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    • LindonL
      Lindon @ustk
      last edited by

      @ustk OK can someone point me at a download for an earlier SDK please.

      HISE Development for hire.
      www.channelrobot.com

      ustkU 1 Reply Last reply Reply Quote 0
      • ustkU
        ustk @Lindon
        last edited by

        @Lindon I reckon you need to use the links of the actual version, and change the version number manually so:

        https://cdn.avid.com/aax-toolkit/aax-sdk-2-8-0.zip

        becomes:

        https://cdn.avid.com/aax-toolkit/aax-sdk-2-6-1.zip

        All legacy versions "should" be available this way

        Hise made me an F5 dude, any other app just suffers...

        1 Reply Last reply Reply Quote 0
        • David HealeyD
          David Healey
          last edited by

          I just ran into an issue with the latest SDK on Windows, might be related. By default the Visual Studio project is set to dynamic linking. I had to change it to static linking and rebuild.

          Free HISE Bootcamp Full Course for beginners.
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          LindonL 1 Reply Last reply Reply Quote 1
          • LindonL
            Lindon @David Healey
            last edited by

            @David-Healey said in AAX Build on MacOS:

            I just ran into an issue with the latest SDK on Windows, might be related. By default the Visual Studio project is set to dynamic linking. I had to change it to static linking and rebuild.

            hmm, AAX builds and works fine for me on windows, its MacOS where I have problems (when is it never?)

            HISE Development for hire.
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            ustkU 1 Reply Last reply Reply Quote 0
            • ustkU
              ustk @Lindon
              last edited by

              @Lindon Have you tried the version I pointed you at?

              Hise made me an F5 dude, any other app just suffers...

              LindonL 1 Reply Last reply Reply Quote 0
              • LindonL
                Lindon @ustk
                last edited by

                @ustk trying it now.....

                HISE Development for hire.
                www.channelrobot.com

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                • LindonL
                  Lindon @Lindon
                  last edited by Lindon

                  @Lindon well that failed with these errors:

                  ❌ ld: library 'AAXLibrary_libcpp' not found

                  ❌ clang: error: linker command failed with exit code 1 (use -v to see invocation)

                  ▸ Linking KeyEngine

                  ❌ ld: library 'AAXLibrary_libcpp' not found

                  ❌ clang: error: linker command failed with exit code 1 (use -v to see invocation)

                  So Im still doing something wrong.....

                  HISE Development for hire.
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                  LindonL 1 Reply Last reply Reply Quote 0
                  • LindonL
                    Lindon @Lindon
                    last edited by Lindon

                    @Lindon Im just opening this file:

                    /xcode/AAX_SDK.xcworkspace in xcode and hitting Build for Profiling right???

                    HISE Development for hire.
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                    • LindonL
                      Lindon @Lindon
                      last edited by

                      @Lindon ok so I went away and rebuilt HISe....

                      and tried again: now Im getting this;

                      Undefined symbols for architecture x86_64:
                        "AAXStartup(IACFUnknown*)", referenced from:
                      ❌   "AAXShutdown(IACFUnknown*)", referenced from:
                      ❌   "AAXCanUnloadNow(IACFUnknown*)", referenced from:
                      ❌   "AAXGetSDKVersion(unsigned long long*)", referenced from:
                      ❌   "AAXRegisterPlugin(IACFUnknown*, IACFPluginDefinition**)", referenced from:
                      ❌   "AAXGetClassFactory(IACFUnknown*, _acfUID const&, _acfUID const&, void**)", referenced from:
                      ❌   "AAXRegisterComponent(IACFUnknown*, unsigned int, IACFComponentDefinition**)", referenced from:
                      ❌ ld: symbol(s) not found for architecture x86_64
                      ❌ clang: error: linker command failed with exit code 1 (use -v to see invocation)
                      [KeyEngine - AAX] Linking KeyEngine
                      ** BUILD FAILED **
                      

                      HISE Development for hire.
                      www.channelrobot.com

                      LindonL 1 Reply Last reply Reply Quote 0
                      • LindonL
                        Lindon @Lindon
                        last edited by

                        @Lindon yep its def the AAX config. VST3 builds fine and other projects build fine for VST3 but fail with the above for AAX, so Im doing something wrong here.....

