,3>,scriptnode::parameter::plain<scriptnode::wrap::no_data<scriptnode::core::oscillator<1>>,3>,scriptnode::parameter::plain<scriptnode::wrap::no_data<scriptnode::core::oscillator<1>>,3>>>,scriptnode::wrap::mod<scriptnode::parameter::plain<scriptnode::control::xfader<scriptnode::parameter::list<scriptnode::parameter::plain<scriptnode::math::OpNode<scriptnode::math::Operations::mul,1>,0>,scriptnode::parameter::plain<scriptnode::math::OpNode<scriptnode::math::Operations::mul,1>,0>>,scriptnode::faders::linear>,0>,scriptnode::wrap::no_data<scriptnode::dynamics::envelope_follower>>,scriptnode::control::xfader<scriptnode::parameter::list<scriptnode::parameter::plain<scriptnode::math::OpNode<scriptnode::math::Operations::mul,1>,0>,scriptnode::parameter::plain<scriptnode::math::OpNode<scriptnode::math::Operations::mul,1>,0>>,scriptnode::faders::linear>,scriptnode::wrap::mod<scriptnode::parameter::chain<scriptnode::ranges::Identity,scriptnode::parameter::from0To1<scriptnode::control::multi_parameter<1,PitchShifter_impl::bipolar1_mod,scriptnode::control::multilogic::bipolar>,1,PitchShifter_impl::smoothed_parameter_mod_0Range>,scriptnode::parameter::from0To1<scriptnode::control::multi_parameter<1,PitchShifter_impl::bipolar1_mod,scriptnode::control::multilogic::bipolar>,1,PitchShifter_impl::smoothed_parameter_mod_0Range>>,scriptnode::control::smoothed_parameter<scriptnode::smoothers::linear_ramp>>>>>,scriptnode::container::split<scriptnode::parameter::empty,scriptnode::wrap::fix<2,scriptnode::container::chain<scriptnode::parameter::empty,scriptnode::wrap::fix<2,scriptnode::wrap::control_rate<scriptnode::container::chain<scriptnode::parameter::empty,scriptnode::wrap::fix<1,scriptnode::wrap::no_data<scriptnode::core::oscillator<1>>>,scriptnode::math::OpNode<scriptnode::math::Operations::sig2mod,1>,scriptnode::wrap::mod<scriptnode::parameter::plain<scriptnode::control::multi_parameter<1,PitchShifter_impl::bipolar1_mod,scriptnode::control::multilogic::bipolar>,0>,scriptnode::wrap::no_data<scriptnode::core::peak>>,scriptnode::control::multi_parameter<1,PitchShifter_impl::bipolar1_mod,scriptnode::control::multilogic::bipolar>>>>,scriptnode::jdsp::jdelay,scriptnode::math::OpNode<scriptnode::math::Operations::mul,1>>>,scriptnode::container::chain<scriptnode::parameter::empty,scriptnode::wrap::fix<2,scriptnode::wrap::control_rate<scriptnode::container::chain<scriptnode::parameter::empty,scriptnode::wrap::fix<1,scriptnode::wrap::no_data<scriptnode::core::oscillator<1>>>,scriptnode::math::OpNode<scriptnode::math::Operations::sig2mod,1>,scriptnode::wrap::mod<scriptnode::parameter::plain<scriptnode::control::multi_parameter<1,PitchShifter_impl::bipolar1_mod,scriptnode::control::multilogic::bipolar>,0>,scriptnode::wrap::no_data<scriptnode::core::peak>>,scriptnode::control::multi_parameter<1,PitchShifter_impl::bipolar1_mod,scriptnode::control::multilogic::bipolar>>>>,scriptnode::jdsp::jdelay,scriptnode::math::OpNode<scriptnode::math::Operations::mul,1>>>>>>>> &'	PitchShifting_DynamicLibrary	C:\Users\Dan\Documents\GitHub\hise_tutorial\PitchShifting\DspNetworks\Binaries\Source\PitchShifter.h	308	
                  
                  

                  Has anyone tested this successfully yet?

                  Dan Korneff - Producer / Mixer / Audio Nerd

                  DanHD 1 Reply Last reply Reply Quote 0
                  • DanHD
                    DanH @Dan Korneff
                    last edited by

                    @dustbro I'm trying... So you can't load a snippet into the workbench? What's the best way to get the ScriptFX into the workbench for compilation?

