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    Posts

    Recent Best Controversial
    • RE: AudioLoop Player - Sample loading in different note than originally saved

      @d-healey
      thanks,
      i did, this and its working!

      const var presetHandler = Engine.createUserPresetHandler();
      presetHandler.setPostCallback(function()
      {
         rootnoteKNOB.changed();
      });
      
      posted in General Questions
      B
      BWSounds
    • RE: How to make Trial Plugins for 10 days

      How I handle my plugins being cracked:

      1. I check audioz(few other popular sites) if I see a big spike in traffic (seems everything starts here)
      2. email them if my product is posted(they remove in 24-48hrs)
      3. remove the links via the storage site(uploaded, rapid, etc.)
        --This is important since most sites use the same links.
      4. From my google dashboard remove all google searchable links
        --So they dont appear on a google search.
      5. I also check the storage links on all sites that popped up on google search and send DMCA to the pirated site as well.

      Sometimes i'd have what seems like 50-150 sites to go through but only a hand full of them generating real visitors or using unique storage links.

      in my case I always seen a boost in sales, but after about 3-5 days all links are down and no longer showing up on google.

      I also use tags like free download, free cracked plugin etc. on my site so when ppl do search for cracked versions my official site always pops up.

      posted in General Questions
      B
      BWSounds
    • RE: Wavetable waveform view

      @Lindon

      Great! Any clues on how you did this? A quick walk thru on how to create the waveforms and add them to the wavetable synth would be great.

      I used my mother moog & a few other synths I could get my hands on, wave edit, dune3 and a few other sources.

      the tricky part for me was saving the waveforms to the "ideal" length... don't know the exact time but about 1/64 of a second.
      (1 cycle of the waveform) (no need to worry about that in wave edit)

      I added between 4-9 waveforms per samplemap,
      and from there HISE does a great job converting the samplemap to wavetable.

      it create a right and left hwt file, the left one is the one I use.

      posted in General Questions
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      BWSounds
    • RE: Is anyone making a significant portion of their income doing HISE dev?

      The secret is in marketing my friend.
      If you can successfully promote your product it will get sales, no matter how advanced or
      simple it is.

      posted in General Questions
      B
      BWSounds
    • RE: new Mac no IPP, so what now?

      @d-healey ohh I think I got it... just need to add the little loadAudioFilesIntoPoolcode...just donned on me after all this time. my oh my, sorry

      posted in General Questions
      B
      BWSounds
    • RE: 3 audio loop players load up together

      @Oli-Ullmann
      Nicely Done, Thank you sir!!

      posted in General Questions
      B
      BWSounds
    • RE: control the root in the sampler

      @d-healey
      oh man, im trippin... thanks

      posted in General Questions
      B
      BWSounds
    • RE: HISE 3 and up wont open for me

      @d-healey ahh as of now prob 15...
      I know where this is going..
      let me clean up

      posted in General Questions
      B
      BWSounds
    • RE: arp continuing to play

      My Module tree is set up like..
      Container>arpeggiator>Sampler

      Things that makes the arp run forever until you turn it off or reset it.

      • playing short notes
      • stopping & playing audio quickly in your daw (multiple times)
      • A stacked notes (like 2 notes on c5)(one on top the other)
      • certain chord progressions

      It doesn't happen all the times but it happens enough to where its a bit annoying.

      I cant be the only one with this issue?
      I have 4 test plugins I made and they all do it.

      Any insight would be greatly appreciated, like a way to manually cut the arp off or something, maybe a stop timer?... im out of ideas haha

      posted in General Questions
      B
      BWSounds
    • arp continuing to play

      When I play certain notes im noticing the arp is continuing to play at times and the only way to stop it is to hit the reset button.

      Anyone know how I can rectify this? It's been doing this for a few months, I just thought it would fix itself after awhile, but that's not the case.

      It doesn't happen all the times, and the sustain is off...

      posted in General Questions
      B
      BWSounds
    • RE: Cant build with IPP, but I could the last 2 yrs.

      @Matt_SF
      updating to VS2022 ended up being my solution. Finally was successful about 3 days ago with the latest commit.

      posted in General Questions
      B
      BWSounds
    • RE: Apple M1 or monterey = freeze

      @d-healey
      your simplified coding was what I needed, I compiled and it loaded up and worked perfectly.

      Thank you

      posted in General Questions
      B
      BWSounds
    • RE: Apple M1 or monterey = freeze

      @d-healey
      thank you. anything helps!
      I've been trying to simplify that part all morning, I'll keep at it.