                        HISE Development for hire.
                        www.channelrobot.com

                        ustkU 1 Reply Last reply Reply Quote 0
                        • ustkU
                          ustk @Lindon
                          last edited by ustk

                          @Lindon I might have pointed you to the wrong xcode project. you should build Libs/AAXLibrary/MacBuild/AAXLibrary.xcodeproj

                          If you tried to build the SDK itself then it's probably my bad. I just updated the screenshot to the good project path so people won't get confused.

                          Hise made me an F5 dude, any other app just suffers...

                          LindonL 1 Reply Last reply Reply Quote 0
                          • LindonL
                            Lindon @ustk
                            last edited by Lindon

                            @ustk ok here is what I did:

                            • downloaded aax-sdk-2-6-1.zip
                            • unzipped it and got aax-sdk-2-6-1 folder
                            • copied this folder to HISE/tools/SDK/
                            • opened SDK/aax-sdk-2-6-1/Libs/AAXLibrary/MacBuild/AAXLibrary.xcodeproj in xcode
                            • ran Product>Build For/Profiling. xcode tells me this was a success...
                            • renamed aax-sdk-2-6-1. to AAX in the HISE/SDK folder
                            • opened my project in HISE
                            • ran Export>Export As Instrument and selected AAX as my target....

                            got this in the console window:

                            ⚠️  ld: ignoring file '/Users/lindonparker/HISE/tools/SDK/AAX/Libs/Release/libAAXLibrary_libcpp.a[2](AAX_VDescriptionHost.o)': found architecture 'arm64', required architecture 'x86_64'
                            Undefined symbols for architecture x86_64:
                              "AAXStartup(IACFUnknown*)", referenced from:
                            ❌   "AAXShutdown(IACFUnknown*)", referenced from:
                            ❌   "AAXCanUnloadNow(IACFUnknown*)", referenced from:
                            ❌   "AAXGetSDKVersion(unsigned long long*)", referenced from:
                            ❌   "AAXRegisterPlugin(IACFUnknown*, IACFPluginDefinition**)", referenced from:
                            ❌   "AAXGetClassFactory(IACFUnknown*, _acfUID const&, _acfUID const&, void**)", referenced from:
                            ❌   "AAXRegisterComponent(IACFUnknown*, unsigned int, IACFComponentDefinition**)", referenced from:
                            ❌ ld: symbol(s) not found for architecture x86_64
                            ❌ clang: error: linker command failed with exit code 1 (use -v to see invocation)
                            [KeyEngine - AAX] Linking KeyEngine
                            ** BUILD FAILED **
                            
                            
                            The following build commands failed:
                            	Ld /Volumes/Untitled/Nomad\ Sounds/KeyEngine/Binaries/Builds/MacOSX/build/KeyEngine.build/Release/KeyEngine\ -\ AAX.build/Objects-normal/x86_64/Binary/KeyEngine normal x86_64 (in target 'KeyEngine - AAX' from project 'KeyEngine')
                            (1 failure)
                            ⚠️  /Volumes/Untitled/Nomad Sounds/KeyEngine/Binaries/Builds/MacOSX/KeyEngine.xcodeproj: The macOS deployment target 'MACOSX_DEPLOYMENT_TARGET' is set to 10.9, but the range of supported deployment target versions is 10.13 to 14.5.99. (in target 'KeyEngine - All' from project 'KeyEngine')
                            
                            
                            

                            so its something about this:

                            found architecture 'arm64', required architecture 'x86_64'.

                            for some reason its not set up to build properly on my M1 mac...

