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    • LindonL
      Lindon @ustk
      last edited by

      @ustk trying it now.....

      HISE Development for hire.
      www.channelrobot.com

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      • LindonL
        Lindon @Lindon
        last edited by Lindon

        @Lindon well that failed with these errors:

        ❌ ld: library 'AAXLibrary_libcpp' not found

        ❌ clang: error: linker command failed with exit code 1 (use -v to see invocation)

        ▸ Linking KeyEngine

        ❌ ld: library 'AAXLibrary_libcpp' not found

        ❌ clang: error: linker command failed with exit code 1 (use -v to see invocation)

        So Im still doing something wrong.....

        HISE Development for hire.
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        • LindonL
          Lindon @Lindon
          last edited by Lindon

          @Lindon Im just opening this file:

          /xcode/AAX_SDK.xcworkspace in xcode and hitting Build for Profiling right???

          HISE Development for hire.
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          • LindonL
            Lindon @Lindon
            last edited by

            @Lindon ok so I went away and rebuilt HISe....

            and tried again: now Im getting this;

            Undefined symbols for architecture x86_64:
              "AAXStartup(IACFUnknown*)", referenced from:
            ❌   "AAXShutdown(IACFUnknown*)", referenced from:
            ❌   "AAXCanUnloadNow(IACFUnknown*)", referenced from:
            ❌   "AAXGetSDKVersion(unsigned long long*)", referenced from:
            ❌   "AAXRegisterPlugin(IACFUnknown*, IACFPluginDefinition**)", referenced from:
            ❌   "AAXGetClassFactory(IACFUnknown*, _acfUID const&, _acfUID const&, void**)", referenced from:
            ❌   "AAXRegisterComponent(IACFUnknown*, unsigned int, IACFComponentDefinition**)", referenced from:
            ❌ ld: symbol(s) not found for architecture x86_64
            ❌ clang: error: linker command failed with exit code 1 (use -v to see invocation)
            [KeyEngine - AAX] Linking KeyEngine
            ** BUILD FAILED **
            

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            • LindonL
              Lindon @Lindon
              last edited by

              @Lindon yep its def the AAX config. VST3 builds fine and other projects build fine for VST3 but fail with the above for AAX, so Im doing something wrong here.....

              HISE Development for hire.
              www.channelrobot.com

              ustkU 1 Reply Last reply Reply Quote 0
              • ustkU
                ustk @Lindon
                last edited by ustk

                @Lindon I might have pointed you to the wrong xcode project. you should build Libs/AAXLibrary/MacBuild/AAXLibrary.xcodeproj

                If you tried to build the SDK itself then it's probably my bad. I just updated the screenshot to the good project path so people won't get confused.

                Hise made me an F5 dude, any other app just suffers...

                LindonL 1 Reply Last reply Reply Quote 0
                • LindonL
                  Lindon @ustk
                  last edited by Lindon

                  @ustk ok here is what I did:

                  • downloaded aax-sdk-2-6-1.zip
                  • unzipped it and got aax-sdk-2-6-1 folder
                  • copied this folder to HISE/tools/SDK/
                  • opened SDK/aax-sdk-2-6-1/Libs/AAXLibrary/MacBuild/AAXLibrary.xcodeproj in xcode
                  • ran Product>Build For/Profiling. xcode tells me this was a success...
                  • renamed aax-sdk-2-6-1. to AAX in the HISE/SDK folder
                  • opened my project in HISE
                  • ran Export>Export As Instrument and selected AAX as my target....

                  got this in the console window:

                  ⚠️  ld: ignoring file '/Users/lindonparker/HISE/tools/SDK/AAX/Libs/Release/libAAXLibrary_libcpp.a[2](AAX_VDescriptionHost.o)': found architecture 'arm64', required architecture 'x86_64'
                  Undefined symbols for architecture x86_64:
                    "AAXStartup(IACFUnknown*)", referenced from:
                  ❌   "AAXShutdown(IACFUnknown*)", referenced from:
                  ❌   "AAXCanUnloadNow(IACFUnknown*)", referenced from:
                  ❌   "AAXGetSDKVersion(unsigned long long*)", referenced from:
                  ❌   "AAXRegisterPlugin(IACFUnknown*, IACFPluginDefinition**)", referenced from:
                  ❌   "AAXGetClassFactory(IACFUnknown*, _acfUID const&, _acfUID const&, void**)", referenced from:
                  ❌   "AAXRegisterComponent(IACFUnknown*, unsigned int, IACFComponentDefinition**)", referenced from:
                  ❌ ld: symbol(s) not found for architecture x86_64
                  ❌ clang: error: linker command failed with exit code 1 (use -v to see invocation)
                  [KeyEngine - AAX] Linking KeyEngine
                  ** BUILD FAILED **
                  
                  
                  The following build commands failed:
                  	Ld /Volumes/Untitled/Nomad\ Sounds/KeyEngine/Binaries/Builds/MacOSX/build/KeyEngine.build/Release/KeyEngine\ -\ AAX.build/Objects-normal/x86_64/Binary/KeyEngine normal x86_64 (in target 'KeyEngine - AAX' from project 'KeyEngine')
                  (1 failure)
                  ⚠️  /Volumes/Untitled/Nomad Sounds/KeyEngine/Binaries/Builds/MacOSX/KeyEngine.xcodeproj: The macOS deployment target 'MACOSX_DEPLOYMENT_TARGET' is set to 10.9, but the range of supported deployment target versions is 10.13 to 14.5.99. (in target 'KeyEngine - All' from project 'KeyEngine')
                  
                  
                  

                  so its something about this:

                  found architecture 'arm64', required architecture 'x86_64'.

                  for some reason its not set up to build properly on my M1 mac...

