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    • RE: How to Crop button bounding boxes

      @ulrik said in How to Crop button bounding boxes:

      @Jeetender This is a simple Laf version

      HiseSnippet 2193.3oc6Y80aabbDeOIcNlrwMwot.8ohEJEETxTL7zerchaQn9GSXijLgnrhCrDTWd2Rxs73sGt6njXcDPereExa8SPeuuEf1OGE8iP+.D.2Y18NdGknjkYiMpcMePP6Lyt6LyNyuY18pGHs4ggx.hQ98F3yIFuuYiAdQcVuCS3QpsAw3Vl62eaVTf3zsXsHqMvmEFxcHFFS+EnHF4lgn98u+70XtLOadJIBYeovluknmHJkZ8Jekv0sJygumnWFoWtRMao25RWYePcl1rLwmY2k0luCCEaJSxWxB6PLl2z1YY6ksuWyksXrV22p483Mef08s3OvdEmO01lYuRSaqkVhQLtwlNhHYPiHVDOjXLyZRmAM5HOwSuA6KBEMc43.KRCXm0jqJccPSDoRVuiv0odheJjPLLqm50lV60ti41BGwP5oduOTwflNirNPioFU8ldD0yJq5UNi5MFUxHiJMiVktsYC6.geTJGTe9Il07h3AsXv4TVUQKKYp+wLlqKAI7hJ0i0kWM.FLbFEtW4xEoKWt7bOLed3rJLhV0UxhDds2S3xWl9aoIStMOZcYOeoGLnvriH0rvr0S1k0JyTrC3faXKoMycKor6pdNU4b2BfzfbkB3sEgfdTsumcjP5UXVm.1I5.y5bV2s4.yYKRakvucQpr4eXt7OKet1kBQ0ACrJ.zJ0rsd.rz.uVPz3tx9dvQ9tb6HlWaWtRLFnPEoKhRkO2wr.ZO1oMbkQgfRCabmR1bg6PIe5RGR+DpZXHucOvhZH9ib5cQsnjOywArejxbnySsb1bzwBK1vkXwC+jEenlYHrQwrtxkKV7NYWlkNToxsjAzBBfQ4GREzeihuW+dPvomG2MDHd26NW9bfCRsD.qKZcJ6wG7ugOUbHcdZm4.iD0Mzq.6gdSB0aRHrIIqBLRs5pk+Bm.hHduzyfbW1ovS0tn4EfcWvZdwbEACcAZ37nFTL1AVToOKbN+xgEoVp09LsdJZoOafyv5Jyo7gzu8aoiPx5vgJL5PPytg9XP4PBP0qvnqxXbJYCUFNUvd3ERVvhTHMJIXJwALpCJheZzj6fR184oubNpyxeFFcNR5JpXWHoDxHm6gIoZTo2NxH9i7Jnx1xeVd54Y0p0X4go9ARWWdvXYi0GBtpIV.h1ZhF1wL297gBBXfiBrZd4.qYw8s0HQYDT5UySD8Het2kUMfDCegfvwZEHZjBB9mFCA2vU3vCHB.o88L+JOYSKhRgiq886WZoOtB4w01fEwRVFXEgcwmGDIPCvXC9wPkTMxdNyM3gcij9vFMDjEpbGEWJRuoYODUa8GXNx4J4zgkd+ScqLHsNbsJwJPRcjyAxRRfOgobib49nmiSJMgFo96964OG0EQxDhhJQYnS8KMLeVdJc1gdyZNy9YzYaH546xoXyEVyVDEnFDyeJvZAK0Pn5rq7juVFzMDZPfCLZwbC4JdMzPkawcvPaf0xkJqX7X+M31rAXDEPsbL0MfC5wQ+wg7FfRaySvJGcS5xOoJyFhu.xVwSodZFEPcwXpXnz1ZrhLxFupJ6hiq8SApTphIkZA+8v7mQNQ3D0I6wRGtncmzFo9W9URQIzt2eP6eyDTbqWXj3kDFToekdBGGWdcYn.y5x1VGTH1GszXZ+ku669aedurMC9MeO.AkNbsJg8a0R.TLMoNqQ5IchiisEM4tDzNfl0LUcT5mFOnT7LwCPGgAPyfPPHxKVdxDmCrRFi+6CdqMGn7+WkC7bs+8hMDCshKc56xhFs+bzIGy.ixy1TL13qGD8OH6sbNeS6yb8ZZ+puSw0UcusYcQjcmwquSMF8Epm7pVeiuBzsL2rUKnwjTkcFypO4Uz8cl9h9q7I47OQs4ue7PZ0mXMta5X7mMSanvOfCHK78j0cYCJDxvrucAcrHsoqztqps8KzERLN0ZnDEriSRljlUtw01qXckdEBzdHBsowp.r1cfdwGIEFnYLEVfPOtLNFiQZv8bTCdN7KloEN1HloUByz1cH6viNAAfvVVh+ehwMQe+O2Dv77g.T9QgJusGh2uOOHTUG48LALlRkIqhXXH3sHNVFNcTzpKcG32Q5IrQRZIRrgU6A8.GkXHoIBqkbPkXSeIKbOlvEyKZzOD5fy4QdMf0Q8BEPrnwNphP2PihMnNCAZtsI1CHD.yCJYOLPd71SZPEdbnejhwKItSIPTZkCrodpBVSYBSG4qRpRptEmgkz9m9983HHydJczcsv8QtPe4j808RBNjIoGxrox2b3a.oJ.8EouATJAqq3MffxZbHCJKgudTD7uoxXdknZdGCJIbpyBNO30z+HkaXLy0FgEMI5aLUD9HSkK+MIEVER7liB+gl0Y+uP.wqCz8qAVv45H+R.CT2o8cfAuCL3cfAuM.F7yR5we09NB4VRrqBk+3NZJTjDE6dlGb4MH7W+g+408iD4es+HQMF3Yus98DF5yUWRZu.lcWvGkcqP0bSOF3ucxJ+tRYD9NkY+HUMT2B.N0BhfkO6hrKGPnB4iPqJzYotEvmYt4mcPcl6B5qQDdvmVhBphOENebOXKlmf0kyvQdNgzER4Q+0zp8i5Gvo65s1AaDzu2Qn5FdvVM1qQ0cOZynN7.Ny8ngrNZwirrVYs5aez5eboSXGSTuAi9bV89K5+0EDUYGYIromSxvyiqNy0CW8E7Uxl4U0WI60b99+suOvONeTubI5nt36lPQRWHIbHpeKVe2nDpilAtszSlbaprAw.xQ617fr59XMnUihfDoTJ2oxtbWNKLS1xupxVvUlXAmOO7kvWX8R+ANG640uvTqtTD1f91w65L8aZuqyaNk3dcrG8X1Axir0OBDFKeSEEvt8TELxYtMNlN5GER8qGfJdjs8nK0El3hS5DWZRm3xS5DWYRm38lzId+IchO3EOQrn0p8ij8zorDx102T8.LFFCaxvXZx+gHAGLe
      

