@lijas90 said in Image library:
@Sampletekk Delete everything in the Binaries folder and export again.
That did the trick! Everything works now! Thank you!!!
@lijas90 said in Image library:
@Sampletekk Delete everything in the Binaries folder and export again.
That did the trick! Everything works now! Thank you!!!
I have a number of wav-files in the "AudioFiles" folder in the project. They are used as impulses for a convoluting reverb.
I also have a number of samples that make up the actual instruments, and they are located in the "Samples" folder.
Before compiling the instrument into a plugin, I pack the samples to a monolith files, and I assume that this is the files in the "Samples" folder that will get packed into .ch1 files, but where does the files in the "AudioFiles" folder end up? Are they included in the vst3/AU files?
@d-healey said in Image library:
@Sampletekk I just took a look at the error in the source code. It's HISE's image directory that it can't find, not your project's.
How many copies of the HISE source code do you have? Does the
hi_core/hi_imagesfolder exist?
Only one.
Seems to be other problems with the project- When I try to save the xlm-file, I get this:

@d-healey said in Image library:
@Sampletekk Try adding that line, see if it makes a difference
Nope, the same:

@d-healey said in Image library:
@Sampletekk Are you using
Engine.loadImageIntoPool("*");inonInit?
No. I should add that it's only when exporting the project to VST3/AU I get this error. When opening the project in HISE, all loks fine
@d-healey said in Image library:
@Sampletekk Have you checked the Embed Images option in project preferences?
Yep!