                  HISE Development for hire.
                  www.channelrobot.com

                  LindonL 1 Reply Last reply Reply Quote 0
                  • LindonL
                    Lindon @Lindon
                    last edited by Lindon

                    Ok so I downloaded the latest HISE, installed it and built a VST3..all fine - I think

                    I downloaded aax-sdk-2-8-0 again, unpacked it changed its name to AAX and built the MacOS project - all works fine,

                    Started HISE loaded my project (again) and tried to build an AAX plugin, and I get this again:

                    ⚠️ ld: ignoring file '/Users/lindonparker/HISE/tools/SDK/AAX/Libs/Release/libAAXLibrary_libcpp.a[2](AAX_VDescriptionHost.o)': found architecture 'arm64', required architecture 'x86_64'
                    ❌ Undefined symbols for architecture x86_64
                    ❌   "AAXStartup(IACFUnknown*)", referenced from:
                    ❌   "AAXShutdown(IACFUnknown*)", referenced from:
                    ❌   "AAXCanUnloadNow(IACFUnknown*)", referenced from:
                    ❌   "AAXGetSDKVersion(unsigned long long*)", referenced from:
                    ❌   "AAXRegisterPlugin(IACFUnknown*, IACFPluginDefinition**)", referenced from:
                    ❌   "AAXGetClassFactory(IACFUnknown*, _acfUID const&, _acfUID const&, void**)", referenced from:
                    ❌   "AAXRegisterComponent(IACFUnknown*, unsigned int, IACFComponentDefinition**)", referenced from:
                    ❌ ld: symbol(s) not found for architecture x86_64
                    ❌ clang: error: linker command failed with exit code 1 (use -v to see invocation)
                    ** BUILD FAILED **
                    
                    
                    The following build commands failed:
                    	Ld /Volumes/Untitled/Nomad\ Sounds/KeyEngine/Binaries/Builds/MacOSX/build/KeyEngine.build/Release/KeyEngine\ -\ AAX.build/Objects-normal/x86_64/Binary/KeyEngine normal x86_64 (in target 'KeyEngine - AAX' from project 'KeyEngine')
                    

                    Im pretty sure its something to do with this:

                    found architecture 'arm64', required architecture 'x86_64'

                    Im on an M1 arm-based Mac, but I dont know what to do about it...ANYONE????

                    HISE Development for hire.
                    www.channelrobot.com

                    dannytaurusD David HealeyD 2 Replies Last reply Reply Quote 0
                    • dannytaurusD
                      dannytaurus @Lindon
                      last edited by dannytaurus

                      @Lindon said in AAX Build on MacOS:

                      required architecture 'x86_64'

                      I know nothing about AAX, but if it's saying you need required architecture 'x86_64' then maybe you simply need an Intel machine to compile it?

                      Meat Beats: https://meatbeats.com
                      Klippr Video: https://klippr.video

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                      • David HealeyD
                        David Healey @Lindon
                        last edited by

                        @Lindon Can you set xcode to build a universal binary?

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                        • LindonL
                          Lindon @David Healey
                          last edited by

                          @David-Healey how?

                          HISE Development for hire.
                          www.channelrobot.com

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                          • LindonL
                            Lindon @Lindon
                            last edited by

                            @Lindon I have this in XCode:
                            1fc25fa8-0374-4fdb-a24f-9edc6d5a408c-image.png

                            HISE Development for hire.
                            www.channelrobot.com

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                            • LindonL
                              Lindon @Lindon
                              last edited by

                              I removed aax-sdk-2-8-0 and replaced it with aax-sdk-2-6-1. built it and got exactly yhe same result ....

                              HELP!

                              HISE Development for hire.
                              www.channelrobot.com

                              David HealeyD 1 Reply Last reply Reply Quote 0
                              • David HealeyD
                                David Healey @Lindon
                                last edited by

                                @Lindon b112011a-fb8b-4979-85ce-c5790f43896a-image.png

                                Free HISE Bootcamp Full Course for beginners.
                                YouTube Channel - HISE tutorials
                                My Patreon - More HISE tutorials

                                LindonL 1 Reply Last reply Reply Quote 0
                                • LindonL
                                  Lindon @David Healey
                                  last edited by

                                  @David-Healey yep that was it.... yet another drink I owe you, thanks mate...

                                  ..we need a t-shirt that says "I owe Dave Healey a drink..."

                                  HISE Development for hire.
                                  www.channelrobot.com

                                  Oli UllmannO 1 Reply Last reply Reply Quote 3
                                  • Oli UllmannO
                                    Oli Ullmann @Lindon
                                    last edited by

                                    @Lindon
                                    I second that! :-)

                                    1 Reply Last reply Reply Quote 0
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