      this is absolutely amazing.. thanx again for the snippet.

      posted in General Questions
      J
      Jeetender
    • RE: How to Crop button bounding boxes

      @Chazrox said in How to Crop button bounding boxes:

      @Jeetender Try this. You'll have to use two vertical sliders and style them with this laf to get that look with this script. You can figure out how to customize it by reading the comments.

      const var LED_Meter_Rectangle_TempGrade_HardStops = Content.createLocalLookAndFeel();
      
      LED_Meter_Rectangle_TempGrade_HardStops.registerFunction("drawLinearSlider", function(g, obj)
      {
          // ---- COLOUR CONTROL ----
          // Every colour this LookAndFeel draws with, in one place. Each name is one control in the
          // designer, so editing a value here changes that control and nothing else. The draw code
          // below only ever references these by name.
          var c_fillColourBot         = 0xFF03B300;
          var c_fillGradMidColour     = 0xFFFF981A;
          var c_fillColourTop         = 0xFFFF0A0A;
          var c_fillColourBot_a35     = 0x5903B300;
          var c_fillGradMidColour_a35 = 0x59FF981A;
          var c_fillColourTop_a35     = 0x59FF0A0A;
          var c_fillColourBot_a55     = 0x8C03B300;
          var c_fillGradMidColour_a55 = 0x8CFF981A;
          var c_fillColourTop_a55     = 0x8CFF0A0A;
          // Per-LED colour tables, sampled along the Fill gradient (one entry per LED).
          var ledColours = [
              c_fillColourBot,
              c_fillColourBot,
              c_fillColourBot,
              c_fillColourBot,
              c_fillColourBot,
              c_fillColourBot,
              c_fillColourBot,
              c_fillColourBot,
              c_fillColourBot,
              c_fillColourBot,
              c_fillColourBot,
              c_fillColourBot,
              c_fillColourBot,
              c_fillColourBot,
              c_fillColourBot,
              c_fillGradMidColour,
              c_fillGradMidColour,
              c_fillGradMidColour,
              c_fillGradMidColour,
              c_fillGradMidColour,
              c_fillGradMidColour,
              c_fillColourTop,
              c_fillColourTop
          ];
          var ledOffColours = [
              c_fillColourBot_a35,
              c_fillColourBot_a35,
              c_fillColourBot_a35,
              c_fillColourBot_a35,
              c_fillColourBot_a35,
              c_fillColourBot_a35,
              c_fillColourBot_a35,
              c_fillColourBot_a35,
              c_fillColourBot_a35,
              c_fillColourBot_a35,
              c_fillColourBot_a35,
              c_fillColourBot_a35,
              c_fillColourBot_a35,
              c_fillColourBot_a35,
              c_fillColourBot_a35,
              c_fillGradMidColour_a35,
              c_fillGradMidColour_a35,
              c_fillGradMidColour_a35,
              c_fillGradMidColour_a35,
              c_fillGradMidColour_a35,
              c_fillGradMidColour_a35,
              c_fillColourTop_a35,
              c_fillColourTop_a35
          ];
          var ledGlowColours = [
              c_fillColourBot_a55,
              c_fillColourBot_a55,
              c_fillColourBot_a55,
              c_fillColourBot_a55,
              c_fillColourBot_a55,
              c_fillColourBot_a55,
              c_fillColourBot_a55,
              c_fillColourBot_a55,
              c_fillColourBot_a55,
              c_fillColourBot_a55,
              c_fillColourBot_a55,
              c_fillColourBot_a55,
              c_fillColourBot_a55,
              c_fillColourBot_a55,
              c_fillColourBot_a55,
              c_fillGradMidColour_a55,
              c_fillGradMidColour_a55,
              c_fillGradMidColour_a55,
              c_fillGradMidColour_a55,
              c_fillGradMidColour_a55,
              c_fillGradMidColour_a55,
              c_fillColourTop_a55,
              c_fillColourTop_a55
          ];
      