                            HISE Development for hire.
                            www.channelrobot.com

                            LindonL 1 Reply Last reply Reply Quote 0
                            • LindonL
                              Lindon @Lindon
                              last edited by Lindon

                              Ok so I downloaded the latest HISE, installed it and built a VST3..all fine - I think

                              I downloaded aax-sdk-2-8-0 again, unpacked it changed its name to AAX and built the MacOS project - all works fine,

                              Started HISE loaded my project (again) and tried to build an AAX plugin, and I get this again:

                              ⚠️ ld: ignoring file '/Users/lindonparker/HISE/tools/SDK/AAX/Libs/Release/libAAXLibrary_libcpp.a[2](AAX_VDescriptionHost.o)': found architecture 'arm64', required architecture 'x86_64'
                              ❌ Undefined symbols for architecture x86_64
                              ❌   "AAXStartup(IACFUnknown*)", referenced from:
                              ❌   "AAXShutdown(IACFUnknown*)", referenced from:
                              ❌   "AAXCanUnloadNow(IACFUnknown*)", referenced from:
                              ❌   "AAXGetSDKVersion(unsigned long long*)", referenced from:
                              ❌   "AAXRegisterPlugin(IACFUnknown*, IACFPluginDefinition**)", referenced from:
                              ❌   "AAXGetClassFactory(IACFUnknown*, _acfUID const&, _acfUID const&, void**)", referenced from:
                              ❌   "AAXRegisterComponent(IACFUnknown*, unsigned int, IACFComponentDefinition**)", referenced from:
                              ❌ ld: symbol(s) not found for architecture x86_64
                              ❌ clang: error: linker command failed with exit code 1 (use -v to see invocation)
                              ** BUILD FAILED **
                              
                              
                              The following build commands failed:
                              	Ld /Volumes/Untitled/Nomad\ Sounds/KeyEngine/Binaries/Builds/MacOSX/build/KeyEngine.build/Release/KeyEngine\ -\ AAX.build/Objects-normal/x86_64/Binary/KeyEngine normal x86_64 (in target 'KeyEngine - AAX' from project 'KeyEngine')
                              

                              Im pretty sure its something to do with this:

                              found architecture 'arm64', required architecture 'x86_64'

                              Im on an M1 arm-based Mac, but I dont know what to do about it...ANYONE????

                              HISE Development for hire.
                              www.channelrobot.com

                              dannytaurusD David HealeyD 2 Replies Last reply Reply Quote 0
                              • dannytaurusD
                                dannytaurus @Lindon
                                last edited by dannytaurus

                                @Lindon said in AAX Build on MacOS:

                                required architecture 'x86_64'

                                I know nothing about AAX, but if it's saying you need required architecture 'x86_64' then maybe you simply need an Intel machine to compile it?

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                                • David HealeyD
                                  David Healey @Lindon
                                  last edited by

                                  @Lindon Can you set xcode to build a universal binary?

                                  Free HISE Bootcamp Full Course for beginners.
                                  YouTube Channel - HISE tutorials
                                  My Patreon - More HISE tutorials

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                                  • LindonL
                                    Lindon @David Healey
                                    last edited by

                                    @David-Healey how?

                                    HISE Development for hire.
                                    www.channelrobot.com

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                                    • LindonL
                                      Lindon @Lindon
                                      last edited by

                                      @Lindon I have this in XCode:
                                      1fc25fa8-0374-4fdb-a24f-9edc6d5a408c-image.png

                                      HISE Development for hire.
                                      www.channelrobot.com

                                      LindonL 1 Reply Last reply Reply Quote 0
                                      • LindonL
                                        Lindon @Lindon
                                        last edited by

                                        I removed aax-sdk-2-8-0 and replaced it with aax-sdk-2-6-1. built it and got exactly yhe same result ....

                                        HELP!

                                        HISE Development for hire.
                                        www.channelrobot.com

                                        David HealeyD 1 Reply Last reply Reply Quote 0
                                        • David HealeyD
                                          David Healey @Lindon
                                          last edited by

                                          @Lindon b112011a-fb8b-4979-85ce-c5790f43896a-image.png

                                          Free HISE Bootcamp Full Course for beginners.
                                          YouTube Channel - HISE tutorials
                                          My Patreon - More HISE tutorials

                                          LindonL 1 Reply Last reply Reply Quote 0
                                          • LindonL
                                            Lindon @David Healey
                                            last edited by

                                            @David-Healey yep that was it.... yet another drink I owe you, thanks mate...

                                            ..we need a t-shirt that says "I owe Dave Healey a drink..."

                                            HISE Development for hire.
                                            www.channelrobot.com

                                            Oli UllmannO 1 Reply Last reply Reply Quote 3
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