                    DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                    https://dhplugins.com/ | https://dcbreaks.com/
                    London, UK

                    DanHD 1 Reply Last reply Reply Quote 0
                    • DanHD
                      DanH @DanH
                      last edited by DanH

                      @dustbro ok, managed to compile the scriptfx. I have a file called 'project.dylib' in the dll folder. Opened up the project and everything looks the same as before - The project doesn't use the new dll I don't think. What am I missing?! :face_with_tears_of_joy:

                      DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                      https://dhplugins.com/ | https://dcbreaks.com/
                      London, UK

                      Matt_SFM 1 Reply Last reply Reply Quote 0
                      • Matt_SFM
                        Matt_SF @DanH
                        last edited by

                        @danh Same here. Managed to compile the network but not to use the "frozen" dll version... Works with expr.node networks though

                        Develop branch
                        Win10 & VS17 / Ventura & Xcode 14. 3

                        DanHD 2 Replies Last reply Reply Quote 0
                        • DanHD
                          DanH @Matt_SF
                          last edited by

                          @matt_sf did you get a .dll file after compilation? And do you get one when you compile an expr.node?

                          DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                          https://dhplugins.com/ | https://dcbreaks.com/
                          London, UK

                          Matt_SFM 1 Reply Last reply Reply Quote 0
                          • DanHD
                            DanH @Matt_SF
                            last edited by

                            @matt_sf I get this message at the end of compilation, doesn't look quite right to me!

                            Screenshot 2021-11-30 at 14.16.03.png

                            DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                            https://dhplugins.com/ | https://dcbreaks.com/
                            London, UK

                            Matt_SFM 1 Reply Last reply Reply Quote 0
                            • Matt_SFM
                              Matt_SF @DanH
                              last edited by

                              @danh I do get a dll file for both networks but only the one with expr.node seems to use the actual dll... Don't know why

                              Develop branch
                              Win10 & VS17 / Ventura & Xcode 14. 3

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                              • Matt_SFM
                                Matt_SF @DanH
                                last edited by

                                @danh said in Scripnode 101:

                                @matt_sf I get this message at the end of compilation, doesn't look quite right to me!

                                Screenshot 2021-11-30 at 14.16.03.png

                                Not quite right indeed :D
                                You should see something like this :
                                alt text

                                Did you "Allow compilation" of your network ?
                                (Deselect everything an press "P")
                                alt text

                                Develop branch
                                Win10 & VS17 / Ventura & Xcode 14. 3

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                                • DanHD
                                  DanH @Matt_SF
                                  last edited by

                                  @matt_sf I haven't done that , no. Where do I access that menu?

                                  DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                                  https://dhplugins.com/ | https://dcbreaks.com/
                                  London, UK

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                                  • DanHD
                                    DanH @DanH
                                    last edited by

                                    @danh found it!

                                    DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                                    https://dhplugins.com/ | https://dcbreaks.com/
                                    London, UK

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                                    • DanHD
                                      DanH @Matt_SF
                                      last edited by DanH

                                      @matt_sf Ok I've jumped through a few more hoops...

                                      I rebuilt the script fx and now I get this error when trying to compile:

                                      ❌  /Users/DANH/Documents/HISEPROJECTS/TEST copy/DspNetworks/Binaries/Source/Main.cpp:18:25: no member named 'CHORUSNEW' in namespace 'project'
                                      
                                                      registerNode<project::CHORUSNEW>();
                                      

                                      I named the script fx 'CHORUSNEW' but that hasn't made any difference. I can see the script fx properly referenced in my project XML file... Any ideas?

                                      DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                                      https://dhplugins.com/ | https://dcbreaks.com/
                                      London, UK

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                                      • DanHD
                                        DanH @DanH
                                        last edited by

                                        @danh Right, CHORUSNEW.h has finally appeared in the source folder... Now a bunch of new errors when trying to compile 😆

                                        ❌  /Users/DANH/Documents/HISEPROJECTS/TEST copy/DspNetworks/Binaries/Source/CHORUSNEW.h:82:41: use of class template 'jdsp::jpanner' requires template arguments
                                        
                                                                          jdsp::jpanner, 
                                        

                                        Any ideas?!

                                        DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                                        https://dhplugins.com/ | https://dcbreaks.com/
                                        London, UK

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                                        • Matt_SFM
                                          Matt_SF @DanH
                                          last edited by

                                          @danh I won't be of any help on that matter... 🙁 What I noticed is that once you start messing around with compiling, changing names/nodes, compiling again, etc... It messes up the whole project and produces errors even after cleaning the build directory...

                                          At the moment it's like : do it right the first time or don't do it 😆
                                          What you can try is to export your network, create a new project folder and start anew...

                                          Develop branch
                                          Win10 & VS17 / Ventura & Xcode 14. 3

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                                          • DanHD
                                            DanH @Matt_SF
                                            last edited by

                                            @matt_sf This is pretty much my experience! Will make it again and see!

                                            DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                                            https://dhplugins.com/ | https://dcbreaks.com/
                                            London, UK

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