          // ---- GEOMETRY ----
          var a = obj.area;
          var isH = false; // exported from current designer orientation
          var norm = (obj.valueNormalized !== undefined) ? obj.valueNormalized : ((obj.value - obj.min) / (obj.max - obj.min));
          norm = Math.max(0.0, Math.min(1.0, norm));
          // Axis-aware scale: horizontal skins scale from component width; vertical skins scale from component height.
          // This keeps slider element proportions stable when exporting either orientation.
          var scaleBase = isH ? a[2] : a[3];
          var sw = scaleBase / 300.0;
          // Output bounds: master Draw Padding on each edge (px @300 design).
          var padL = sw * 4.0000;
          var padR = sw * 4.0000;
          var padT = sw * 4.0000;
          var padB = sw * 4.0000;
          var dW = Math.max(1.0, a[2] - padL - padR); var dH = Math.max(1.0, a[3] - padT - padB);
          // Position the clamped rect by the pad ratio so a large pad never drifts the slider off-axis.
          var sumX = padL + padR; var sumY = padT + padB;
          var dX = a[0] + (sumX > 0.0 ? (a[2] - dW) * (padL / sumX) : (a[2] - dW) * 0.5);
          var dY = a[1] + (sumY > 0.0 ? (a[3] - dH) * (padT / sumY) : (a[3] - dH) * 0.5);
          var drawBase = isH ? dW : dH;
          var trackThick = drawBase * 0.1500;
          var fillThick = drawBase * 0.1200;
          var hPad = (isH ? dW : dH) * 0.0200;
          var tX, tY, tW, tH;
          if (isH) {
              tX = dX + hPad; tY = dY + dH * 0.5 - trackThick * 0.5;
              tW = dW - hPad * 2; tH = trackThick;
          } else {
              tX = dX + dW * 0.5 - trackThick * 0.5; tY = dY + hPad;
              tW = trackThick; tH = dH - hPad * 2;
          }
          // Fill has its own cross-axis thickness, anchored to the same centre-line as the track
          var fbX, fbY, fbW, fbH;
          if (isH) {
              fbX = tX; fbY = dY + dH * 0.5 - fillThick * 0.5;
              fbW = tW; fbH = fillThick;
          } else {
              fbX = dX + dW * 0.5 - fillThick * 0.5; fbY = tY;
              fbW = fillThick; fbH = tH;
          }
          // Radius from the rail THICKNESS (cross-axis) so the end caps keep one shape at any length.
          var tR = (isH ? tH : tW) * 0.1100;
          var thumbBaseW = drawBase * 0.1314;
          var thumbBaseH = drawBase * 0.0657;
          var thumbW, thumbH;
          if (Math.abs(thumbBaseW - thumbBaseH) < 0.0001) {
              thumbW = thumbBaseW; thumbH = thumbBaseW;
          } else {
              // Rotate width / height with orientation, so a 200x100 vertical handle becomes 100x200 horizontal.
              thumbW = isH ? thumbBaseH : thumbBaseW;
              thumbH = isH ? thumbBaseW : thumbBaseH;
          }
          var thumbSz = Math.max(thumbW, thumbH);
          // Thumb travel range: 0 = left / bottom, 1 = right / top
          var trMin = Math.min(0.0000, 1.0000);
          var trMax = Math.max(0.0000, 1.0000);
          var travelNorm = trMin + (trMax - trMin) * norm;
          // The thumb travels the TRACK RAIL - the same span the fill covers and the ticks sit on - so
          // all three stay in step. Track Pad insets the rail, and therefore the throw, by design.
          var railStart = isH ? tX : tY;
          var railLen = isH ? tW : tH;
          var thumbCX = isH ? railStart + railLen * travelNorm : dX + dW * 0.5;
          var thumbCY = isH ? dY + dH * 0.5 : railStart + railLen * (1.0 - travelNorm);
      
          // ---- FILL LED SEGMENTS ---- (rectangle shape)
          // Each LED is a solid segment coloured by its slot position in the Fill gradient. Crisp on/off meter.
          var ledN = 23;
          var ledLit = Math.round(norm * ledN);
          var ledAlong = isH ? fbW : fbH;
          var ledPitch = ledAlong / ledN;
          var ledLen = Math.max(0.5, ledPitch * 0.8200);
          var ledThick = Math.max(0.5, fillThick * 1.0000);
          var ledCross = isH ? (fbY + fbH * 0.5) : (fbX + fbW * 0.5);
          // LED Glow - blur the lit segments behind the meter
          if (ledLit > 0) {
              g.beginLayer(false);
              for (var fgi = 0; fgi < ledLit; fgi++) {
                  var fgAlong = isH ? (fbX + (fgi + 0.5) * ledPitch) : ((fbY + fbH) - (fgi + 0.5) * ledPitch);
                  var fglx = isH ? (fgAlong - ledLen * 0.5) : (ledCross - ledThick * 0.5);
                  var fgly = isH ? (ledCross - ledThick * 0.5) : (fgAlong - ledLen * 0.5);
                  var fglw = isH ? ledLen : ledThick;
                  var fglh = isH ? ledThick : ledLen;
                  g.setColour(ledGlowColours[fgi]);
                  g.fillRoundedRectangle([fglx, fgly, fglw, fglh], Math.min(fglw, fglh) * 0.1100);
              }
              g.gaussianBlur(Math.round(Math.max(0.0, 5.0 * sw)));
              g.endLayer();
          }
          for (var li = 0; li < ledN; li++) {
              var lAlong = isH ? (fbX + (li + 0.5) * ledPitch) : ((fbY + fbH) - (li + 0.5) * ledPitch);
              var lx = isH ? (lAlong - ledLen * 0.5) : (ledCross - ledThick * 0.5);
              var ly = isH ? (ledCross - ledThick * 0.5) : (lAlong - ledLen * 0.5);
              var lw = isH ? ledLen : ledThick;
              var lh = isH ? ledThick : ledLen;
              var lr = Math.min(lw, lh) * 0.1100;
              var ledDrawn = true;
              if (ledDrawn) {
                  if (li < ledLit) {
                      g.setColour(ledColours[li]);
                      g.fillRoundedRectangle([lx, ly, lw, lh], lr);
                  }
                  else {
                      // Opaque black base first: Off Alpha then blends the dim colour over it, so a
                      // low alpha fades toward BLACK instead of letting the background show through.
                      g.setColour(0xFF000000);
                      g.fillRoundedRectangle([lx, ly, lw, lh], lr);
                      g.setColour(ledOffColours[li]);
                      g.fillRoundedRectangle([lx, ly, lw, lh], lr);
                  }
              }
          }
      
