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    Scriptnode "oversample" node starting at 4x crashes in PC

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    • Dan KorneffD
      Dan Korneff @Christoph Hart
      last edited by

      @Christoph-Hart holy crap! YA YAYAYAYYA!!!

      Dan Korneff - Producer / Mixer / Audio Nerd

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      • Dan KorneffD
        Dan Korneff @Christoph Hart
        last edited by

        @Christoph-Hart said in Scriptnode "oversample" node starting at 4x crashes in PC:

        Engine.setMinimumSampleRate()

        Any tips on implementation yet?

        Dan Korneff - Producer / Mixer / Audio Nerd

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        • Christoph HartC
          Christoph Hart
          last edited by

          You could add a HQ button somewhere and do

          if(value)
              Engine.setMinimumSampleRate(100000);
          else
              Engine.setMinimumSampleRate(40000);
          

          in its callback. 100.000 will ensure that it's always 4x oversampled for lower samplerates and 40000 that it's never oversampled in non-HQ mode (using 48000 would cause oversampling in 44,1kHz).

          It will fade out all voices and then reinitiliase the processing chain with the new samplerate .

          NatanN 1 Reply Last reply Reply Quote 3
          • T
            tomekslesicki
            last edited by

            @Christoph-Hart said in Scriptnode "oversample" node starting at 4x crashes in PC:

            if(value)
            Engine.setMinimumSampleRate(100000);
            else
            Engine.setMinimumSampleRate(40000);

            This is awesome! Is it just me or is the higher sample rate causing a volume boost? I think it was raised somewhere earlier on the forum.

            Dan KorneffD 1 Reply Last reply Reply Quote 0
            • d.healeyD
              d.healey
              last edited by

              What is oversampling?

              Libre Wave - Freedom respecting instruments and effects
              My Patreon - HISE tutorials
              YouTube Channel - Public HISE tutorials

              orangeO 1 Reply Last reply Reply Quote 0
              • orangeO
                orange @d.healey
                last edited by

                @d-healey said in Scriptnode "oversample" node starting at 4x crashes in PC:

                What is oversampling?

                You can think oversampling as resolution of Total Harmonic Distortion. You can prevent aliasing problem with higher oversampling rates. 7 - 8 years earlier nobody was giving a f..k to the aliasing, even didn't aware of the aliasing. But nowadays everybody is a gearslut, and everybody wants higher oversampling rates, even they don't hear any difference between x1 and x16 oversampling rates :)

                For the aliasing; you can watch this video: https://www.youtube.com/watch?v=Ic4bVbXfdW4

                develop Branch / XCode 13.1
                macOS Monterey / M1 Max

                d.healeyD 1 Reply Last reply Reply Quote 1
                • d.healeyD
                  d.healey @orange
                  last edited by

                  @orange So I only need to use this in my plugin if I'm making an effect plugin that will do some heavy processessing of the incoming audio?

                  Libre Wave - Freedom respecting instruments and effects
                  My Patreon - HISE tutorials
                  YouTube Channel - Public HISE tutorials

                  Dan KorneffD ustkU 2 Replies Last reply Reply Quote 1
                  • Dan KorneffD
                    Dan Korneff @d.healey
                    last edited by

                    @d-healey I believe this will also affect sounds generated within HISE.

                    Dan Korneff - Producer / Mixer / Audio Nerd

                    orangeO 1 Reply Last reply Reply Quote 1
                    • orangeO
                      orange @Dan Korneff
                      last edited by

                      @dustbro said in Scriptnode "oversample" node starting at 4x crashes in PC:

                      @d-healey I believe this will also affect sounds generated within HISE.

                      Yeah I think like that too. Especially if the sound generator signal goes to filter, distortion or shaper kind of effects.

                      develop Branch / XCode 13.1
                      macOS Monterey / M1 Max

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                      • d.healeyD
                        d.healey
                        last edited by

                        But only if effects are used right? Not when creating a plain ol' sample library.

                        Libre Wave - Freedom respecting instruments and effects
                        My Patreon - HISE tutorials
                        YouTube Channel - Public HISE tutorials

                        ustkU 1 Reply Last reply Reply Quote 0
                        • ustkU
                          ustk @d.healey
                          last edited by

                          @d-healey You generally want to oversample when you modify the harmonic content, in fact when you add harmonics... so everything involving distortion, (saturation or shape, tape emulation, compression...)
                          To resume quickly, the more harmonics you add, the better are the chances that they will be higher than the Nyquist freq, so they will be badly folded back to the audible range... Oversampling and better filtering prevent the high harmonics to be folded back.

                          Can't help pressing F5 in the forum...

                          1 Reply Last reply Reply Quote 1
                          • ustkU
                            ustk @d.healey
                            last edited by

                            @d-healey There is no risk with samples, only effect with higher harmonic content.

                            Can't help pressing F5 in the forum...

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                            • Christoph HartC
                              Christoph Hart
                              last edited by

                              Well the risk is higher CPU usage which might get important for sample libs with high voice count.

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                              • Dan KorneffD
                                Dan Korneff @tomekslesicki
                                last edited by

                                @tomekslesicki @Christoph-Hart I'm just encountering this now. When I enable Oversampling, I can see a physical change in the Parametric EQ Gain on my project.

                                Dan Korneff - Producer / Mixer / Audio Nerd

                                1 Reply Last reply Reply Quote 0
                                • NatanN
                                  Natan @Christoph Hart
                                  last edited by

                                  @Christoph-Hart said in Scriptnode "oversample" node starting at 4x crashes in PC:

                                  You could add a HQ button somewhere and do

                                  if(value)
                                      Engine.setMinimumSampleRate(100000);
                                  else
                                      Engine.setMinimumSampleRate(40000);
                                  

                                  in its callback. 100.000 will ensure that it's always 4x oversampled for lower samplerates and 40000 that it's never oversampled in non-HQ mode (using 48000 would cause oversampling in 44,1kHz).

                                  It will fade out all voices and then reinitiliase the processing chain with the new samplerate .

                                  Awesome :)
                                  I Just Added This To A Script Which Cause Aliasing, And Booom With This All Disapperd
                                  Thank You Christoph <3

                                  NatanN 1 Reply Last reply Reply Quote 2
                                  • NatanN
                                    Natan @Natan
                                    last edited by Natan

                                    Be Aware!
                                    In Case You're Using Convolution Reverb, This Will Add +5 dB To Your Output Volume!
                                    Which Can Solve With Some Codes.

                                    Other Than That Works Like A Charm :)

                                    @Christoph-Hart said in Scriptnode "oversample" node starting at 4x crashes in PC:

                                    if(value)
                                        Engine.setMinimumSampleRate(100000);
                                    else
                                        Engine.setMinimumSampleRate(40000);
                                    
                                    1 Reply Last reply Reply Quote 0
                                    • NatanN
                                      Natan
                                      last edited by Natan

                                      This post is deleted!
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                                      • NatanN
                                        Natan @Natan
                                        last edited by

                                        This post is deleted!
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                                        • NatanN
                                          Natan @Christoph Hart
                                          last edited by

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