      EDIT: Ahh, I see what you did!

      posted in General Questions
      B
      BWSounds
    • RE: Apple M1 or monterey = freeze

      @d-healey
      Scripts I and via oninit with Include();

      posted in General Questions
      B
      BWSounds
    • RE: Switching presets w/ button loads slowly

      @d-healey

      // previous arrow //
      inline function onButton8Control(component, value)
      {
      if (value ==1)
      {
      Engine.loadPreviousUserPreset(true);

      }
      };

      Content.getComponent("Button8").setControlCallback(onButton8Control);

      // next arrow//
      inline function onButton15Control(component, value)
      {
      if (value ==1)
      {
      Engine.loadNextUserPreset(true);
      // Buttonsyncenv.changed();
      }
      };

      Content.getComponent("Button15").setControlCallback(onButton15Control);

      posted in General Questions
      B
      BWSounds
    • RE: setShouldKillRetriggeredNote

      @d-healey

      HiseSnippet 1061.3oc4W80iaSDDecx4SDSoPq5C7n0IdHUpbMAJGUBg3t7upHZtFcoWEuUsm8jjU25csVu9nAT+hvWF9Fg3a.L6ZmXmqtogPaAAIRId2Ylc9syNyuY8XkL.RRjJhSimtHFHN2vcxBgdd24TlfLrGw4ltinIZP4mMUmEwzjDHj33T+QlIbZrGw942+tNTNUD.ESQHOSxBfGyhX5hYGe72y37AzP3ornRZ+fiGFHEckbYJhm5tsHwzfKoyfSoF0p4Rb1ueHSKUSzTMjPb1qiLbwj4xeTjo+yXIrK3fYPaxDbgxldfjGZPr4YR24Ld33k66DBwwcbQTndVT3NtiXgrUyWDM9Dq.+BKJGObpsN7puF7Z+5fWEPxoDj1KCR2xcRfhEqKjXvyG5NTfGNSoXXuLTxzkT62bb6JQMD5CinWBCT3fUVz7nVstmO9yc+FOOOL1mn8uhp7OuSa+u0eocy.cWYTrTfCZd.J6.T8BkMoKPB6m.0iTxzXzPaBj0Ly9xNp4AEp4a0yrHdLAmI.+ooh.MSJ7kBb4M9UI4MCV5z6g9gmB206m8ZbMucXBnw.bJOzjRcFnUrYy.EDdpTCMmR4I.5mWhtZC6Fyhj6ztTN+BLoqYYjXPp+8uumu4K9umWI.abzSDMsfy6kd9WWzzoUJKeo4fpRwlBC0lLroHM5BPUNzXTDyVVOEb+sKELHK5TRQoXnfoeRLjOtnFpcEIrj7vqI0MGgnpZah6MySb6jp0RAggKhqKFcIVnWlrfb9vdTMc4hfqG5iXPoYlshSO3JjLIqZngaOH4RsL1pa94It6eCt7E3CN+B5oElGNxxF8JUZXMtLLkS0qW3aX6xEfGEqUsYpnDIL8hxrgWmMXuW+QQqJIqpLPukv8VtiY5f4Ui2ZUfWLn+tFu4bqeja+oSg.cAX2ycvOrQhz25P4iWqYmkJwhja6dcdp2FM7h25Fd8ETbeMXT4UrKUoXfZnHDdQIm+qqN0eEImKXIRgzBkShjoBcYPmKsGnSEqA8bAShU.MrrEFzOAPnFZWxj0xxqu0GUkIbVuXpj9UzLb+2U8meuVQ92m.o91A22v0IZrDiSXQwbnu3Jfijr4rF8fozTtd0rkA4HL4HdtTvBJm0rpoaYnW494DsFasVLycN9LfCzjRIge1wOFuP.UggIXGCE+0uYUkGWepaFb8Mkr9+2f2u9+6482Tn6FtYThlC6+keJi8srjz+SB0yjoZlX1HJV9atV0ooQSv9XA.BSg.3IlaXUyz+JabKyXCfl.hP6f+.+jKrsYrStv1KE9dwGQz.k74AYWZ0vP7A1Yv8sv9ZmMv2+EG6u59pttsNrEIBay77f.SR7miwmps4K1Aa9xcvlGrC17U6fMGsC1706fMObi1X5veRpVFkQvgSLtu88Fbbxt+jsTf7mjUvLBN
      
      posted in General Questions
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      BWSounds
    • RE: Wavetable - idiots guide

      @lindon
      If I can remember,
      You cant create the waveforms in the Master Branch.. it will crash.

      You have to create in the developer branch 1st, then you can go back to
      the master branch and continue working.

      posted in General Questions
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      BWSounds
    • RE: Include (); issues (HELP)

      Once I created a new project folder everything worked, don’t quite understand why but I’m happy.

      posted in General Questions
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      BWSounds
    • RE: can the LFO continually modulate?

      Ok. It works but not with tempos slower that 1/1 bummer 😕😭.
      I been testing it out on 8/1 tempo

      posted in General Questions
      B
      BWSounds
    • RE: This is a tough one! :(

      @d-healey
      Thank you for taking the time to look at this, I ended up figuring it out!

      posted in General Questions
      B
      BWSounds