      });
      

      LED_Meter_Rectangle_TempGrade_HardStops.png

      Dont mind the yellow dash lines. Thats just the guidelines from the designer app. Those wont come out in the render.

      now this seems to be working fine and much customizable.. thanx a lot brother.

      posted in General Questions
      J
      Jeetender
    • RE: How to Crop button bounding boxes

      @David-Healey so can i install faust as i update?

      posted in General Questions
      J
      Jeetender
    • RE: How to Crop button bounding boxes

      @David-Healey OK david i will update, i just need to confirm i did not install faust at first when i pulled hise, now how can i install faust ?

      posted in General Questions
      J
      Jeetender
    • RE: How to Crop button bounding boxes

      @David-Healey well i made a panel meter i used in last project. thanx anyways. are there any new modules added to HISE lately, ive been away for like 4 months now.?

      posted in General Questions
      J
      Jeetender
    • RE: How to Crop button bounding boxes

      @David-Healey ```
      HiseSnippet 1788.3oc6Y80aSbDDeu3b.17mBTpTep5DsphVAQwgjPgWvwIwTWhCV4BApZprVe253UducOc2dj3hPpO1uBsppeD568Mj52i9Yne.PhN6d246bhSvXfTfV+.hclcu82L6L+lY2zLP3PBCEAHiRa12mfLNiocetr6xcwTNp9JHihl0nLII3gnp88wggDWjgQg6nTaTbZj92ee6pXFl6PxDgPaInNj0ndTYlzlUtKkwpgcIaR8xM64qT2QvWVvDQ.TJXNKxG6zCuCYcrZZSYh9ZbXWjwWZd81cVbdmx2nM9Fycy12bwEu4BtWuiKdtqSbZ2FOGATO+BcVDYbhUcoRQfsDKIgHioqJb6a2UrKOdC1hFRayHpAkQ1vNGKtlf4pLQkTzxcoL2lo9nPDxvrYlGqPrG6RlMntzAxy7bmWqvJaE4cfFSML7JLD7JmGdylCdi.RF4fzzwP5Bl1NATeYlFEdNsYcNbP1ACmS4gR7bQF+poUmHtijJ3VB95BI4d7q7EkdbohkdRoCnpSmQpaYAWFHXLRvHUqN1CNpEdEdjWaRvUsdDlEQFLQvzF1eYd39q7GmPTkjvk4lnfWmSk2ymvOrCYzxwKR4aSPELUo1ydtDOqMi5RBPTvAdRy6xEsKiz.NKjtZEz8quBVhS+LvWD1EeRfjpL.iUHOBRPhOvJZtBIrmT3CazxBOeAWs+FmQlDgEuo0XBrjx2YSJXnps9CLyKZdzdC19erWk9YXodkD.jFdz.KCn60jf60f.gDn16jl6U7DEKdwmqVDUR7xj9M+Yo8IcNkXDRKEoMzo9DCyGWxx5xC7l0cu7srtrM0ymQrTbFku7UUSnN2krGn5Zk0CgjNlX2GHB5EB48DPQGLKjn0YS1wCP9ZDWa5OnTM+LypUbe+UHN39pHJP5rIRWANnGk76GRrAP6Pf7SNmvBGdS5Q1sF1Ahu.wkSVRSrqK3ZS114RjpBkZf09tbyM4qpsKh5a+cfTKKsRKqxv+98kdBZWpqDXwLMlCbYcIzc5JUiNmABII6Iy71Hzyh8q4BFN6KLB7PN9qDUwi55xHMEgTU1VdV5PIwWYgJY+xOq98G21KO2929TO7d4CqCi5zgBRLMsbqh7DtIwuNz1Dl1N.tWScAB+r3.MvyEG.D7A.2ND7ozkLezDG6uPNi+oAu2F6O6+Ih8edre8f00fJpB2HFVNbYVkyMQgJ5NesMUEOND02OeyJ6u16ziWs2it0fwEtWvrIU5zcz3cpQfWn9waZ7lzIyYMWsSGhiLCrSaV6gugZaovA8WkRy0endyOSxPqZOr7HaX4mx0vhe.AXTHaJZxv8uRHVk0sAfwqZ0lIb5oBjOXWGI7SUUy3JNIIGSRyImXr8JkORuBZCQjhRKliBxOVOxa3TWUNyTpBCwimUMVEiXS3t5AOG9knrrZrQhxxoJyZuAsNQtqh3Q0hRx+GYbJku+iLAtNeH.kzJT6s4Jd9sHAg55GmzD3VlYVzRJtKEoMMIVFNczxZJX886J3TGkn3YjZCK4Ih3xTCIKQnZ5AUpMA87uIlxT4E1QgPGat2iaCeG8EMfXQi00EeNQL6U+lXEAyELU87AAvjfYbFDHOZ6IKnRcbDeWiQOS0NkRQECNvl7zEpfKmXTPoWmTkVUKICKscu31zUifL6ohitqGtkRqClg1Jt2QvgLI8LlOU9TCtFmtvycRc.mMmfxGwU4fxYDHCJufGDybOngfJi3xd04OB.IbpiC1O4UgWS4FFSO1LrJSx5UohvDSqMtUAtno1M+1NH0G8ucCxya1D+u0g8wAa8XjauuNqO7j6pU9+j6i418dcjneLC3W8j9iU.+pS.75AtGyjAeXZO6KE4REqITcIn8GWJVhkRjkpaXRvgyI76O6uF22t0ere6V69bmFwuKv.et9ROaFfc5A9n7akBlqxwf+1M+72PHjp2YL+aGaq6pGN0BjvmO+GYCBvPERFRVMnSw3V5dr4p2Z6lX10huVP312bFK.J9Vv4Ca60vbJtGAqFwcCstVlNqO2pVjLJfXsAu51qDD40RA2vsWydS6ZazZUYWR.AyZMPUq4ZUt7BUa1n0xe5L6heDR+VJwmy52Qwz3z+lIhASUaGo5XZufap98yqN83wq9Bd75oeS830Gy46up22+0yasWLEiwEeWEJRxfjvAr9cvQLYpzgy.aH3hzaGkOHFXN1YGRPdrORCZIoDRjxjboJaPXDbXtrkOqxZvUfvA6OO7kvWT9k9u6vHOu9XyX3ZonMrd+3cZJ7t16z7tSItii8vC6DHZ4D+nNpX4Sok.1MWWvnnYC0XqC7G0AHwAVwVNNC+oNvBmaRW30mzEN+jtvElzEt3jtvaLoK7qdwKTUzZoHovKNkEgZzbU8CpXXLnICiBn+g1D50G

      posted in General Questions
      J
      Jeetender
    • RE: How to Crop button bounding boxes

      @David-Healey ok, i tried different settings but it did not work.
      the red peaks are supposed to stop right at the top.

      Untitled2.png

      posted in General Questions
      J
      Jeetender
    • RE: How to Crop button bounding boxes

      @David-Healey like in this image, the first image there are red peaks, but as the signal gets loud or i push, the red peaks are supposed to stop at the top of bounding floating tile box.

      Untitled.png Untitled2.png

      posted in General Questions
      J
      Jeetender
    • RE: How to Crop button bounding boxes

      @David-Healey is there any way to limit the peaks in the matrix peak meter to the panel size? if teh signal gets loud the peaks go outbounds

      posted in General Questions
      J
      Jeetender
    • RE: How to Crop button bounding boxes

      @David-Healey yea did try it and it worked but still there need to be a way to crop the other side..

      posted in General Questions
      J
      Jeetender
    • How to Crop button bounding boxes

      Untitled.png I put down a button, it had some space on the left nd top sides, now when i test the vst panel, the button works even if i click on the area near the button, is there any way to crop the bounding box from the top and left side too.

      posted in General Questions
      J
      Jeetender
    • RE: Latency issues..

