@David-Healey said in Reverb length:
That easy! Could you do this via script and control it with knobs?
@David-Healey said in Reverb length:
That easy! Could you do this via script and control it with knobs?
Is there a way to adjust the reverb length on the convoluting reverb?
@Mighty23 said in How To Make Fader Move Vertically:
@weezycarter
Knobman could be the first step. It's up to you what software you use/want to use.
https://www.g200kg.com/jp/software/knobman.html
https://www.g200kg.com/en/webknobman/gallery.php
Strip Generator:
https://www.wavesfactory.com/strip-generator/
Photoshop:
https://lancethackeray.com/downloads/psknob-photoshop-script/
Figma:
https://www.figma.com/community/plugin/1030842037042371583/knob-creator
The Photoshop script works great for knobs that turns, but how would I use it to create a slider that should move up and down?
Any good tutorials on how to use the Wavetable synth in current HISE?
@Oli-Ullmann that's the name! @d-healey, have you made a video?
If I want to make a control where you control the volume for four different sound sources, with something that would work like this: 
Possibel?
@lijas90 said in Image library:
@Sampletekk Delete everything in the Binaries folder and export again.
That did the trick! Everything works now! Thank you!!!
I have a number of wav-files in the "AudioFiles" folder in the project. They are used as impulses for a convoluting reverb.
I also have a number of samples that make up the actual instruments, and they are located in the "Samples" folder.
Before compiling the instrument into a plugin, I pack the samples to a monolith files, and I assume that this is the files in the "Samples" folder that will get packed into .ch1 files, but where does the files in the "AudioFiles" folder end up? Are they included in the vst3/AU files?
@d-healey said in Image library:
@Sampletekk I just took a look at the error in the source code. It's HISE's image directory that it can't find, not your project's.
How many copies of the HISE source code do you have? Does the
hi_core/hi_imagesfolder exist?
Only one.
Seems to be other problems with the project- When I try to save the xlm-file, I get this:

@d-healey said in Image library:
@Sampletekk Try adding that line, see if it makes a difference
Nope, the same:

@d-healey said in Image library:
@Sampletekk Are you using
Engine.loadImageIntoPool("*");inonInit?
No. I should add that it's only when exporting the project to VST3/AU I get this error. When opening the project in HISE, all loks fine
@d-healey said in Image library:
@Sampletekk Have you checked the Embed Images option in project preferences?
Yep!

@d-healey said in Image library:
@Sampletekk Can you test with a new project, just with a single image and see if you get the same issue?
I have several other projects going, so it's just this one
@d-healey said in Image library:
@Sampletekk Can you give me more information about how you're using images and the folder structure?
For animated buttons/knobs and background GUI. They are all in the "Images" folder at the root of the instrument main folder
In what file is the path to the Image Library, (I suppose that is the "Images" folder)
So, I've made a first release of a VST3/AU plugin developed in HISE.
I just wanted to thank this forum for all help I've received here during the developing/learning process. Without this, I would never be able to do this!
If you want to check it out, here it is; https://www.sampletekk.com/index.php?route=product/product&path=73_74&product_id=84
Where does these files end up after compiling? I know that the samples goes in the ".hr1" file. But where does the files in the "Audio" folder go?