@d-healey yes I get you, I had to do this to make it work though:
const var Table1 = Content.getComponent("Table1");
const var LFOModulator1 = Synth.getModulator("LFOModulator1");
const var Table1Random = Synth.getTableProcessor("LFOModulator1");
inline function onRANDOMControl(component, value)
{
//local Table1 = LFOModulator1.asTableProcessor();
Table1Random.reset(0);
Table1Random.setTablePoint(1, 1, 1, Math.random(), 0);
Table1Random.setTablePoint(1, 0, 5, Math.random(), 0);
Table1Random.addTablePoint(2, Math.random(), Math.random());
Table1Random.addTablePoint(2, Math.random(), Math.random());
Table1Random.addTablePoint(2, Math.random(), Math.random());
Table1Random.addTablePoint(2, Math.random(), Math.random());
Table1Random.addTablePoint(2, Math.random(), Math.random());
};
Content.getComponent("RANDOM").setControlCallback(onRANDOMControl);