@d-healey said in Image library:
@Sampletekk Can you test with a new project, just with a single image and see if you get the same issue?
I have several other projects going, so it's just this one
@d-healey said in Image library:
@Sampletekk Can you give me more information about how you're using images and the folder structure?
For animated buttons/knobs and background GUI. They are all in the "Images" folder at the root of the instrument main folder
In what file is the path to the Image Library, (I suppose that is the "Images" folder)
So, I've made a first release of a VST3/AU plugin developed in HISE.
I just wanted to thank this forum for all help I've received here during the developing/learning process. Without this, I would never be able to do this!
If you want to check it out, here it is; https://www.sampletekk.com/index.php?route=product/product&path=73_74&product_id=84
Where does these files end up after compiling? I know that the samples goes in the ".hr1" file. But where does the files in the "Audio" folder go?
Trying to get me feet wet in the ScriptNode world, but I've got kind of stuck...
Have a knob om the GUI that should control the "DryWet" control in the Script node, but I get error when compiling....
HiseSnippet 1881.3oc6Y0raaaDDlTxT1VNsIoMAoGILxAkh.AIEamDDTXYaYmXzZaASEm1SoqHWIsPj6RPtx1pE4dA5gdN258doGaukGgBzWf7H32fzYWRZRJIaKo5jzTDGf.u+Ly7sy7MytbbcOlI12m4onluQeWrh5UzL5S4c1nChPU1tlhZNsFXetx58cQ99XKEU0rOVrl57ynH+4jUWGYinl33oTTNfQLweCwgvimsd0ulXauExB2f3jX2KUcaSFcClMqGfirZkTbQlcQsw6hDaKilxSP9cTT+RsVkKuTqkev8LqzD2pooYqJXbqGr7JKuRIq62xrxCaVYkUrdnIf5MsHblmAGww9fRWmY02nC6HZfANf3SZZiECJqX.VNXZkM5PrspG4T7UTT0pG6hxF3htg1NDKxoyG6ptlbA8XIR5zTybdPp7D.I0DPZl.HccMCSOhKOdEAdVPaaJG60BAwljPIXuJY9MUsMXvNn7hNnt3s7fAmJQgUJU5t5v+cmGkGBO9b8CQd5AhJXD5ektjoTrMluYqVXSdgEiWcQPp7DpMgh0a0iZxILpNi1k1TrpvpdL6BlLGWFEr+cAka2Cem7+X94iURQeLeMN2izrGGWHw7075+L7oB8n7u.LVzIAfyFQpsvhgFbw6HzUnY2.Ya2DXXEFDOflRf0cYb7dzBRLk+E40GboVsF4Zg5xF6MxkETeuySvBzdNMwdI8HhMBg5z7mbiG+wLvsjXiL51TBeOWb33sX1VBdg32GlsoD5WE7tPDBakKYceZHqyvlXg8THfRlWKzkpHgexRBJOc6ZHNJRQfNA63h83DwwQsF9PnjQ.cddsZX+tblqbugASvCLFl8XHkU80f05K9k+PV2YnzEHQkY0yFwSm8JpqEt.DRRkxHRKn9Dd+j08lfT5RmaJ83BwqqUmvM6LZLlYDXDb1uMvXXgvOQKHwOFfyns02NsU8JMwU8xGRD.aJL9UzhKQLp5cp+jVb9lqG1E4gavpai5WvG43Zi2Gv3c0aZyL6ZP9A7vIotAPXcwNJX1AQoXa+oIWN2kzcAJ6y5wIz16ffpjBp+t8bLfqQMwaDhNQVPFQZbv3RhwBdgAlZIG7F3mvEKKFqFtX4nEiq.nrKleDyqqLbD96Jpyk3UBqYayNRjwRB4mf2WNWclce2NLJwTLUvNhv3ZNrdhz6.fFStWOJPDgY3Y.MPDaAW2nmOT.yZOpAnG4aOTyd.1yWZyY0JUD9Gv82kYAKkaKjI3s6WGw6HRhD0DAFK1qn448LmfmeDtfPSQOQI.MvgvQVVBdfhZ1D0xB3phQPlXl.l419GHV0DYqbPPgQ3vJzYfuTBSoiLulkW+meDlCElOKT66ZCuqRvWpi7.PB2XKpflIIFmOW6e9kuQfygORyGYiTmgn6Afj1rQHKzANaLxbEn4B7mCawDxd9NxKBDWMB5O2gbLT7OERtlDIPdWwiagDWMLLPFT9Q6xNKDkJHmYff7UEIeIBHgw4.Vsx.aNmn7NNZOyo8Mf6C4AYdGIJv2.4AOiQZjjSDd0IEKKy3mdXneZaqHucaQn3T7HlOm7FtzFY70ovoc15LwAWv+iFAd0cHzCF7s.6fNdf4NYUCN1MHaOdeFcwGEDhStSgCbVs.Ez.eLuAS96.tODbwBitf1SoV3VfS0RYHiWC2B0ylOz7q0iybfBxxfsxPLe4YOEeaAfu4gK19737xEmHVVljrrz90rmue86d0v9UvGl1u9qu7k+4pC4WeU6e+lUCHlx34aM2ZhSvbiEyn5uTcrNAe+mW6uWM3qdLbXLdG3ZwI+XrT0QeLVp5Ef7KCe+Uz1GCelxkNwVYZtbJIwKcxfnPvzdMvox9u6ZfY0r543zOMBxqAzrNEc5YGqqaqslkkNuCVGrrdMi5QugCXG5cvP1awhCjdJeyyHu27TqNVIqpSLU+cWQvSVczbkSVc3P8jW26To9XcuOV26C55dmYB8rucRnmSKn0VoORCm8NduYavG6l5gaQ0NTNyzNk0YrtNH426MUMuIYKCtUvhKn8LzgXYiCke10Mkiaw7bzeLFt5PzuixmSyl+qwsYyticyl2yjCPngGh56x7wkSEovNjFLJ1O0rCHQkQJQkzLTdOZZUGLUpcIbEaAthD6atpQSVI4j0QzTJCFmRS6HZFPzvWu5lTTSarAFN4V64aBNFz.ju58r8wOiXw6TNofwSWI4zOA4YAwPyTMZJa5dZLy30Siz8bKw9GQKfx8dnW7WNMt68XuES03r4ivnAQzvqMg5q1PZrDielVXQmnYSmGtCixh5fSbTeeL2iztMNckrQcfViyQlcim4FU2GaiQ9IxMuc0fOCV9owSmuXx+SmLx30WnE.WcQwC8Ob6Ib1+W2S3wO6CpG9e6n3szf5xUzkgR82Owx2EsR9cgMbPldrmG1IPQR+bxYfyMMr6m6HFqWd3+DUNvUFO2zLspFRvJSqf2aZEbooUvkmVAWYZE79SqfO3hETbid3WUIxMfm4TeS4qRUUCdgSvmZ8OvR4Qsl
Seemed to be problems with writing files. I updated to the latest build, had to update XCode also, but had the same problem with compiling the plugins. I then deleted everything in the projects Binary folder, and then it worked!
@d-healey Probably not! I'll update now and see if it works! Thanks David!
@d-healey said in Sequoia problems:
@Sampletekk It could be the xcode version, try going up or a down a version.
Maybe I just do a rollback to Ventura
@d-healey said in Sequoia problems:
@Sampletekk Bad CPU type indicates you're compiling for x86 on an ARM system or ARM on an x86 system
It's the same Mac as always, also it's Intel-based, so therefore it's X86. Only difference is that I updated OSX from Ventura to Sequoia
Just updated my Mac to Sequoia 15.6, and now I get errors when compiling plugins. Worked on Ventura...

Any ideas?