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    Topics

    • SawatakashiS

      Adding a load button for Convolution reverb?

      Watching Ignoring Scheduled Pinned Locked Moved ScriptNode convolution
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      SawatakashiS

      @HISEnberg It's really nice of you.

    • SawatakashiS

      Do I need to recompile the intel mac version of the AU plugin in Hise?

      Watching Ignoring Scheduled Pinned Locked Moved General Questions arm64 mac
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      SawatakashiS

      @d-healey Thanks again, i will give it a try.

    • SawatakashiS

      Which AAX SDK version works for HISE 4.1.0?

      Watching Ignoring Scheduled Pinned Locked Moved General Questions
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      HISEnbergH

      @Sawatakashi Lol not really I only set this up last week but I had similar issues.

      For the first issue on Windows you have basically solved it. When you build the AAX in Visual Studio (so the one that is in HISE's SDK folder), set it to static release. Each time you build your HISE project it will build against this version and you will be good to go. There is a post about this on the forum somewhere.

      When building the AAX SDK on Xcode it was a bit more trial and error for me but I think what happens is HISE is only designed to build for arm64 or Intel slice  x86_64 (depending on what you set in your Projucer). I ended up asking chat gpt for the solution to the universal binary and it gave me the right response. I found the terminal command (option 2) to be more efficient:

      Option 1 – Re‑build in Xcode (GUI)

      Open the project again
      Libs/AAXLibrary/MacBuild/AAXLibrary.xcodeproj

      Target & Build Settings

      Select the AAXLibrary_libcpp target.

      In Build Settings

      Architectures → Standard Architectures (arm64, x86_64)
      (don’t choose “arm64 only”).

      Build Active Architecture Only → No (Debug and Release).

      Excluded Architectures → (leave empty)

      Choose a universal build destination
      In the scheme selector (the drop‑down next to the ▶︎ button) pick
      Any Mac (My Mac) or Any Mac (Mac Catalyst) – not “My Mac (Apple Silicon)”.
      That generic destination tells Xcode to build all valid slices.

      Build (⌘B)
      When it finishes, run:

      lipo -info "$HOME/HISE/tools/SDK/AAX/Libs/Release/libAAXLibrary_libcpp.a"

      Expected output:

      Architectures in the fat file: libAAXLibrary_libcpp.a are: arm64 x86_64 Option 2 – One‑liner with xcodebuild (CLI)

      From Terminal inside Libs/AAXLibrary/MacBuild/:

      xcodebuild -project AAXLibrary.xcodeproj \ -target AAXLibrary_libcpp \ -configuration Release \ -sdk macosx \ ARCHS="arm64 x86_64" \ BUILD_LIBRARY_FOR_DISTRIBUTION=YES \ BUILD_ACTIVE_ARCH_ONLY=NO

      This explicitly asks Xcode to build both slices and drops the fat libAAXLibrary_libcpp.a in:

      Libs/Release/libAAXLibrary_libcpp.a
      Check it with lipo -info as above.

    • SawatakashiS

      How to use midi cc to control some of the presets?

      Watching Ignoring Scheduled Pinned Locked Moved Presets / Scripts / Ideas midi learn
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      d.healeyD

      @Sawatakashi

      You can use Engine.loadUserPreset() to load a preset, if you combine this with the on controller callback you can create the behaviour you want.

    • SawatakashiS

      Is there any method to encrypt many Impulse Responses for convolution reverb?

      Watching Ignoring Scheduled Pinned Locked Moved General Questions reverb impulse respons
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      d.healeyD

      @dannytaurus 50mb, it includes whatever you put in the audio files folder. Loops usually go in the Samples folder I think.

    • SawatakashiS

      [REQUEST] Audio Input Support & Standalone FX Export in HISE

      Watching Ignoring Scheduled Pinned Locked Moved Feature Requests
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      A

      @Sawatakashi if standalone inputs were possible, I see how you could ship a standalone HISE app to an embedded Linux device and pack it all into a pedal or a rack device.