      @Jeetender said in Latency issues..:

      @Jeetender said in Latency issues..:

      I made a vst everything works fine, but when i open that vst into any daw like flstudio/live/reaper/reason it gives out latency.. how do i compensate the latency automatically?

      i did try this.. but nothing worked, BUT i had a dynamic module in the end of the chain, which had a limiter, i removed it and then the latency was gone after compiling the vst..

      can u please elaborate, coz iam not much of a DSP coding guy. but i had tha plugin at the end of the chain which already was of no use.. and i dont know why doesn't it report the latency to the DAW automtically, the other plugin ive made do this well and good, no latency with other plugins.. but i am here to learn more about this.

      posted in General Questions
      J
      Jeetender
    • RE: Latency issues..

      @Jeetender said in Latency issues..:

      I made a vst everything works fine, but when i open that vst into any daw like flstudio/live/reaper/reason it gives out latency.. how do i compensate the latency automatically?

      i did try this.. but nothing worked, BUT i had a dynamic module in the end of the chain, which had a limiter, i removed it and then the latency was gone after compiling the vst..

      posted in General Questions
      J
      Jeetender
    • Latency issues..

      I made a vst everything works fine, but when i open that vst into any daw like flstudio/live/reaper/reason it gives out latency.. how do i compensate the latency automatically?

      posted in General Questions
      J
      Jeetender
    • RE: Latency problem on FX plugins...

      i had to set eh latency upto 80ms, for the sample to sync. inside flstudio and reaper

      posted in Bug Reports
      J
      Jeetender
    • RE: compiled DSP network wont work after vst export

      @David-Healey Thank you. It compiled and worked just fine.

      posted in General Questions
      J
      Jeetender
    • compiled DSP network wont work after vst export

      in my current project, iam using a compiled dsp network from another project, i copied the dll file of the dspnetwork from the other project into my current project and used is as a hardcoded master fx. it works fine in hise, but as i export the vst, it wont work. where as everything else works. any idea of what might be the problem?

      posted in General Questions
      J
      Jeetender
    • RE: linking slider to a simplegain, the other way around.

      @ulrik IMG_5324.mov

      const laf = Content.createLocalLookAndFeel();
      
      laf.loadImage("{PROJECT_FOLDER}vumeter.png", "VUMeter");
      laf.registerFunction("drawMatrixPeakMeter", function(g, obj)
         {
      	var a = obj.area;
      	var z_value = 0;
      	var frames = 128;
      	var zerpnt = 90;
      	
      	for (i = 0; i < 2; i++)
      	{
      		var z = obj.peaks[i];
             	if (z <= 1.0)
      		z_value = Math.round((zerpnt - 1) * z);
             	else if (z > 1.0 && z <= 1.413)
      		z_value = Math.round((zerpnt - 1) + (frames - zerpnt) * (z - 1.0)/0.413);
      	else
      		z_value = frames - 1;
      		g.drawImage("VUMeter", [i * 150, 0, 128, a[3]], 0, 80 * z_value);					
      	}
      });
      
      const var FloatingTile1 = Content.getComponent("FloatingTile4");
      FloatingTile1.setLocalLookAndFeel(laf);
      
      
      posted in Scripting
      J
      Jeetender
    • RE: linking slider to a simplegain, the other way around.
      onst var SimpleGain = Synth.getEffect("SimpleGain1");
      const var vumt = Content.getComponent("vumt");
      
      const var VUTimer = Engine.createTimerObject();
      VUTimer.setTimerCallback(function()
      {
          var peak = SimpleGain.getAttribute(SimpleGain.Gain);
          vumt.setAttribute(vumt.Value, peak);
          Console.print(peak);
      });
      VUTimer.startTimer(80);
      

      its reading the gain values and printing the gain value on the console as i move the gain knob on teh simplegain module,

      posted in Scripting
      J
      Jeetender
    • RE: linking slider to a simplegain, the other way around.

      @David-Healey i tried it, also took reference from a snippet, but the filmstrip is flickering ...

      @ulrik its not reading .gain too..

      posted in Scripting
      J
      Jeetender